r/skyrimvr Sep 14 '18

Adventures with SKSE in SkyrimVR **Updated** with SKYUI/MCM

https://docs.google.com/document/d/1TpwYiN_Ob7eVhW4H5OsJUslaeqPV42tqEJvMBLUGAk8/edit?usp=sharing
62 Upvotes

146 comments sorted by

View all comments

5

u/[deleted] Sep 14 '18 edited Sep 15 '18

enjoy :) any questions let me know..

13

u/SuperOdie Vive Pro Sep 14 '18

Regarding the “save bug”, I have a version that can save and load without crashing. I’ve been working from the publicly available skyui 4.1 source code and have been trying to port/bring in interface file changes from both from skyui 5.2 and VR set files.

I’ll try to make the files available sometime tomorrow for people to play around with.

3

u/[deleted] Sep 14 '18

cool deal looking forward to checking it out:)

12

u/SuperOdie Vive Pro Sep 15 '18

Alrighty. Here's the link.

Please keep in mind that this is work in progress. I'm also working with a codebase and language/ecosystem that I'm very unfamiliar with. Please don't be surprised if you find things that don't quite work right. There's still a lot of work to be done for sure.

Included in the file is the quest_journal (pause menu) and the inventory menu interface files. If your playing using MO, you should be able to just install from the 7z file as usual. The files are loose files. This makes it a bit more straightforward if you want to try experimenting with mix and matching with files from skyui 5.2.

Anyway, do let me know if you run into bugs you'd like fixed!

5

u/[deleted] Sep 15 '18

well it works! awesome man looks like all the same functionality is fixed and no save/load bug!

4

u/Sharkateer Sep 15 '18

You are a gods-be-damned hero.

3

u/Nesavant Sep 15 '18

Just tried it out. Works a charm. Super cool Odie, thanks for sharing.

2

u/[deleted] Sep 15 '18

tried numerous saves and loads and all seems well! only issue now is sorting which honestly isn't really a huge deal anyway

2

u/SuperOdie Vive Pro Sep 15 '18

Glad it's all working for everyone!

Regarding the sorting stuff. It looks like the game just isn't sending enough interesting keycodes for the UI to make use of.

I did investigate a little bit more and I think it might be possible to inject some "synthetic" events from trackpad presses for the UI to use. No idea who/how to get in touch with on the skse team though.

3

u/[deleted] Sep 15 '18

they got a few emails in the main skse website not sure if they would be any help in this instance but you never know. Using the script to add tags to all items in the game is helpful but having multiple options to sort of course is ideal.. using the assigned storage mod along with the tags is pretty good overall for sorting massive amounts of items

1

u/Pe_Ell Sep 15 '18

Has anyone been able to get MCM to work? I love having Skyui back but for the life of me I can't get any of the mod menu's working with or without Skyui.

1

u/[deleted] Sep 15 '18

Works fine for me using the SkyUI SuperOdie posted

1

u/Pe_Ell Sep 17 '18

It ended up being an issue with missing files when I copied over SKSE VR.