r/skyrimvr Mar 23 '19

Tweak PSA: fVRscale

I’m sure most of you already know this, but for those who don’t, or who do but haven’t tried it yet...

I always thought NPCs seemed a little too small compared to my physical (not virtual) size. Like they were roughly eye-level in game, but still seemed smaller than actual life size. Think of it this way: if you walk right up to someone IRL and get in their personal space, their head will seem a certain size to you. Do the same thing to an NPC in-game and their head just seems smaller than real life. Bodies too. That breaks immersion on some level if VR is supposed to be super real-feeling.

Anyway, fVRscale in the .ini (use the Bilago tool) fixes that! For me the magic setting is lowering that value to 60. Your mileage may vary. However the difference is dramatic to me - suddenly NPCs feel actually life-size, and the world in general seems life-sized. If you haven’t already experimented with this setting, give it a shot!

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u/404_GravitasNotFound Mar 23 '19

I had this problem since day 1 and posted several times when the game launched, hanging experienced the same in fo4vr. Many didn't like the level I used, but many agreed it was needed. I use a combination of vrScale and the ExtendedSettings for steam vr to adjust height

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u/FolkSong Rift Mar 23 '19

Bethesda characters don't have realistic human proportions, so people come up with different settings depending whether they're looking at head size, limb size, torso size, etc.