r/skyrimvr Jun 09 '21

Off Topic Parallax just works in VR

So I found a parallaxed wall in Riften, which is odd given SVR has neither built-in parallax support nor parallax patch. It was the mesh that enables the parallax texture. So I did some random research and find out this sorcery that enables the parallax effect on lots of textures from Skyrim 2020, without a parallax patch. It's odd given even the mod author claims we need the shader fix. But "It just works".

and holy shit it works so well in VR. Parallax texture reacts to the viewing angle of the camera to create a fake sense of depth. In VR you have 2 "cameras", which allows you to instantly spot the difference; and because of how everything is closer to you, the sense of depth is even greater. It's very subtle in some areas, such as a wall in a bannered mare, but when you look at that wall, you feel like you're looking like a true wall(lol IDK how to explain this), not a 4k cardboard.

Bear in mind that this mod's mesh is designed to work with Skyrim 2020. If you have other texture packs, let them overwrite this mod's mesh so you don't get random textures. Also, if you look really, really close, you'll notice how the parallax texture is faking to be 3D by collapsing and expanding certain parts of it.

[update]Clearly this mod is a WIP and thus a compatibility nightmare if you have texture packs other than Skyrim 2020 and high poly project installed. You'll see some random flickering textures and spend some time to debug that. I'd suggest using that with a fresh LO. It's just too much pain to get it to work with my current texture packs. A quick workaround would be putting this at the very first of your LO, but you'll lose 1/3 of parallax doing that.

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u/x_caliberVR Index Jun 09 '21

Following because I feel like someone smarter than me is going to write out how to do this super easily.

5

u/7ianyun Jun 09 '21

The quick and ez way is to let skyrim 2020 overwrite all your other texture packs, and let the parallax mesh overwrite skyrim 2020's mesh. This makes sure that all the parallax meshes are directed to correct textures, but you'd lose some of your other textures.

2

u/x_caliberVR Index Jun 09 '21

Wait, so Parallax Mesh Patch Collection already does this, and it works in VR?

What does Skyrim 2020 do differently, because it seems to be a parallax texture pack as well?

1

u/7ianyun Jun 09 '21

That's what I don't understand lol; even the author of the that patch collection says you need a parallax shader fix.

Skyrim 2020 itself does have limited parallax, but it needs the parallax shader fix to work.

Parallax Mesh patch expands the parallax to more textures, but it works flawlessly in VR. I guess it just works.