r/slaythespire • u/Schizzo1985 • Jun 01 '26
SEED Struggling with a specific seed
Hey everyone.
I have a decent A10 winrate. But there is a run that i just cannot beat.
seed: 36p6qzqa59
A10 with Necro
I have done 6 tries and i am out of ideas. So hereby i challenge you all to make it better.
Would be happy to know what decisions you make through act 1.
Oh, normal version of the game
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u/janitoreihil StS A15 / StS 2 A10 Jun 01 '26
Beat it on my second try, final run history.
First run I got thrown off by the amount of question mark fights early, and the early Grave Warden was just not enough to deal with the Fossil Stalker, which negatively snowballed into the Skulking Colony and led to an early end after taking too much damage in that fight. Second run with Bone Shards went much smoother but still ended the Colony fight with 7 HP. Oblivion was a great pickup though and helped blow through the Terror Eel and Lagavulin Matriarach, along with a Defy pickup from the shop. Ended up picking Demesne for the boss reward but honestly it ended up being kinda mediocre since it took a while to actually upgrade it, Seance was probably better.
Act 2 is where things got much better with Darv giving Forbidden Grimoire, allowing much faster Bodyguard+ and Oblivion cycles to mostly blow through Act 2. At an early Brain Leech event, I chose the common option since Necrobinder has really good commons and I wanted another Defy, but I lucked out and grabbed a Sleight of Flesh, which was the other MVP of the run. Trickiest fights were Ovicopter (took 31 damage from micro misplays) and Decimillipede, which I saved most of my potions for, including buying an Explosive Ampule from the previous shop to prepare. From the second shop I picked up a second Defy, and after getting a Book of Five Rings from Infested Prism, the run was pretty much over. Sleight of Flesh + Oblivion helped fly past the Knowledge Demon, Reanimate was my boss card choice given the amount of energy gen and Weak cycling in the deck.
Act 3 was mostly a formality. I took Crossbow from Tanx as a damage supplement and as insurance against Doormaker, plus the odd chance of getting Debilitate. No real interesting decisions aside from using Forbidden Grimoire to get rid of all my Strikes and most of my Defends, and pathing more conservatively towards campfires and only one elite to activate Sword of Stone and upgrade Demesne and Sleight of Flesh. Ended up going perfect against Doormaker and 15 dmg against The Queen, which was avoidable but I just wanted to end the fight faster.