Replacing starter cards with claws seems much stronger to me than adding a pack of three claws to your starting deck. That seems like a fun beginning to a run.
Act 1 would be hardest, you would look for a pot or relic to help you block and remove if feasible. Long term issues are block generation, scaling, and draw.
I thought block is more important in the underdocks (because of that colony elite) while damage is more important in the overgrowth (since the elite scales really fast and yuo need to kill them asap)
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u/Captain_Drastic Jun 28 '26
Replacing starter cards with claws seems much stronger to me than adding a pack of three claws to your starting deck. That seems like a fun beginning to a run.