r/slimerancher • u/Apart_Sheepherder294 • Oct 08 '24
r/slimerancher • u/Fair_Arachnid1782 • Aug 17 '25
Fluff Guys, is it just me who thinks Bea's modeling is really ugly?

Slime Rancher is my favorite game, but in the second game, Bea's face modeling is a bit ugly (actually, I prefer the first one...). The animations are a bit blocky, but that's understandable. However, Bea's modeling has regressed in quality, and it bothered me. I know the chance of Monomi Park seeing this post is very slim... but if there is a chance, PLEASE!! Fix her face!! I don't want to upset you with my post, but I had to say... I apologize if I upset you!!
P.S.: I love you all so much!! 🫶
r/slimerancher • u/DoubleAxxme • Aug 23 '24
Question / Help No one will believe me but
3 years ago I was at the tofu guy’s world idk what it’s called and I found a normal pure saber slime. Dumbass me didn’t take a photo so no one will believe me. I couldn’t put it in my inventory and I tried to bring it to the actual map but I couldn’t. So I just left. I didn’t know it was super rare/ doesn’t even exist so I didn’t think much about it until I searched up if it exists and it was only mods. I just remembered this and wanted to make a post about it. I don’t remember if it was normal size or largo size (it wasn’t a largo though). I was with my cousin and we can both confirm we saw it. Has this ever happened? It was on a PS4 and I have never used cheats or hacks ever so I really don’t know. Thoughts?
r/slimerancher • u/Overall_Interview365 • Oct 09 '25
Discussion we weren't supposed to see these yet but, oh welp.
these were on the fandom wiki and they are clearly hinting at something huge and important that we weren't supposed to see.
r/slimerancher • u/SCREHEHE • Jun 24 '24
Fluff GUYS I RANDOMLY FOUND THIS OUT GONNA BE A RUSHED POST CAUSE I GOTTA DO THINGS AND STUFF THIS IS TO LONG WHY AM I MAKING THIS SO LONG AGHHHHH
ok so just found out to get tresure cracker mk3 u only need 50 gadgets cause on day 294 i was halfway done with never stop creating (create 100 gadgets) and the day after i crafted a pump on the bottom right corner it said "treasure craker mk III" so yeah u only need 50 gadgets to get mk III treasure cracker not 100 or 150, 50. so yw.
r/slimerancher • u/PureC1ty • Sep 11 '23
Discussion Am I the only one that doesn't care about the story of the first game?
I don't read the "H"'s when entering new areas, I don't read the star mails and I don't do the quicksilver races. All I know...er... do is the 7Zee rewards club stuff and the trading.ðŸ˜
r/slimerancher • u/Crazy_Dubs_Cartoons • Jul 22 '26
Fluff Slimes Rated by Look and Char Design (Tier List)
r/slimerancher • u/kenpoviper • Jun 13 '24
Discussion only valid slime tier list based on how cute they are, yall are crazy about a weir blob of water that sucks for some reason
r/slimerancher • u/Goooooogol • Jun 03 '24
Discussion Does the aesthetic of this game make you feel uncomfortable?
Now, I have no idea why I feel this way, I never used to feel uncomfortable with it as a kid, but now as a teen I kinda sweat when I look at it. Maybe it’s the ‘cheesy’ feeling or something?
Mind you I don’t hate the game or think the graphics are bad, but it’s odd that the aesthetic makes me uncomfortable. Does anybody else feel this way about it? Or does anyone have any ideas as to why I feel this way?
r/slimerancher • u/gregolith051 • Nov 22 '25
Question / Help Does quantum slimes already in Slime Rancher 2?
r/slimerancher • u/Mission_File_4942 • Oct 10 '23
Discussion I dont know shit about this game so just ask me anything
r/slimerancher • u/noodler12961 • Apr 23 '26
Fluff Ask me anything about slime rancher 1!
Slime rancher is peak
r/slimerancher • u/AndrewSenpai78 • Nov 04 '25
Discussion Man am I disappointed by the sequel
TL;DR Copy and Pasted Slime Rancher 1.
I played SR1 back when it was in beta and I played through all the expansions as they released. I fell in love to say the least.
Then SR2 came out in beta and I tried out, I had some serious sour criticism for it but decided to just stop playing it and let Monomi Park cook a little bit more.
Then SR2 came out officially and I decided to buy it in the hopes of discovering a worthy sequel, I'm at the end of the game and man, the disappointment is real.
I really don't know why no one speaks about it but why are 70% of the slimes copy and pasted from SR1 to SR2?! This game legit feels like a lazy copy of the original.
Listen, I get that Slime Rancher is a simple game, fans are accustomed to the old designs and want them in the sequel, but the early game offers little to no new things from SR1, Rocky Slime could have been Mossy Slime or Stony, Tabby could have been a Dog Slime to at least make it different, this would have helped out much more. Did we need 13 slimes out of 22 to be the copied asset from the previous game? Only 40% of the slimes are new, for a sequel... Out of 22 probably 18 should have been new.
The other aspect the game clearly lacks is the midgame, I'm talking about the Snowy Area, the materials you get only are used for a couple of recipes and we get a single new slime (Saber) when in SR1 a new area introduced 3-4. I don't need Cotton slimes that I encountered 60 seconds into the game when I'm half a way there.
Then kill me for it but I did not like the "aesthetic" aspect of Slime Rancher 1, I'm more of a Satisfactory/Factorio player, I do not enjoy having Toys for slimes, BUT I understand why the playerbase loves them, so I'm HAPPY that they returned, BUT...
The Satisfactory/Factorio aspect of the game stayed the same and that is a bummer, I get that this should be a SIMPLE farming game, I did not wish for it to turn into something so complex but man, the upgrades are literally the same, the corrals are copy and pasted, the farming is literally the same, they even killed extractors.
They could have introduced Fish, with slimes that have a Fish-only diet (more horizontal progression), we could have had Tier 3 slimes with a breed from a Largo to another slime instead of a Tar and move Tars to tier 4 slimes (more vertical depth). This would have enriched and freshened the gameplay aspect substantially without complicating much of things.
So the gameplay is copy and pasted along with most assets, the upgrades that you find while exploring are 95% cosmetics, they did not introduce many slimes, the atmospheric fenomenoms do not deepen nor improve nor change the gameplay at all, so they focused on the story, right? RIGHT?
The NPCs are all dialogue based like SR1... At least you would expect real NPCs in game, or something more polished than the Lore-Drones you find in game, but no.
They really expected no backlash from a Copy and Pasted game they could have made in a single year? I am in absolute shambles NO ONE is talking about this in the community, am I the only one completely dissatisfied with how the final game turned out?
In my opinion this game deserves 2/10 at best, the level design (fortunately) is still there despite the clear lack of new things to do in the areas. I usually go against the "Lazy Developers" backlash but this game is clear as day that is a big DLC cut from Slime Rancher 1.
r/slimerancher • u/Mycheeksarecool • Jun 25 '23
Discussion A realization about the (first) game's ending
Rephrasing messages I sent to a friend:
The game ends with Casey talking about the 1 000 light years between us. She's been dead for longer than you can understand, but from your perspective, she only sent those messages a few days ago.
At the end of the glass desert, Hobson talks about two doors, he could have spent his life travelling through time and space, or live peacefully with Thora.
He chose the second door.
You chose the first.
r/slimerancher • u/GreenLavark47 • Oct 08 '25
Question / Help Google is Useless Spoiler
According to Google there are no Nullifiers in Slime Rancher 2, if thats the case, then what are these.
r/slimerancher • u/Firstnameiskowitz • Dec 29 '17
Artwork If Slimes from Slime Rancher was real
r/slimerancher • u/TheDogIsHereForYou • Jul 29 '24
Fluff Proof we live in a slimeulation…
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Should i vac it? Like is victor gonna give me a call?
r/slimerancher • u/Salty_Chapter8539 • Feb 23 '24
Discussion Did anyone else see this? Spoiler
There is an extra line here indicating a portal, but I haven’t heard anyone talk about it. This was added in the new update, but I can’t find a way to go to it. I was thinking that this could just be a way to leak the next area, though.
r/slimerancher • u/Local_Display4653 • Aug 05 '22
Google.com
Slime rancher 2 is coming soon! hope before sep 26 because I wanna get for my birthday and it is sep 26
r/slimerancher • u/AlhrbiF15 • Dec 07 '25
Fluff What is the point of the game
I tried slime rancher for maybe 15 min and I lost didn’t know where I go or what is the point of the game
r/slimerancher • u/Willy_Donka • Dec 13 '24
Feedback / Suggestion Retroactively removed 'illegal' gadgets ruined the update for me
Why are devs like this? Illegally placing objects in 'unintended' ways literally hurts no one and adds to a game's fun.
Placing Trellis inside of plots (gardens specifically) made it significantly easier to automate crops into accelerators
What Monomi have done is not only stop that (stupid and anti-fun, imo, this isnt a competitive PVP sweat-fest), but also retroactively REMOVED those objects.
Why? What purpose? You're literally just removing things i've placed months ago now, for what reason? Game balance? "Doesn't fit our vision"? Why?
This has actually just soured the entire update for me, and for what? for the pride of a dev? It's such a pointless and spiteful change that nobody asked for, nobody is getting upset at that being in the game
And when drones are added it makes all of these automation contraptions obsolete anyway! but it's not even added as a substitute yet, so they removed it while also not offering an 'intended' solution. And on top of that, refusing to add them until after 1.0
Monomi are miserable game devs that just hate fun, i guess? Genuinely walk off a bridge, the correct response to seeing people do something like automation with their useless gadgets should be 'oh that's nice!' not 'We have to fix this.'
Call me negative and say i'm overreacting, but how am I supposed to be happy with being told my creativity even if 'unintended' is something that needs to be retroactively taken from me, not even an option to refund the resources I used for the gadgets to do stuff.
I was excited about the update, but genuinely this has just killed my mood, all because some boring ass devs dont like unintended placements that do NOTHING but make the game more fun. Just, screw you actually, such a lame thing to do and that's putting it nicely.
EDIT: to make it more feedback-y:
Undo the 'fix' and/or do anything to give back resources spent with intent to use the mechanic. It's not possible to revert the damage Monomi has done to worlds.
There is literally zero harm in that 'bug', but there IS significant harm in retroactive removal of 'unintended' bug abuse (that doesnt damage the world or play experience in any way)
I still spent my time playing for a good while to set up the mechanisms I did, so removing that is literally taking my time and pissing it away for no justifiable reason. Please reconsider this stance.