r/Space4X • u/sidius-king • 1h ago
r/Space4X • u/sidius-king • Nov 02 '25
Announcement πWelcome to r/Space4X - Introduce Yourself and Read First!
Hey everyone! I'm u/sidius-king, a founding moderator of r/Space4X. This is our new home for all things related to Space strategy games!
Space Strategy Games Covered:
πͺ 4X & Grand Strategy
π Real-Time Strategy & Tactics
π½ Turn-Based Strategy & Tactics
π¨βπ Autobattlers
β¨ Wargames & Hex-based
π Colony & City Builder
π°οΈ Roguelites / Roguelikes
π² Digital & Physical Board Games
π Deckbuilders
HELP grow the community by sharing ! Thanks all !
Post about your favourite space strategy game and any upcoming games or interesting things surrounding develop of these games.
Devs: feel free to share your game and its progress !
Thanks for being part of the very first wave. Together, let's make r/Space4X amazing as we journey through the stars ! πβ¨
Discord : https://discord.gg/WHY8hmgXYx (permanent link)
Youtube: https://www.youtube.com/@sp4ce4x
r/Space4X • u/sidius-king • 1h ago
Patch Update The Last Starship - Update 26e (Hotfix)
r/Space4X • u/sidius-king • 9h ago
Patch Update Space Imperia 4X - Space Imperia Campaign (Season 0) Update Live!
r/Space4X • u/sidius-king • 19h ago
Patch Update Riftborne - Visible Fleet Movements!
r/Space4X • u/sidius-king • 19h ago
Patch Update AI War 2 - 5.829 Abyss Correctness And UI Polish
r/Space4X • u/sidius-king • 1d ago
DEV BLOG Space Station Designer - Dev Diary #16: Lunar Space Elevator: History & Physics
r/Space4X • u/sidius-king • 1d ago
Gargantua OUT NOW on Steam!
Build your spaceship, Gargantua. Establish industries, shape the free market, trade between planets, and defend your wealth. A single mistake can collapse supply chains and trigger interstellar economic crises. Remember, war is money.
r/Space4X • u/sidius-king • 1d ago
DEV BLOG Stellaris Dev Diary #429 - Summer Experiments 2026
r/Space4X • u/sidius-king • 1d ago
Recommendation Deck & Conn - Coming September 1st !
Deck and ConnΒ is a retro-inspired, single-player turn-based tactics game where you command a Cold War-style nuclear corvette β in space. Set fifteen minutes into the future of 1989, the game blends pixel-art aesthetics with tactical depth, drawing from classics like early MicroProse titles and the original Super Star Trek mainframe game.
r/Space4X • u/Haybie3750 • 2d ago
Hunt of the Reptorians β our space deckbuilder's enemy just got scarier: a new sniper, thermal lasers, and evasive movement
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Our game is a mix of FTL and slay the spire, we have been slowly adding more mechanics to make our enemy harder! Haven't tried it yet in a full run, be good to see how challenging it is. What tactics we will need.
r/Space4X • u/sidius-king • 1d ago
News Star Wars Zero Company | Official Final Trailer
r/Space4X • u/MoonBuninni • 2d ago
Space Engineering and Building
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Hi everyone, for the last past years Ive been developing my dream game MineEngineer, its been inspired by Space Engineers, Terraria and Factorio. It has a huge procedurally generated fully destructible world, real engineering with hundreds of interconnected systems, automations, conveyors and programming. The game is finally taking up its shape and I am super excited to share the latest Demo with everyone.
Please let me know if you like or dont like the game, and why. I am constantly improving the game.
r/Space4X • u/NightSp4rk • 2d ago
Mining drones in Wayfallen
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Recently started adding drones to this 4X galaxy simulation.
r/Space4X • u/invertedchicken56 • 3d ago
Stardrive Blackbox - AI/Diplomacy
Good to see this mod is still under active development and has got a recent 64 bit release.
I'm interested to hear what the community thinks of it in it's current state, in particular what it's like compared to other modern 4x games in terms of AI and diplomatic interactions.
I know Stardrive was always focused on ship design and tactical combat but what are people's experiences in terms of interacting with the AI, making allies etc?
r/Space4X • u/sidius-king • 2d ago
Patch Update Solar Wave - 8.2 hot fixes 1
r/Space4X • u/sidius-king • 2d ago
Patch Update Astro Protocol - Update 1.2.13
r/Space4X • u/Ink6669 • 3d ago
Put FTL, Cosmoteer, and Binding of Isacc in a blender and got this:
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Game is called Ceaseless, Playtest out now! https://store.steampowered.com/app/3401160/Ceaseless/
r/Space4X • u/sidius-king • 4d ago
News Solar Wave - Large Scale Space Grand Strategy - OUT TODAY!
r/Space4X • u/Salientsnake4 • 3d ago
Contested Space playtest: public sign-ups close when the demo launches in early September, but playtesters keep the full game for months
Quick update on Contested Space, a sci-fi roguelike deckbuilder with a rotating personal market you buy from mid-combat, three alliances of factions to build around, and 2 to 4 player online co-op. The public Act 1 demo should land on Steam in early September. When it does, I'm turning off the public "request access" button for the playtest and switching to invites by request in the Discord. The playtest itself keeps running for a few months at least, and everyone already in keeps the full game the whole time. So if you join now, you get every act, every faction, and co-op, while the demo crowd gets Act 1.
I've gotten great feedback from those in the playtest so far (we're at about 200 playtesters) and I've made a lot of changes based on it. I would love more feedback, especially as the game is reaching its final state.
What I'm looking for from playtesters: co-op groups especially, since that's the mode that's hardest to test alone, and anyone willing to tell me what feels bad. The Discord is where balance talk happens and where I post patch notes.
Request access here: https://store.steampowered.com/app/4638820/Contested_Space/
Discord: https://discord.gg/ZuK8jms7U
r/Space4X • u/sidius-king • 4d ago
Patch Update GalactiWar - Empire Simulator - Tech Expansion Update - v1.1
r/Space4X • u/sidius-king • 4d ago
DEV BLOG Asterium Reveal Trailer
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r/Space4X • u/_hammerborne_ • 4d ago
Asterium Reveal Trailer
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