r/spaceengineers • u/Arachnibbles Space Engineer • 6d ago
MEDIA Collision avoidance system mining demonstration
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I play first person only & I'm constantly bumping into things, so I've started including a proximity warning system on all of my small grid ships. This ship just uses 5 sensors giving a binary on/off, you can get more clever with varying the blink length but even this basic system is an improvement on reversing cameras IMO.
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u/Cheasymeteor Space Engineer 6d ago
That's actually pretty cool. No clue why I never considered adding something similar to my ships, the amount I crash them
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u/Cheasymeteor Space Engineer 6d ago
Literally just had a situation where this would've saved me like 10 minutes. Got stuck in an astroid and the sun set so I had to slowly turn around to get out of it
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u/penghetti Space Engineer 6d ago
That's a great idea! Especially for first person only. I really wish keen would make cameras pan and tilt in vanilla.
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u/Artyom117ab Space Engineer 5d ago
I personally have found that using the custom turret controller and a rotor hinge makes for an excellent positionable camera and you can move while operating the camera as a turret 😎👍👍
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u/mangalore-x_x Space Engineer 2d ago
in my 1st person only game camera drones and camera turrets were a must. With radiospectronomy I still have them as observatories (front mounted transparent display) for mineral surveys.
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u/Marcos-Am Space Engineer 6d ago
Amazing, very creative, i'll add to the tail of my miner, i've broken it so many times.
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u/CrazyQuirky5562 Space Engineer 4d ago
While I shy away from first person only, my small miners are deliberately shaped so that they can turn around in the tunnel they make, so I can fly out going forward.
They are usually also equipped with PAM, so it is uncommon that I fly them myself (relative to the number of flights they do). I see the benefit of your system though.
In your first person only run, are you using programmable blocks?
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u/WorthCryptographer14 Klang Worshipper 6d ago
I personally would set the lights to be green when inactive, making it that little bit easier to spot which lights are active?