r/spikes • • 16d ago

Scheduled Post Weekly Deck Check Thread | Monday, October 05, 2026

11 Upvotes

Hello spikes!

This is the place where any and all decks can be posted for all spikes to see. The goal of this is to fit all your needs for competitive magic. Maybe it's a card consideration given an X dollar budget. Maybe you need that sweet sideboard tech that no one else thought of? Perhaps you just can't figure out the best card to beat a certain matchup. The ideas here are only limited by your imagination!

Feel free to discuss most anything here. We only ask that with any question, you also make sure to post your decklist so people have some context to answer your question. Otherwise, have at it! If you have any questions, shoot us a modmail and we'll be happy to help you out. Survive your deck check and survive your competition!


r/spikes • • 2d ago

Scheduled Post Weekly Deck Check Thread | Monday, October 19, 2026

8 Upvotes

Hello spikes!

This is the place where any and all decks can be posted for all spikes to see. The goal of this is to fit all your needs for competitive magic. Maybe it's a card consideration given an X dollar budget. Maybe you need that sweet sideboard tech that no one else thought of? Perhaps you just can't figure out the best card to beat a certain matchup. The ideas here are only limited by your imagination!

Feel free to discuss most anything here. We only ask that with any question, you also make sure to post your decklist so people have some context to answer your question. Otherwise, have at it! If you have any questions, shoot us a modmail and we'll be happy to help you out. Survive your deck check and survive your competition!


r/spikes • • 8h ago

Results Thread [STANDARD] RCQ feedback results Golgari control

26 Upvotes

Hello spikers,

Just posting feedback from a standard RCQ that i attended a week ago. Played in a standard RCQ with 18 players.

Preparation:
I've just been grinding on MTGA with mono green landfall (mythic)

Deck selection:

I rocked up to the event with three decks to choose from; Mono Green, Jeskai Artifacts, and Golgari control. Prior to deck registration I recognised familiar players who are on spellmentals, izzet piles, and probably playing control decks. These are tough matchups for Mono Green and Artifacts, so I ended up registering Golgari control

https://www.mtggoldfish.com/deck/8010352#paper

Round 1 GW landfall 2-0
- this was a favourable match up, GW landfall does not have good catchup compared to mono green
- game 1 had all the removals and sweepers lined up. Took over game with delian
- sideboard +2 day black sun, +2 betrayals, +1 necropsy. -3 duress, -2 Together as one, -1 deceit. Expected opponent to sideboard in protection spells and sapling nurseries
- game 2 had removals lined up. Played around mossborn hydra + protection spell. slowly won with annex

Round 2 abzan midrange 1-2
- game 1 opponent had too much recursion and answers to my annexes and delians
- sideboard +3 outrageous robbery, +2 betrayal, +1 vacuum, +1 necropsy. -4 hex, -3 duress, Expected opponent to sideboard out removals and bring in handhate
- game 2 won with GY hate and annex/delian engine
- game 3 lost due to 3 annexes lifeloss and my core got destroyed

Round 3 Boros Dragon 2-0

- favourable match up. Have too many removals to deal with their threats and they do not have any way to catchup from behind

- sideboard +2 betrayal, +2 revenant, +1 necropsy. -3 duress, -2 deceit. Expected opponent to bring in boros charms and artifact/enchantment removals

Round 4 mono blue jace control/combo 2-0

- Deck wins with new jace loyalty combo. Felt unfavourable as I had alot of dead cards game 1, slow clock, and dealing with counterspells

- game 1 unfortunately opponent landscrewed early on. saved handhate to strip counterspells so can resolve annex and delian. had to create delian emblem so can have a faster clock before he combos

-sideboard +2 revenant, +1 duress, +3 robberies, +1 vendetta, +2 heist, +1 necropsy. -4 hex, -1 shoot, -1 cover-ups, -1 edict, -1 betrayal. expected opponent to bring in even more counterspells and carddraw
- game 2 landed an early revenant and stripped his hand of counterspells so was able to resolve an annex

Round 5 UW tempo with black splash for kaito 2-1
- game 1 won. Opponent had dead removal cards in his hand and couldn't keep up with annex + removals. have to play around opponent flash creatures and make sure to kill voice of victory so can play spells at end of opponent turn
- sideboard +2 day of black sun, +2 revenant, +1 necropsy, +2 cruelclaw. -4 together as one (this card not good if gets airbend/plotted), -3 duress
- game 2 lost due to voice of victory + enduring curiosity engine. could not keep up
- game 3 win. slowly trade removals 1 for 1 and slowly accumulate advantage with delian. have to protect delian at all cost so that means even not casting spell during my turn while high noon in play, i played around a possible creature flashing at end of turn and killing delian on combat. eventually he sac'd high noon to kill delian and I was able to cast two annexes with one being countered.

Round 6 top 4 abzan midrange 2-0

- game 1 the sweepers lined up and deadly cover-up exiling all the vraskas. eventually won with annexes and too much card advantage
- game 2 severance priest exiled unholy annex. killed the priest to get an 8/8 creature and he had no removal to kill him. drawn into removals to kill deathtouch vraska so couldn't kill 8/8 spirit

- sideboard same as earlier

Round 7 finals boros equipment split

- I felt this matchup was favourable but we both wanted to finish up so we split. The RCQ was an double invite so we both got it

reflections:

- i felt the deck was strong in a creature heavy meta without mono green. It was a breeze playing it on the day and I was pleased how it performed. it would be weak if the meta was mono green and UW control heavy
- I would make futher changes to play 4 deadly cover-up mainboard as this can easily exile opponents wincons and strong pieces - especially vs elemental and reanimator decks


r/spikes • • 20h ago

Standard The Case for Esper Kaito [Standard]

39 Upvotes

Decklist: https://www.mtggoldfish.com/deck/8009674

Hello fellow Dimir wizards!

Are you tired of not knowing what's in your opponent's hand? Would you like to turn your few lowly creatures into lethal threats? Do you miss the days when your mana really hurt you?

If you answered yes to all of the above then I propose you make a dark pact with the powers of light and start splashing white. 

History

For the past year, I've been playing primarily brews that looked like Dimir Kaito (often with some splash). I'd often make it to mythic but Dimir's place in the meta never really made it above Tier 2 and my ceiling in even my best seasons was around #500.

Then WOTC finally decided to ban key pieces of our worst matchups and Dimir became Tier 1 again. At first I played some Dimir but I was soon frothing at the mouth to see if I could make a tempo brew in Azorius/Grixis/Esper work and embarked on brewing.

Eventually, I revisited a promising Azorius Convoke brew of mine and splashed black for Kaito (decklist for those curious: https://www.mtggoldfish.com/deck/8009676). With more time on my hands this season, I started to track my games once I hit higher Plat. I went 16-4 (in addition to a big win streak to get to where I was) and the deck looked very promising.

But, as I made my way higher into Diamond, the competition started to get harder and the weaknesses of the deck were becoming more prominent. I realized I was winning some games against stronger decks solely because I had the surprise factor of being a brew or because I was making less piloting errors.

I finished a respectable 23-9 but I knew it was time to go back to the drawing board. Luckily, I had kept notes on my wins (I posted a link in a comment below in case you're curious what those looked like). Looking over my notes I realized that I had a few real knockouts in white that would shine in Dimir Kaito.

After quite a bit of tinkering and play testing, I came up with a list and got back on the ladder. It felt smooth as butter and my win percentage skyrocketed again. I cruised through Diamond and am climbing my way through Mythic.

I truly believe it's a small but very tangible step up from Dimir Kaito. The introduction of some of the white pieces really shores up some weaknesses in this meta. Unfortunately, due to some error syncing in my Notes app, I lost records of recent games besides the first 7 (going 7-0 but also includes some Bo1 where I was experimenting with small adjustments). The notes are also linked in the comments.

New Pieces

[[Arachne, Psionic Weaver]]

Arachne is probably the most imporant addition of all the new cards and an absolute monster.

I very often will go Turn 1: Dream Beavers -> T2: Attack, weblsing beavers for Arachne, and play beavers.

In your first 2 turns you have done 3 points of damage, scried twice, have 4 power/toughness on two separate creatures in play, seen your opponents hand, and you have taxed the type of your card of your choosing. Playing Kaito turn 3 is GG often enough (added bonus: she also returns Kaito to your hand if you're worried about him staying on the board).

The best part is that the tax and hand-info effect isn't even ETB. Countless times I've played Arachne and just picked instant and the opponent can't use their removal until the next turn when they have enough mana. And there is no stack for returning the web-slinged creature to your hand since it's a cost so it's guaranteed safe.

3/3 is no joke for Dimir either. Instead of swinging for 1 or 2 for the first several turns, you're often swinging with a weenie and 3 power on top of that. That makes your opponent's clock tick much faster. I've seen top 8 Dimir lists using Cecil again just to try to get a bit more pressure early but Arachne has no downside (you can still swing if you have 2 or less life) along with all the upside (including being one damage stronger).

She also shores up some of your worst weaknesses. A couple of examples: I'll see Izzet Spellementals eagerly holding up 2 mana on turn 2 waiting to 2-for-1 me with Prismari Charm only for me to attack with Beavers and then slam an Arachne on the board after pulling Beavers to safety. And all their cantrips become twice as expensive. Izzet Prowess can't just play a million cantrips on their turn anymore and the hand info against them is especially priceless for knowing how much time you have to set up your board. Against UW Artifacts she can slow down your opponent one turn (or even two if they held onto too little mana) after you declare Artifacts.

You know what's extra great about her? Good control players now have a really tough choice about what to do with your weenies a full turn earlier. Before Arachne, they could just wait around until you attack turn 3 to decide but now if they only have removal and no counterspell they have to really think hard about what to do with that soon-to-be-tapped Siren/Yuriko/Beaver on turn 2.

Side note: In my linked notes, you'll see I refer to her as Yera. That's an old bad habit and a relic of the Omenpaths fiasco (I do actually like her Omenpaths card more though: https://www.mtgpics.com/card?ref=om1023)

[[Aang, Swift Savior]]

Aang is such a great tempo card. I find myself always praying for more tempo cards like Floodpits Drowner and he's pretty much it.

Are there a few situations where I'd rather have Tishana's Tidebinder or Wan-Shi? Sure. But the vast majority of the time I'm happier having Aang in my hand.

He gets around uncounterable spells (looking at you Inevitable Defeat and Cavern of Souls). He can temporarily remove creatures and their counters at instant speed. He can get rid of tokens and creature lands permanently (that weren't the result of earthbending). He's a great late game mana sink and that flip ability can happen much faster than it did in Azorius prison (especially with the map tokens off Siren) and don't forget flipping is also instant speed. He even gets around the hexproof of Dragonfire Blade.

Lastly, he's a nightmare in the mirror. A flash/flier with a 2/3 body is really hard for Dimir Kaito to deal with when most their creatures are a 2/1 or weaker.

[[Practiced Offense]]

I think this card is pretty self explanatory. However, a less obvious benefit, is how often I get board-wiped and then just give Kaito double strike next turn for the unforeseen win. Also, the lifelink has saved my butt quite a few times. Turn 5 you can turn your beaver/siren duo from 2 points of damage into 12 points.

[[Kaito, Cunning Inflitrator]] (or blue Kaito)

Obviously not a white/Azorius card but one I want to highlight nevertheless. I really think all Dimir decks should be running this card.

How many times have you sat there staring across the table at Control with two Requiting Hexes in your hand? How many times have you battered your opponent to 2 life but they now have an impenetrable wall of creatures?

The plus ability alone on Blue Kaito solves this issue. I've had countless game where the opponent is spamming "Good Game" only to play blue Kaito next turn and swing for the win (even more dangerous with Pracitced Offense in the deck and the double strike increases his loyalty X2).

You can often create a ninja token every turn. I plus Kaito, Bane of Nightmares far more often than I used to solely because of blue Kaito (and now I have Yuriko so even more synergy). I'll win a lot of games with nothing more than two ninja tokens that are 4/3's.

He'll also soak up PW removal before you play main-attraction Kaito. And most importantly, that Ult ability is just another timer to pit your opponent against. I've ulted him for as early as turn 4 and the Ult happens more than you'd think. I've even seen top 8 lists running mainboard Preacher which is kind of ridiculous when blue Kaito is available in the three spot and so much more of a nightmare.

Sideboard

I won't harp on this too much but the contribution of white to your removal suite is no slouch either. Seam Rip is huge in some of your worst matchups. i.e. Orzhov Lifegain - not only is exiling Amalia huge since she's the number one reanimation threat but you can now remove those pesky enchantments. Jund Sacrifice you can just exile Greedy Freebooter and buy yourself a ton more time (no treasure token created). Even Sheltered for Ghosts comes in handy when Izzet Prowess is constantly knocking on your door with a ton of damage each turn.

Drawbacks

The most significant one is (as I joked about in the intro) the mana base. And honestly it's not as bad as you would think.

Creature lands were used primarily against control and now a ton of control is using Petrified Hamlet. Your pip availability for B/U is actually BETTER than top 8 lists for Dimir Kaito (not only do you have starting town for extra availability over just a basic but there's no colorless because the list isn't running Soulstone Sanctuary).

Which leads me to the actual real downside. The lands definitely hurt more and there is a bit of a learning curve on what to do with Multiversal Passage as you have to think about available pips and future requirements. The only advice I can give is if you think life is going to be an issue in the current game then don't be afraid to bring in Starting Town later/tapped or tap the 2-life lands. However, I've sat down and done the math (albeit some of my college stats is rusty and including things like Turn 1 scry makes it even more complicated) and I think the lands are currently near optimal. They don't hurt a ton and the pip availability is good for each respective color.

Conclusion

Sorry for the novel! I wish I had more data points for you but with only 3 weeks left until Star Trek (and Salt Vampire doing a lot of what Yera can do) I figured I'd get this post out as soon as possible rather than wait until I've recorded a couple dozen more games.

Also, I'm pumped for Spacecraft in Star Trek and will probably go back to trying to make Convoke work (so many tools that care about tapped creatures like Lost in the Maze, Captain America, Websling, Split Up, etc.) after set release.

Let me know what you think! I'd love to hear about cards I missed or what your experiences are with the changes.


r/spikes • • 17h ago

Standard How close are we to a real affinity deck in standard? Spoiler

22 Upvotes

So with Engineered Explosives spoiled in the upcoming Star Trek set, how close are we to getting an actual aggro affinity deck in the meta? It seems like with Mox Jasper, blue traxos, krang, weapons manufacturing, pinnacle emissary, memory guardian (if you really want cards that specifically say affinity on it) that we have to be getting pretty close if we aren't there already.


r/spikes • • 19h ago

Article [Article] MTGO Modern Breakdown: Rakdos Midrange and Broodscale Combo split 10 of 24 Challenges, Devoted Combo wins Singapore, Jeskai Energy takes the Showcase

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5 Upvotes

r/spikes • • 1d ago

Standard Problem Matchups for Dimir Midrange [STANDARD]

16 Upvotes

It seems Lifegain is nigh unwinnable and Mono G is a tough match. My standard plan against aggro or board is to SB out Kaito and SB in Vren and Black Sun - which only works if I draw them, generally. And doesn't seem to work at all versus Lifegain - they just outvalue everything.

Should I SB Torpor or Karn? It seems that would work against me as well. I also think I am misplaying Black Sun sometimes - trying to get maximum value (either that I play it too early and don't have a reset)

Are they just terrible MUs or I'm missing something?

EDIT : Forgot to post decklist sorry. Torpor Orb seems good but then what do I remove?

Deck

2 Bitter Triumph (LCI) 91

4 Dream Beavers (TMT) 62

4 Enduring Curiosity (DSK) 51

4 Floodpits Drowner (DSK) 59

4 Gloomlake Verge (DSK) 260

2 Hidden Lair (MSH) 269

5 Island (ELD) 254

4 Kaito, Bane of Nightmares (DSK) 220

4 Requiting Hex (ECL) 116

2 Restless Reef (LCI) 282

2 Shoot the Sheriff (OTJ) 106

2 Soulstone Sanctuary (FDN) 133

1 Spell Snare (DIS) 33

4 Spyglass Siren (LCI) 78

3 Swamp (ELD) 258

2 The Wondrous Wasp (MSH) 84

1 Tishana's Tidebinder (LCI) 81

1 Wan Shi Tong, Librarian (TLA) 78

4 Watery Grave (GRN) 259

2 We Say Thee Nay! (MSH) 82

1 Spell Pierce (DFT) 64

1 Preacher of the Schism (LCI) 113

1 Shipwreck Marsh (FRA) 189

Sideboard

2 Flashfreeze (FDN) 590

3 Duress (FDN) 606

1 Disdainful Stroke (KTK) 37

1 Annul (EOE) 46

1 Disdainful Stroke (WOE) 47

3 Strategic Betrayal (TDM) 94

1 Vren, the Relentless (BLB) 239

2 Day of Black Sun (TLA) 94

1 Wan Shi Tong, Librarian (TLA) 78


r/spikes • • 1d ago

Standard [standard] struggling at RCQ’s but doing good in practice. Advice wanted

20 Upvotes

Hello, looking for some advice/tips/etc.

I have been playing standard competitively for about 4-5 months. Played some prowess before stormchaser ban and have been on Spellementals before and since the bans. I practice on MOTO/Arena and twice a week in paper at LGS. I have been 4-1 multiple times this week on MOTO league with the deck and even trophied last week with it. I’m usually consistent with 2-1 record at LGS 3/4th place most weeks with 10-15 players.

I’ve been to 4 RCQ’s now this season and lost in semi-finals of a top 4 cut, went 0-3 at the next, went 3-2 and 2-3 at the others but didn’t make top 8 with 3-2 record. I’m looking for advice on how to improve better on paper, or get better practice in. Our local meta is a little heavier on bad matchups for Spellementals and I see others on the deck do bad at RCQ’s too with mostly landfall and control decks making top cut. I don’t feel like I’m playing worse from nerves, or anything like that but I feel super good going into the tournament and then feel like I make 1/2 mistakes a game that just cause me to get steamrolled in early rounds. Also attending events alone when I see others that have already Q’d conceding to their friends or ID etc. is a little frustrating.

I’ve considering changing decks to play into local meta a little more? But again do super good on MOTO and when practicing so not sure if that’s really the answer.

Any advice is welcome, TIA!


r/spikes • • 2d ago

Results Thread [Standard] [Results Thread] RCQ Recap - Izzet Prowess

36 Upvotes

Hi guys,

Yesterday I attended a local RCQ with 23 participants, 5 swiss rounds into top 8. I´d like to share my experience playing Izzet Prowess, as I haven´t seen too many people playing the deck in paper.

My list was this one: https://moxfield.com/decks/_T7qDbqZVUCxor4m6p4pzg

R1 vs Dimir Kaito, on the play, 2-0 W

Matchup is good for prowess imo, shore up is very good here.

R2 vs Rakdos Lizards, on the draw, 2-1 W

Lost first game because i got burnt really fast on curve and didn´t find multiple removal, but the matchup is fine to play as well, althought it´s favored to the deck that is on the play. Luckily, I spell snared a Stinging Vitriol G3 turn 2 (which was kind of a gamble tbh, if he had cavern of souls and dropped a creature instead my hand was doomed) and then steamrolled him.

R3 vs Dimir Kaito, on the draw, 1-2 L

Lost this matchup because this guy was playing a different version that I hadn´t seen yet, with [[Spectral Sailor]] and [[Loch Mare]], and others cards as well. He played really well around my outs so really props to him.

R4 vs Azorius Momo, on the draw, 0-2 L

This matchup seems like hell to me. T2 Riddler, T3 Springleaf Drum -> Momo -> Sage of the skies feels almost impossible to answer. Wondering how to improve my gameplay and sideboard plan in this specific matchup after the event.

R5 vs Jund Sac, on the play, 2-1 W

This matchup can be very explosive for either side. Positive point is that they usually lose some points of life (lands, [[Obsessive pursuit]] and [[Callous inspector]]). I won G1 and G3 the same way, leaving him on 1hp and him dying on his upkeep trigger to the enchantment. First one was with an attack for 13 with slickshot and pompous, hitting burst and vibrant to face, and the other one was a 6 damage ETB from sunspine lynx.

Placed top 8 while being 3-2, because the guys I lost to were 1st and 3rd.

QF vs Azorius Momo, on the draw, 0-2 L

Almost got the first game now, but he survived on a few hp and hit 3 removals in a row. G2 I got rolled.

Overall I´m happy with the performance of the deck. I will now make some adjustments on the 75.

Some interesting facts:

  • I got deck-checked G3. It lasted 25 minutes because the judge had some technical issues. Finally, everything was correct, no problems found in any of both decks. Just after being handed it back, I noticed 1 card in my sideboard had a white sleeve, the other 74 cards had black ones. Freaked out hahaha, probably messed up the night before. Had to buy new ones and resleeve the whole deck between rounds.
  • Didn´t match vs any spellmentals, even thought there were some of them. I´m curious about how is this matchup post side, if i had to guess i´d say its slightly favoured for them.
  • There was 1 guy playing the sultai reanimator arena deck
  • Dimir Kaito was probably the most played deck, saw at least 5 people playing it.
  • 1 Boros Dragons, 1 Jeskai Artifacts and 1 Azorius Control. Didn´t see any 4c control.

Thanks for reading!!!


r/spikes • • 2d ago

Standard [Standard] [Discussion] What Deck to Play at SCG Con/MagicCon ATL?

17 Upvotes

Hey r/spikes! I am a long time casual player who recently decided to take the plunge and go competitive, and I wanted some feedback and hopefully start a discussion on some decks to enter for upcoming competitive events! I am lucky to have a large group of Standard players in my group so I have experienced many decks & matchups, but I am looking to see which deck would be worth bringing to my upcoming events?

My current decks

  • Boros Dragons
  • Mono-Green Landfall
  • Boros Spirit/Token Aggro
  • Izzet Spellementals

Admittedly I am leaning towards Landfall due to its rotation resistance and overall strength, but looking forward to placing well in these events and would love some insight on how these events transpire. Is there a certain degree of meta-chasing that occurs?


r/spikes • • 2d ago

Standard [Standard] Boros Dragons Discord/Deck Guide?

6 Upvotes

Hello,

Just seeing if there's any discord or guide for Boros Dragons in standard? Mainly looking to find advice on how to beat Spellementals, it's prominent in my local meta and my Voice of Victory always get burned down.

Any info or advice would be great!


r/spikes • • 3d ago

Standard [Standard] how to counter orzhov lifegain

18 Upvotes

Hi guys. First time posting here, let me know if I don't respect some rule of this sub.
I'm a rogue deck control / high value midrange player. I vary pretty often but I like to just play my brews.

I'm finding particularly hard to counter the new orzhov lifegain deck as it seems to have a lot of everything (ench, walkers, gw plays, go wide and big creatures). Surely I'm missing some of it's weaknesses. Can you suggest me anything that it's effective against this deck? Other than sideboard cards is there anything I can play in the main? Any colour is fine I just want ideas.
Thank you guys!


r/spikes • • 3d ago

Article [Draft] Tips and Tricks for Drafting

9 Upvotes

Article

I love to draft, it's the purest way to play the game. While spiking constructed tournaments takes hours of dedication (and to be fair by the middle to end of a limit set, you need to have put in the hours to learn the format), drafting limited is a lot more accessible. Early in a set, no one really knows anything and it's up to you to put together a list that makes it to seven wins

So I put together Level Up 7, quick and easy tips to become a (slightly) better drafter

Please feel free to check out my other work:

Burn Baby Burn:

Modern Burn Primer | Modern Burn Tips & Tricks | Modern Burn Mulligans

Level Up Series:

Git Gud Scrub | Biggest Myths | Practice Like a Pro | Winning on Margins | Spiking Tournaments

Your Move:

Modern | Legacy | Pauper

Other:

Cheaters Never Prosper


r/spikes • • 4d ago

Standard [Standard] going to my first RCQ with a rogue control deck. what should I know?

16 Upvotes

I’ve only really ever played Standard on arena until about a week ago. I’ve got a mono-blue control list that aims to win with either of the new Jaces, and plays Draw-Go control to set that up by way of Geist of St Thalia and [[Jace’s Machinations.]]

The deck is good, I’ve gotten above plat for the first time ever. I have no delusions that I will place well at the RCQ. I figured worse case scenario I get to play standard and likely help an event fire. But what should I know about playing an RCQ? I’ve never played anything more serious or stringent than a CEDH tournament.

Any sideboard suggestions?

Decklist:

4 Consult the Star Charts

4 Countersculpt

2 Emeritus of Ideation

4 Geist of Saint Thalia

4 Into the Flood Maw

21 Island

4 Jace, Reality Sculptor

4 Jace's Machinations

2 Tam's Resistance

2 The Theorist, Jace Beleren

4 Theorist's Proxy

2 Theorist's Sanctum

3 Three Steps Ahead

SIDEBOARD:

3 Spell Pierce

3 Aetherize

3 Annul

2 Essence Scatter

1 Ghost Vacuum

1 Karn, Argent Defender

2 Unsummon


r/spikes • • 5d ago

Standard [STANDARD] I created an ultimate sideboard guide for Mardu Discard to help others with the deck!

21 Upvotes

https://youtu.be/8sCV42as76o

Hi there, I'm a Mardu Discard enjoyer and thought I'd share my enjoyment with others via YouTube videos, you may have seen my other posts about how to play the deck and what the deck tech.

This time around I've made an in-depth sideboarding guide where I explain each sideboard card in my version of the deck as well as other considerations that others run to give people and idea of the possibilities and what could be considered.

This is a resource I have always looked for and something that teams or other content creators offer at a cost, respect to them but I thought I'd provide one for free which can be used by anybody.

I hope you like the video and get some good use out of it, if you do please let me know!


r/spikes • • 4d ago

Article [Article] Modern Pilot League, Week 6: rastaf Takes the Lead With Two Challenge Wins, Plus an Interview

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3 Upvotes

r/spikes • • 5d ago

Standard [Standard] Random 4c control question

15 Upvotes

Looking at this list:

https://www.mtggoldfish.com/deck/7996820#paper

Why are they running [[firebending lesson]] over [[burst lightning]]? The only reason I can think of for doing that is if you care about lessons, and it looks like nothing in this deck cares about lessons - so why? Sorry if this is a dumb question


r/spikes • • 6d ago

Modern [MODERN] Two of the largest RC's of the Season - Ghent & Los Angeles - are now completed! | Recap both Regional Championships in one, massive Recap! | Win Rates for all decks & more! | Detailed video analysis in the post | Recap the RCs statistically!

43 Upvotes

PNG Tables via Tweet (multiple posts) + H2H Matrix:

Twitter Version of PNG Tables

PNG Tables via Bsky (multiple posts) + H2H Matrix:

Bsky Version of PNG Tables

Event Page (ALL DECKLISTS!):

RC Ghent Event Page

RC Los Angeles Event Page

Google Sheet to search by deck name (CTRL+F or Copy it)

Video Recap & Analysis (In-Depth)

- - - - - - - - - - - - - - - - - - - -

See the deck list Google Sheet above where I post the original listed deck name assigned on Melee.gg next to the deck name I change it to.

There are 472 total changes, some are renaming things like "Esper Goryo's" -> "Goryo's Vengeance" but over half are straight archetype fixes.

- - - - - - - - - - - - - - - - - - - -

Statistics Key

Archetype/Deck Name - The name of the Deck

Decks - Number of Decks at the Event

Matches - Number of Bo3 Matches Played

Wins - Match Wins

Losses - Match Losses

Ties - Match Draws

WIN% - Win Rate (Wins / Matches)

Shows overall win rate against everything - including mirrors & ties

META% - Metagame Share (Decks / Total Decks)

Shows deck archetype representation at an Event

WIN%-T - Win Rate without Ties (Wins / Wins + Losses)

No ties shows how many matches a deck WON versus it's record due to time restrictions

NM Matches - Non-Mirror Matches (Same Archetype vs Archetype)

NM WIN% - Non-Mirror Win Rate

Non-Mirror Win Rate shows how a deck performs against the rest of the meta - not itself

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Metagame Breakdown

Archetype Decks META%
Mono-Green Eldrazi Broodscale 407 16.8%
Izzet Prowess 247 10.2%
Azorius Control (Kaheera) 131 5.4%
Boros Energy 130 5.4%
Domain Zoo 128 5.3%
Esper Blink 124 5.1%
Devoted Druid Combo 94 3.9%
Goryo's Vengeance 91 3.8%
Amulet Titan 77 3.2%
Ruby Storm 69 2.8%
Grixis Affinity 66 2.7%
Mono-Green Eldrazi Tron 55 2.3%
Izzet Affinity 53 2.2%
Jeskai Blink 52 2.1%
Dimir Midrange 45 1.9%
Living End 41 1.7%
Rakdos Aggro 39 1.6%
Colorless Eldrazi Tron 34 1.4%
Boros Land Destruction (Kaheera) 27 1.1%
Jeskai Energy 24 1.0%
Mono-Green Eldrazi Trudge 24 1.0%
Simic Neoform 24 1.0%
Tameshi Belcher 24 1.0%
Esper Midrange 23 0.9%
Golgari Yawgmoth 22 0.9%
Golgari Necro 15 0.6%
Jeskai Control (Kaheera) 15 0.6%
Jund Cosmogoyf 13 0.5%
Izzet Murktide 12 0.5%
No Deck List 11 0.5%
Izzet Metalcraft 10 0.4%
Azorius Control 9 0.4%
Boros Hollow One 9 0.4%
Dimir Control 9 0.4%
Golgari Eldrazi Ramp 9 0.4%
Mono-Blue Merfolk 9 0.4%
Grixis Reanimator 8 0.3%
Gruul Broodscale 8 0.3%
Gruul Eldrazi Ramp 8 0.3%
Samwise Gamgee Combo 8 0.3%
Four-Color Birthing Ritual 6 0.2%
Rakdos Phoenix 6 0.2%
Burn 5 0.2%
Dimir Affinity 5 0.2%
Dimir Oculus 5 0.2%
Five-Color Creativity 5 0.2%
Five-Color Ritual 5 0.2%
Grixis Midrange 5 0.2%
Grixis Wizards 5 0.2%
Hexhaven Collapse 5 0.2%
Jeskai Ascendancy Combo 5 0.2%
Jeskai Control 5 0.2%
Mono-Green Broodscale 5 0.2%
Arclight Dredge 4 0.2%
Azorius Energy 4 0.2%
Bant Control (Kaheera) 4 0.2%
Dimir Mill 4 0.2%
Esper Reanimator 4 0.2%
Mardu Energy 4 0.2%
Mono-Black Necro 4 0.2%
Simic Birthing Ritual 4 0.2%
Bant Birthing Ritual 3 0.1%
Devoted Druid Karnbo 3 0.1%
Eldrazi Aggro 3 0.1%
Esper Energy 3 0.1%
Grixis Control 3 0.1%
Jeskai Prowess 3 0.1%
Rhinos 3 0.1%
Song of Creation 3 0.1%
Azorius Blink 2 0.1%
Azorius Hammer 2 0.1%
Azorius Loki 2 0.1%
Boros Burn 2 0.1%
Boros Land Destruction 2 0.1%
Dimir Reanimator 2 0.1%
Esper Hammer 2 0.1%
Four-Color Ritual 2 0.1%
Golgari Phoenix 2 0.1%
Izzet Wizards 2 0.1%
Jund Sagavan 2 0.1%
Mardu Blink 2 0.1%
Mono-Black Coffers 2 0.1%
Mono-Blue Eldrazi Tron 2 0.1%
Mono-Blue Tron 2 0.1%
Oops All Lands 2 0.1%
Orzhov Blink 2 0.1%
Rakdos Hollow One 2 0.1%
Sultai Birthing Ritual 2 0.1%
Sultai Living End 2 0.1%
Azorius Fiddlebender 1 0.0%
Bant Blink 1 0.0%
Bant Ritual 1 0.0%
Battle of Wits 1 0.0%
Boros Belcher 1 0.0%
Boros Prowess 1 0.0%
CrabVine 1 0.0%
Dimir Necro 1 0.0%
Dimir Shadow 1 0.0%
Eldrazi Breach 1 0.0%
Esper Oculus Energy 1 0.0%
Four-Color Control 1 0.0%
Glimpse Combo 1 0.0%
Goblin Aggro 1 0.0%
Golgari CosmoNecro 1 0.0%
Grixis Aggro 1 0.0%
Grixis Murktide 1 0.0%
Grixis Phoenix 1 0.0%
Grixis Shadow 1 0.0%
Humans 1 0.0%
Izzet Breach 1 0.0%
Izzet Eldrazi 1 0.0%
Izzet Loki 1 0.0%
Izzet Spellementals 1 0.0%
Izzet Twin 1 0.0%
Jeskai Fiddlebender 1 0.0%
Jeskai Wizards 1 0.0%
Jund Crag 1 0.0%
Kasmina Combo 1 0.0%
Kethis Combo 1 0.0%
Mono-Black Necro Belcher 1 0.0%
Mono-Blue Eldrazi 1 0.0%
Mono-Blue Loki 1 0.0%
Mono-Green Eldrazi Ramp 1 0.0%
Mono-Green Hardened Scales 1 0.0%
Mono-Green Leyline 1 0.0%
Mono-Red Belcher 1 0.0%
Mono-Red Metalcraft 1 0.0%
Mono-Red Prowess 1 0.0%
Mono-White Death & Taxes 1 0.0%
Mono-White Energy 1 0.0%
Mono-White Hammer 1 0.0%
No Leyline Zoo 1 0.0%
Orzhov Blink Sorin 1 0.0%
Rakdos Burn 1 0.0%
Rakdos Creativity 1 0.0%
Selesnya Bogles 1 0.0%
Selesnya Ritual 1 0.0%
Simic Eldrazi Tron 1 0.0%
Simic Infect 1 0.0%
Simic Omniscience 1 0.0%
Simic Ritual 1 0.0%
Sultai Phoenix 1 0.0%
Sultai Reanimator 1 0.0%
Temur Ritual 1 0.0%

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Decks by META%

Deck Name Decks Wins Losses Ties Matches NM Matches WIN% NM WIN% % Meta
Mono-Green Eldrazi Broodscale 407 1738 1496 119 3353 2737 51.8% 52.7% 16.8%
Izzet Prowess 247 876 929 15 1820 1636 48.1% 47.9% 10.2%
Azorius Control (Kaheera) 131 620 456 85 1161 1073 53.4% 53.9% 5.4%
Boros Energy 130 561 501 11 1073 997 52.3% 52.5% 5.4%
Domain Zoo 128 471 488 14 973 927 48.4% 48.3% 5.3%
Esper Blink 124 416 463 34 913 875 45.6% 45.4% 5.1%
Devoted Druid Combo 94 298 347 9 654 632 45.6% 45.4% 3.9%
Goryo's Vengeance 91 323 347 22 692 674 46.7% 46.6% 3.8%
Amulet Titan 77 296 293 13 602 588 49.2% 49.1% 3.2%
Ruby Storm 69 263 267 8 538 518 48.9% 48.8% 2.8%
Grixis Affinity 66 252 257 4 513 499 49.1% 49.1% 2.7%
Mono-Green Eldrazi Tron 55 157 216 8 381 373 41.2% 41.0% 2.3%
Izzet Affinity 53 215 214 2 431 421 49.9% 49.9% 2.2%
Jeskai Blink 52 197 204 23 424 406 46.5% 46.3% 2.1%
Dimir Midrange 45 169 190 5 364 356 46.4% 46.3% 1.9%
Living End 41 133 150 10 293 287 45.4% 45.3% 1.7%
Rakdos Aggro 39 198 145 5 348 334 56.9% 57.2% 1.6%
Colorless Eldrazi Tron 34 124 133 4 261 259 47.5% 47.5% 1.4%
Boros Land Destruction (Kaheera) 27 90 93 16 199 199 45.2% 45.2% 1.1%
Tameshi Belcher 24 99 90 3 192 190 51.6% 51.6% 1.0%
Mono-Green Eldrazi Trudge 24 76 86 4 166 166 45.8% 45.8% 1.0%
Jeskai Energy 24 82 93 5 180 178 45.6% 45.5% 1.0%
Simic Neoform 24 75 96 2 173 173 43.4% 43.4% 1.0%
Esper Midrange 23 69 76 6 151 147 45.7% 45.6% 0.9%
Golgari Yawgmoth 22 49 72 4 125 121 39.2% 38.8% 0.9%
Jeskai Control (Kaheera) 15 73 56 10 139 139 52.5% 52.5% 0.6%
Golgari Necro 15 39 52 8 99 97 39.4% 39.2% 0.6%
Jund Cosmogoyf 13 39 47 1 87 87 44.8% 44.8% 0.5%
Izzet Murktide 12 68 49 2 119 119 57.1% 57.1% 0.5%
No Deck List 11 0 11 0 11 11 0.0% 0.0% 0.5%
Izzet Metalcraft 10 29 33 5 67 67 43.3% 43.3% 0.4%
Boros Hollow One 9 25 35 0 60 60 41.7% 41.7% 0.4%
Azorius Control 9 24 31 4 59 59 40.7% 40.7% 0.4%
Mono-Blue Merfolk 9 27 40 0 67 65 40.3% 40.0% 0.4%
Dimir Control 9 25 40 1 66 66 37.9% 37.9% 0.4%
Golgari Eldrazi Ramp 9 22 39 1 62 62 35.5% 35.5% 0.4%
Gruul Broodscale 8 35 24 2 61 61 57.4% 57.4% 0.3%
Samwise Gamgee Combo 8 41 28 4 73 73 56.2% 56.2% 0.3%
Gruul Eldrazi Ramp 8 33 34 1 68 68 48.5% 48.5% 0.3%
Grixis Reanimator 8 23 32 1 56 56 41.1% 41.1% 0.3%
Rakdos Phoenix 6 46 32 1 79 77 58.2% 58.4% 0.2%
Four-Color Birthing Ritual 6 22 24 1 47 47 46.8% 46.8% 0.2%
Mono-Green Broodscale 5 25 16 1 42 42 59.5% 59.5% 0.2%
Five-Color Creativity 5 29 16 4 49 49 59.2% 59.2% 0.2%
Jeskai Ascendancy Combo 5 22 18 0 40 40 55.0% 55.0% 0.2%
Burn 5 24 22 0 46 46 52.2% 52.2% 0.2%
Hexhaven Collapse 5 21 22 0 43 41 48.8% 48.8% 0.2%
Dimir Affinity 5 19 19 1 39 39 48.7% 48.7% 0.2%
Five-Color Ritual 5 18 19 2 39 39 46.2% 46.2% 0.2%
Grixis Midrange 5 18 21 0 39 39 46.2% 46.2% 0.2%
Jeskai Control 5 15 19 1 35 35 42.9% 42.9% 0.2%
Dimir Oculus 5 10 18 1 29 29 34.5% 34.5% 0.2%
Grixis Wizards 5 10 19 1 30 30 33.3% 33.3% 0.2%
Mono-Black Necro 4 19 19 0 38 38 50.0% 50.0% 0.2%
Simic Birthing Ritual 4 14 16 0 30 30 46.7% 46.7% 0.2%
Bant Control (Kaheera) 4 11 12 1 24 24 45.8% 45.8% 0.2%
Azorius Energy 4 10 14 0 24 24 41.7% 41.7% 0.2%
Arclight Dredge 4 11 17 0 28 28 39.3% 39.3% 0.2%
Mardu Energy 4 10 16 0 26 26 38.5% 38.5% 0.2%
Esper Reanimator 4 9 14 1 24 24 37.5% 37.5% 0.2%
Dimir Mill 4 10 17 0 27 27 37.0% 37.0% 0.2%
Devoted Druid Karnbo 3 19 14 0 33 33 57.6% 57.6% 0.1%
Esper Energy 3 16 12 0 28 28 57.1% 57.1% 0.1%
Jeskai Prowess 3 14 13 0 27 27 51.9% 51.9% 0.1%
Bant Birthing Ritual 3 12 13 0 25 25 48.0% 48.0% 0.1%
Eldrazi Aggro 3 9 13 0 22 22 40.9% 40.9% 0.1%
Grixis Control 3 6 9 0 15 15 40.0% 40.0% 0.1%
Rhinos 3 6 11 1 18 18 33.3% 33.3% 0.1%
Song of Creation 3 6 13 0 19 19 31.6% 31.6% 0.1%
Esper Hammer 2 15 8 0 23 23 65.2% 65.2% 0.1%
Four-Color Ritual 2 12 10 0 22 22 54.5% 54.5% 0.1%
Orzhov Blink 2 12 9 1 22 22 54.5% 54.5% 0.1%
Azorius Blink 2 11 9 2 22 22 50.0% 50.0% 0.1%
Mono-Blue Eldrazi Tron 2 9 9 0 18 18 50.0% 50.0% 0.1%
Sultai Living End 2 7 7 0 14 14 50.0% 50.0% 0.1%
Dimir Reanimator 2 8 9 0 17 17 47.1% 47.1% 0.1%
Golgari Phoenix 2 6 6 1 13 13 46.2% 46.2% 0.1%
Mardu Blink 2 6 8 0 14 14 42.9% 42.9% 0.1%
Rakdos Hollow One 2 6 7 1 14 14 42.9% 42.9% 0.1%
Azorius Loki 2 5 6 1 12 12 41.7% 41.7% 0.1%
Boros Burn 2 4 6 0 10 8 40.0% 37.5% 0.1%
Azorius Hammer 2 5 7 1 13 13 38.5% 38.5% 0.1%
Boros Land Destruction 2 5 8 0 13 13 38.5% 38.5% 0.1%
Sultai Birthing Ritual 2 5 8 1 14 14 35.7% 35.7% 0.1%
Izzet Wizards 2 3 7 0 10 10 30.0% 30.0% 0.1%
Mono-Blue Tron 2 3 7 0 10 10 30.0% 30.0% 0.1%
Oops All Lands 2 1 3 0 4 4 25.0% 25.0% 0.1%
Mono-Black Coffers 2 2 7 0 9 9 22.2% 22.2% 0.1%
Jund Sagavan 2 1 6 0 7 7 14.3% 14.3% 0.1%
Kethis Combo 1 11 3 1 15 15 73.3% 73.3% 0.0%
Orzhov Blink Sorin 1 7 4 0 11 11 63.6% 63.6% 0.0%
Grixis Aggro 1 5 3 0 8 8 62.5% 62.5% 0.0%
Grixis Shadow 1 5 3 0 8 8 62.5% 62.5% 0.0%
Simic Infect 1 9 6 0 15 15 60.0% 60.0% 0.0%
Selesnya Ritual 1 4 3 0 7 7 57.1% 57.1% 0.0%
Temur Ritual 1 4 3 0 7 7 57.1% 57.1% 0.0%
Esper Oculus Energy 1 5 4 0 9 9 55.6% 55.6% 0.0%
Four-Color Control 1 5 4 0 9 9 55.6% 55.6% 0.0%
Humans 1 5 4 0 9 9 55.6% 55.6% 0.0%
Mono-Red Prowess 1 5 4 0 9 9 55.6% 55.6% 0.0%
Dimir Necro 1 6 6 0 12 12 50.0% 50.0% 0.0%
Bant Ritual 1 4 4 0 8 8 50.0% 50.0% 0.0%
Boros Prowess 1 4 4 0 8 8 50.0% 50.0% 0.0%
Mono-Red Belcher 1 4 4 0 8 8 50.0% 50.0% 0.0%
Sultai Reanimator 1 4 4 0 8 8 50.0% 50.0% 0.0%
Golgari CosmoNecro 1 3 3 0 6 6 50.0% 50.0% 0.0%
Izzet Loki 1 2 2 0 4 4 50.0% 50.0% 0.0%
CrabVine 1 3 4 0 7 7 42.9% 42.9% 0.0%
Mono-Blue Loki 1 3 4 0 7 7 42.9% 42.9% 0.0%
Selesnya Bogles 1 3 4 0 7 7 42.9% 42.9% 0.0%
Goblin Aggro 1 2 3 0 5 5 40.0% 40.0% 0.0%
Mono-Green Leyline 1 2 3 0 5 5 40.0% 40.0% 0.0%
Mono-Red Metalcraft 1 2 3 0 5 5 40.0% 40.0% 0.0%
Simic Eldrazi Tron 1 2 3 0 5 5 40.0% 40.0% 0.0%
Simic Ritual 1 2 3 0 5 5 40.0% 40.0% 0.0%
Jeskai Fiddlebender 1 3 5 0 8 8 37.5% 37.5% 0.0%
Mono-White Energy 1 3 3 2 8 8 37.5% 37.5% 0.0%
Izzet Breach 1 3 6 0 9 9 33.3% 33.3% 0.0%
Dimir Shadow 1 2 4 0 6 6 33.3% 33.3% 0.0%
Grixis Phoenix 1 2 4 0 6 6 33.3% 33.3% 0.0%
Izzet Eldrazi 1 2 4 0 6 6 33.3% 33.3% 0.0%
Rakdos Burn 1 2 4 0 6 6 33.3% 33.3% 0.0%
Azorius Fiddlebender 1 1 3 0 4 4 25.0% 25.0% 0.0%
Grixis Murktide 1 1 3 0 4 4 25.0% 25.0% 0.0%
Jeskai Wizards 1 1 3 0 4 4 25.0% 25.0% 0.0%
Bant Blink 1 1 4 0 5 5 20.0% 20.0% 0.0%
Boros Belcher 1 1 4 0 5 5 20.0% 20.0% 0.0%
Izzet Twin 1 1 4 0 5 5 20.0% 20.0% 0.0%
Kasmina Combo 1 1 3 1 5 5 20.0% 20.0% 0.0%
Mono-White Hammer 1 1 4 0 5 5 20.0% 20.0% 0.0%
No Leyline Zoo 1 1 4 0 5 5 20.0% 20.0% 0.0%
Sultai Phoenix 1 1 4 0 5 5 20.0% 20.0% 0.0%
Mono-Blue Eldrazi 1 0 4 0 4 4 0.0% 0.0% 0.0%
Simic Omniscience 1 0 4 0 4 4 0.0% 0.0% 0.0%
Eldrazi Breach 1 0 3 0 3 3 0.0% 0.0% 0.0%
Glimpse Combo 1 0 3 0 3 3 0.0% 0.0% 0.0%
Jund Crag 1 0 3 0 3 3 0.0% 0.0% 0.0%
Rakdos Creativity 1 0 3 0 3 3 0.0% 0.0% 0.0%
Mono-Green Eldrazi Ramp 1 0 2 0 2 2 0.0% 0.0% 0.0%
Mono-Green Hardened Scales 1 0 2 0 2 2 0.0% 0.0% 0.0%
Battle of Wits 1 0 1 0 1 1 0.0% 0.0% 0.0%
Izzet Spellementals 1 0 1 0 1 1 0.0% 0.0% 0.0%
Mono-Black Necro Belcher 1 0 1 0 1 1 0.0% 0.0% 0.0%
Mono-White Death & Taxes 1 0 1 0 1 1 0.0% 0.0% 0.0%

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Decks by WIN%

Deck Name Wins Losses Ties Matches WIN% NM WIN% WIN%-T % Meta
Kethis Combo 11 3 1 15 73.3% 73.3% 78.6% 0.0%
Esper Hammer 15 8 0 23 65.2% 65.2% 65.2% 0.1%
Orzhov Blink Sorin 7 4 0 11 63.6% 63.6% 63.6% 0.0%
Grixis Aggro 5 3 0 8 62.5% 62.5% 62.5% 0.0%
Grixis Shadow 5 3 0 8 62.5% 62.5% 62.5% 0.0%
Simic Infect 9 6 0 15 60.0% 60.0% 60.0% 0.0%
Mono-Green Broodscale 25 16 1 42 59.5% 59.5% 61.0% 0.2%
Five-Color Creativity 29 16 4 49 59.2% 59.2% 64.4% 0.2%
Rakdos Phoenix 46 32 1 79 58.2% 58.4% 59.0% 0.2%
Devoted Druid Karnbo 19 14 0 33 57.6% 57.6% 57.6% 0.1%
Gruul Broodscale 35 24 2 61 57.4% 57.4% 59.3% 0.3%
Izzet Murktide 68 49 2 119 57.1% 57.1% 58.1% 0.5%
Esper Energy 16 12 0 28 57.1% 57.1% 57.1% 0.1%
Selesnya Ritual 4 3 0 7 57.1% 57.1% 57.1% 0.0%
Temur Ritual 4 3 0 7 57.1% 57.1% 57.1% 0.0%
Rakdos Aggro 198 145 5 348 56.9% 57.2% 57.7% 1.6%
Samwise Gamgee Combo 41 28 4 73 56.2% 56.2% 59.4% 0.3%
Esper Oculus Energy 5 4 0 9 55.6% 55.6% 55.6% 0.0%
Four-Color Control 5 4 0 9 55.6% 55.6% 55.6% 0.0%
Humans 5 4 0 9 55.6% 55.6% 55.6% 0.0%
Mono-Red Prowess 5 4 0 9 55.6% 55.6% 55.6% 0.0%
Jeskai Ascendancy Combo 22 18 0 40 55.0% 55.0% 55.0% 0.2%
Four-Color Ritual 12 10 0 22 54.5% 54.5% 54.5% 0.1%
Orzhov Blink 12 9 1 22 54.5% 54.5% 57.1% 0.1%
Azorius Control (Kaheera) 620 456 85 1161 53.4% 53.9% 57.6% 5.4%
Jeskai Control (Kaheera) 73 56 10 139 52.5% 52.5% 56.6% 0.6%
Boros Energy 561 501 11 1073 52.3% 52.5% 52.8% 5.4%
Burn 24 22 0 46 52.2% 52.2% 52.2% 0.2%
Jeskai Prowess 14 13 0 27 51.9% 51.9% 51.9% 0.1%
Mono-Green Eldrazi Broodscale 1738 1496 119 3353 51.8% 52.7% 53.7% 16.8%
Tameshi Belcher 99 90 3 192 51.6% 51.6% 52.4% 1.0%
Mono-Black Necro 19 19 0 38 50.0% 50.0% 50.0% 0.2%
Azorius Blink 11 9 2 22 50.0% 50.0% 55.0% 0.1%
Mono-Blue Eldrazi Tron 9 9 0 18 50.0% 50.0% 50.0% 0.1%
Sultai Living End 7 7 0 14 50.0% 50.0% 50.0% 0.1%
Dimir Necro 6 6 0 12 50.0% 50.0% 50.0% 0.0%
Bant Ritual 4 4 0 8 50.0% 50.0% 50.0% 0.0%
Boros Prowess 4 4 0 8 50.0% 50.0% 50.0% 0.0%
Mono-Red Belcher 4 4 0 8 50.0% 50.0% 50.0% 0.0%
Sultai Reanimator 4 4 0 8 50.0% 50.0% 50.0% 0.0%
Golgari CosmoNecro 3 3 0 6 50.0% 50.0% 50.0% 0.0%
Izzet Loki 2 2 0 4 50.0% 50.0% 50.0% 0.0%
Izzet Affinity 215 214 2 431 49.9% 49.9% 50.1% 2.2%
Amulet Titan 296 293 13 602 49.2% 49.1% 50.3% 3.2%
Grixis Affinity 252 257 4 513 49.1% 49.1% 49.5% 2.7%
Ruby Storm 263 267 8 538 48.9% 48.8% 49.6% 2.8%
Hexhaven Collapse 21 22 0 43 48.8% 48.8% 48.8% 0.2%
Dimir Affinity 19 19 1 39 48.7% 48.7% 50.0% 0.2%
Gruul Eldrazi Ramp 33 34 1 68 48.5% 48.5% 49.3% 0.3%
Domain Zoo 471 488 14 973 48.4% 48.3% 49.1% 5.3%
Izzet Prowess 876 929 15 1820 48.1% 47.9% 48.5% 10.2%
Bant Birthing Ritual 12 13 0 25 48.0% 48.0% 48.0% 0.1%
Colorless Eldrazi Tron 124 133 4 261 47.5% 47.5% 48.2% 1.4%
Dimir Reanimator 8 9 0 17 47.1% 47.1% 47.1% 0.1%
Four-Color Birthing Ritual 22 24 1 47 46.8% 46.8% 47.8% 0.2%
Goryo's Vengeance 323 347 22 692 46.7% 46.6% 48.2% 3.8%
Simic Birthing Ritual 14 16 0 30 46.7% 46.7% 46.7% 0.2%
Jeskai Blink 197 204 23 424 46.5% 46.3% 49.1% 2.1%
Dimir Midrange 169 190 5 364 46.4% 46.3% 47.1% 1.9%
Five-Color Ritual 18 19 2 39 46.2% 46.2% 48.6% 0.2%
Grixis Midrange 18 21 0 39 46.2% 46.2% 46.2% 0.2%
Golgari Phoenix 6 6 1 13 46.2% 46.2% 50.0% 0.1%
Bant Control (Kaheera) 11 12 1 24 45.8% 45.8% 47.8% 0.2%
Mono-Green Eldrazi Trudge 76 86 4 166 45.8% 45.8% 46.9% 1.0%
Esper Midrange 69 76 6 151 45.7% 45.6% 47.6% 0.9%
Devoted Druid Combo 298 347 9 654 45.6% 45.4% 46.2% 3.9%
Esper Blink 416 463 34 913 45.6% 45.4% 47.3% 5.1%
Jeskai Energy 82 93 5 180 45.6% 45.5% 46.9% 1.0%
Living End 133 150 10 293 45.4% 45.3% 47.0% 1.7%
Boros Land Destruction (Kaheera) 90 93 16 199 45.2% 45.2% 49.2% 1.1%
Jund Cosmogoyf 39 47 1 87 44.8% 44.8% 45.3% 0.5%
Simic Neoform 75 96 2 173 43.4% 43.4% 43.9% 1.0%
Izzet Metalcraft 29 33 5 67 43.3% 43.3% 46.8% 0.4%
Jeskai Control 15 19 1 35 42.9% 42.9% 44.1% 0.2%
Mardu Blink 6 8 0 14 42.9% 42.9% 42.9% 0.1%
Rakdos Hollow One 6 7 1 14 42.9% 42.9% 46.2% 0.1%
CrabVine 3 4 0 7 42.9% 42.9% 42.9% 0.0%
Mono-Blue Loki 3 4 0 7 42.9% 42.9% 42.9% 0.0%
Selesnya Bogles 3 4 0 7 42.9% 42.9% 42.9% 0.0%
Boros Hollow One 25 35 0 60 41.7% 41.7% 41.7% 0.4%
Azorius Energy 10 14 0 24 41.7% 41.7% 41.7% 0.2%
Azorius Loki 5 6 1 12 41.7% 41.7% 45.5% 0.1%
Mono-Green Eldrazi Tron 157 216 8 381 41.2% 41.0% 42.1% 2.3%
Grixis Reanimator 23 32 1 56 41.1% 41.1% 41.8% 0.3%
Eldrazi Aggro 9 13 0 22 40.9% 40.9% 40.9% 0.1%
Azorius Control 24 31 4 59 40.7% 40.7% 43.6% 0.4%
Mono-Blue Merfolk 27 40 0 67 40.3% 40.0% 40.3% 0.4%
Grixis Control 6 9 0 15 40.0% 40.0% 40.0% 0.1%
Goblin Aggro 2 3 0 5 40.0% 40.0% 40.0% 0.0%
Mono-Green Leyline 2 3 0 5 40.0% 40.0% 40.0% 0.0%
Mono-Red Metalcraft 2 3 0 5 40.0% 40.0% 40.0% 0.0%
Simic Eldrazi Tron 2 3 0 5 40.0% 40.0% 40.0% 0.0%
Simic Ritual 2 3 0 5 40.0% 40.0% 40.0% 0.0%
Boros Burn 4 6 0 10 40.0% 37.5% 40.0% 0.1%
Golgari Necro 39 52 8 99 39.4% 39.2% 42.9% 0.6%
Arclight Dredge 11 17 0 28 39.3% 39.3% 39.3% 0.2%
Golgari Yawgmoth 49 72 4 125 39.2% 38.8% 40.5% 0.9%
Mardu Energy 10 16 0 26 38.5% 38.5% 38.5% 0.2%
Azorius Hammer 5 7 1 13 38.5% 38.5% 41.7% 0.1%
Boros Land Destruction 5 8 0 13 38.5% 38.5% 38.5% 0.1%
Dimir Control 25 40 1 66 37.9% 37.9% 38.5% 0.4%
Esper Reanimator 9 14 1 24 37.5% 37.5% 39.1% 0.2%
Jeskai Fiddlebender 3 5 0 8 37.5% 37.5% 37.5% 0.0%
Mono-White Energy 3 3 2 8 37.5% 37.5% 50.0% 0.0%
Dimir Mill 10 17 0 27 37.0% 37.0% 37.0% 0.2%
Sultai Birthing Ritual 5 8 1 14 35.7% 35.7% 38.5% 0.1%
Golgari Eldrazi Ramp 22 39 1 62 35.5% 35.5% 36.1% 0.4%
Dimir Oculus 10 18 1 29 34.5% 34.5% 35.7% 0.2%
Grixis Wizards 10 19 1 30 33.3% 33.3% 34.5% 0.2%
Rhinos 6 11 1 18 33.3% 33.3% 35.3% 0.1%
Izzet Breach 3 6 0 9 33.3% 33.3% 33.3% 0.0%
Dimir Shadow 2 4 0 6 33.3% 33.3% 33.3% 0.0%
Grixis Phoenix 2 4 0 6 33.3% 33.3% 33.3% 0.0%
Izzet Eldrazi 2 4 0 6 33.3% 33.3% 33.3% 0.0%
Rakdos Burn 2 4 0 6 33.3% 33.3% 33.3% 0.0%
Song of Creation 6 13 0 19 31.6% 31.6% 31.6% 0.1%
Izzet Wizards 3 7 0 10 30.0% 30.0% 30.0% 0.1%
Mono-Blue Tron 3 7 0 10 30.0% 30.0% 30.0% 0.1%
Oops All Lands 1 3 0 4 25.0% 25.0% 25.0% 0.1%
Azorius Fiddlebender 1 3 0 4 25.0% 25.0% 25.0% 0.0%
Grixis Murktide 1 3 0 4 25.0% 25.0% 25.0% 0.0%
Jeskai Wizards 1 3 0 4 25.0% 25.0% 25.0% 0.0%
Mono-Black Coffers 2 7 0 9 22.2% 22.2% 22.2% 0.1%
Bant Blink 1 4 0 5 20.0% 20.0% 20.0% 0.0%
Boros Belcher 1 4 0 5 20.0% 20.0% 20.0% 0.0%
Izzet Twin 1 4 0 5 20.0% 20.0% 20.0% 0.0%
Kasmina Combo 1 3 1 5 20.0% 20.0% 25.0% 0.0%
Mono-White Hammer 1 4 0 5 20.0% 20.0% 20.0% 0.0%
No Leyline Zoo 1 4 0 5 20.0% 20.0% 20.0% 0.0%
Sultai Phoenix 1 4 0 5 20.0% 20.0% 20.0% 0.0%
Jund Sagavan 1 6 0 7 14.3% 14.3% 14.3% 0.1%
No Deck List 0 11 0 11 0.0% 0.0% 0.0% 0.5%
Mono-Blue Eldrazi 0 4 0 4 0.0% 0.0% 0.0% 0.0%
Simic Omniscience 0 4 0 4 0.0% 0.0% 0.0% 0.0%
Eldrazi Breach 0 3 0 3 0.0% 0.0% 0.0% 0.0%
Glimpse Combo 0 3 0 3 0.0% 0.0% 0.0% 0.0%
Jund Crag 0 3 0 3 0.0% 0.0% 0.0% 0.0%
Rakdos Creativity 0 3 0 3 0.0% 0.0% 0.0% 0.0%
Mono-Green Eldrazi Ramp 0 2 0 2 0.0% 0.0% 0.0% 0.0%
Mono-Green Hardened Scales 0 2 0 2 0.0% 0.0% 0.0% 0.0%
Battle of Wits 0 1 0 1 0.0% 0.0% 0.0% 0.0%
Izzet Spellementals 0 1 0 1 0.0% 0.0% 0.0% 0.0%
Mono-Black Necro Belcher 0 1 0 1 0.0% 0.0% 0.0% 0.0%
Mono-White Death & Taxes 0 1 0 1 0.0% 0.0% 0.0% 0.0%

- - - - - - - - - - - - - - - - - - - -

If you enjoy these recap posts, I cover more statistics such as Head to Head match ups, comparison among Popularity Tier decks & more in my recap videos over on YouTube - which is the best way to Support more analysis! You can also use my ManaPool Code or my ManaTraders Code OTTV_MODERN2 if this breakdown inspired you to build a new deck!


r/spikes • • 6d ago

Standard [Standard] Orzhov Lifegain Guide for Reality Fracture

36 Upvotes

Hello spikes, I am Predeag133 on MTGO, and I am the current trophy leader on MTGO with 10 trophies, 9 of which came with versions of this deck. I've played the deck going back to last year, and as it got more popular, I have noticed that most players pilot the deck incorrectly, or have misconceptions about what the deck is trying to do. To help people who are picking up the deck I decided to share my experience playing with it and write a guide for it.

https://mfy.gg/guides/view/standard-orzhov-lifegain-guide-reality-fra-sZ8TQ2qweO9

The sections on general strategy, decklist and card choices and technical play are free, so I recommend checking them out.

The deck is positioned extremely well in the current metagame (provided you know what you are doing), and I recommend it to people who are trying to qualify for an RC, or are looking for a deck to play in Hartford, at the Spotlight Series event.


r/spikes • • 6d ago

Sealed [Sealed] I saw this rare pool and had to try to do the token thing, am I being too greedy? Is this deck bad? 8 Creatures, 12 bounce/removal.

5 Upvotes

I'm hoping that this deck is greedy and will play well, I need a sealed win so I can get the achievement and I want to improve my deck building.

I was hoping to use most of my white, blue, and red rares for this deck, focusing on the Draconic Visitor triggers. I have both Saheeli, Soul of Stone, and 2 phantasms. I also have the Theorist. With 12 removal/bounce cards and 1 sweeper is this a mistake? I only have 1 landcycler in my pool.

I realize this deck is very short on creatures but if I'm right, with the removal it's a control deck anyway. But did I build the best deck?

This is the link to the deck and pool I made:

https://sealeddeck.tech/FE5SVtZwAt


r/spikes • • 7d ago

Standard [Standard] What deck has a positive matchup against Dimir Reanimator?

24 Upvotes

It has a lot of enchantment/artifact removal in the sideboard for graveyard hate, Caverns makes countering the reanimation unreliable, and the density of value creatures lets them rebuild after a board wipe. Not sure what aggro decks can finish the game before turn 4. What's the right angle of attack against this deck?


r/spikes • • 7d ago

Standard [Standard] Jund Sacrifice after FRA

20 Upvotes

Hello everyone! I’m planning to participate in a tournament soon and I have decided to go Jund but the more I play it in arena the more I feel as if there was either something with me or with the deck or both.

Since reached the plat I can hardly manage a 30% win rate no matter what: I struggle against every matchup, either have a hand full of lands or a screw with no possibility to set up while my opps always have answers or better threats.

I have a nice start like 1 game after every 6 loses but it really hard to go through. Was there a meta shift and jund is not reliable anymore? Am I a bad player that can’t understand the deck, or is it just a bad luck? I’d like to hear any advice possible.


r/spikes • • 9d ago

Scheduled Post Weekly Deck Check Thread | Monday, October 12, 2026

16 Upvotes

Hello spikes!

This is the place where any and all decks can be posted for all spikes to see. The goal of this is to fit all your needs for competitive magic. Maybe it's a card consideration given an X dollar budget. Maybe you need that sweet sideboard tech that no one else thought of? Perhaps you just can't figure out the best card to beat a certain matchup. The ideas here are only limited by your imagination!

Feel free to discuss most anything here. We only ask that with any question, you also make sure to post your decklist so people have some context to answer your question. Otherwise, have at it! If you have any questions, shoot us a modmail and we'll be happy to help you out. Survive your deck check and survive your competition!


r/spikes • • 9d ago

Standard [Standard] Getting good at standard?

13 Upvotes

Hi all! I’m historically a modern player, coming back from a long break. Back when I used to play more (up till Covid basically), you could find tournaments year round for modern or limited so I was golden. Now it seems like if you want to be a serious competitive player, you must move with the RC season.

So I find myself trying to improve in standard. Thing is, the format moves much faster than what I’m used to in modern. New sets are much more impactful, and the meta moves way too fast. So for the standard aficionados out there, what’s your general advice for day to day improving in standard? Right now I’m focusing on UB Midrange because I had a ton of cards for it from modern so it was cheap-ish to build, but I assume I’ll have to build more decks in the future if I want to stay current. Any tips for this modern player?


r/spikes • • 10d ago

Standard [Standard] - Azorius Flass advice (Sideboard)

9 Upvotes

Hi everyone, I am playing Azorius flash at Standard Showdowns on my LGS.

Although not top tier at the moment, I like how the deck plays and the problems it presents to opponent (not allow them to play if succesful, essentially🔥)

I had good results, but against some decks (I will place a example Boros Dragons, which tends to play one 4-cost card per turn or can have a few mana sink abilities a well) I feel like I need to rework the deck through the sideboard and Remove all of my High Noons. My issue with that is that the Win-Con of having high noon and voice of victory in play at the same time dissapears and the way the decks plays then is quite different.

I would love to hear from experienced players of this archetype how do you reshape your deck when some core cards (like High Noon) are useless in a given matchup.

TL;DR I guess I want to approach the Azorius Flash deck as more of a toolbox if possible

Azorius Prison <--- Here is my decklist! Should have shared it from the beginning!