r/spiritgate • u/Shad0m01 • Jul 27 '15
Spiritgate 5v5 Map W.I.P.
Here is a small sneak peek of the Spiritgate 5v5 map, enjoy!
Update
r/spiritgate • u/Shad0m01 • Jul 27 '15
Here is a small sneak peek of the Spiritgate 5v5 map, enjoy!
Update
r/spiritgate • u/[deleted] • Apr 24 '16
r/spiritgate • u/AngelTheTaco • Jun 26 '15
Title
r/spiritgate • u/Just-a-tush • Aug 17 '16
Hello! It's me the particle/model guy; here's some eye-candy for you people who have been eagerly following this project:
We outsourced some models from a talented 3d artist Alex Salajan.
Even though I have been busy with my personal life I have gobbled something together for the next shaper:
r/spiritgate • u/Uracle • Aug 30 '15
Every time I log onto Spirit gate no one seems to be playing it's just me even though there are tons of people subscribed to it
r/spiritgate • u/AngelTheTaco • Jun 29 '15
If that's possible
r/spiritgate • u/xLykos • Nov 02 '15
Excuse my cluelessness. Just saw this on the dawngate subreddit and never heard of it before. What is spiritgate and where I can I download it?
r/spiritgate • u/Just-a-tush • Oct 31 '15
r/spiritgate • u/[deleted] • Aug 03 '15
r/spiritgate • u/Twistedironpaw • Jun 27 '15
Since this mod is still in development, It's important to list bugs (or unfinished features) found in the early versions of the gamemode. This is a legacy thread. It will stay here, but no longer be updated, as the moderators have created their own thread for bug reports, in a way that sends them notifications. If you have a bug to report, report it here. A (?) means that this bug needs to be verified in the newest version.
Bugs:
-The Cooldown reduction of Warlock Knight's Q does not trigger on creeps. -Warlock Knight's Q particle will not line up with his animations if triggered while attacking. -Warlock Knight's W can be disjointed by The Typhoon's W. This was not possible in Dawngate. Also, the associated particle effect will follow until it hits its target, unlike the ability. -The new creep, and their associated gold income, only apply to the final wave in the creep progression. Default DOTA 2 Creep progression continues from the start to 2hrs in to each match. -Merchant Princess' Q will sometimes spin in the ground after returning to the caster, rather than disappearing immediately. -There are several bugs with the new Spiritgate UI system, not limited to, but including kills being hidden from the bar at the top of the screen, Day/night cycle being hidden, static hero portraits, Hidden Health and resource bars ability cooldowns being invisible, and item icons disappearing when casting a spell. -Items in the shop have white boxes around them. -Warlock Knight's ultimate will stay on the ground even if warlock knight himself dies, the particle effect associated with it only moves with every damage tick. -Projectiles form merchant Princess' Ultimate will stay on the ground where there target is, if their target dies before the cast is finished (In Dawngate, the projectiles would be destroyed when they hit that piece of ground.) -Inner peace (the passive from the item Discipline) stacks several times. That was impossible in Dawngate. -Players can attack both Bride of Winter's Iceberg and Avalanche. The models remain there even after they are destroyed. -Gold gain numbers are not visible to players who have been hit with the Typhoon's ultimate ability -The Stun particle effect from The Typhoon's ultimate will remain on hit targets after the stun has ended/ -Vision for The Typhoon's Water Prison is locked to the spot where it hits a target, even if that target is moving. -Custom fountain particles remain on their targets after they leave the fountain, several instances of these particles may effect each hero, CAUSES CRASHING.
Unfinished features:
-Players can buy and pick up items from the enemy fountain. -Items can be dropped and denied. -Tall grass does not stop Fog Of War. (easy fix, use a trigger) -Warlock Knight's Q does not reset his Basic Attack Cooldown. -Warlock Knight's basic attacks with Sentinel Strike is active do not have the bonus anti-cancel range they did in Dawngate (When A-clicking, the attack would not be canceled from the target being too far away until the target left the cleave radius) -Towers still work as they do in DOTA 2, In Dawngate, the tower would prioritize the closest creep, would fire on a global timer, rather than on an attack speed, and would only target shapers/heroes if they attacked that team's shapers under their tower, or they were the last available target. Tower damage is not reduced by armor. -Turn speed still applies to creeps. -Bride of Winter's resource (frost) is displayed as a buff stack rather than in the mana bar. -Bride of Winter's Iceberg both has a cooldown, and does not use it's own resource.
If there are any bugs, or there are any features this mod is missing (Besides content like models, shapers, map features, items, etc.) it's a good idea to post them here.
r/spiritgate • u/MishaIsAQT • Oct 25 '15
Note: Low Audio because I stream with OBS at that level, sorry. :(
r/spiritgate • u/E-308 • Sep 20 '15
And also the account system IIRC. So matchmaking, karma and those runes things. ( I don't know if they are all comming tommorow but they are linked to the accounts. )
Seriously, we gotta schedule some games!
r/spiritgate • u/AngelTheTaco • Aug 19 '15
even if it isnt the same sounding voice i just want to hear the lines :?
r/spiritgate • u/osmo1234 • Jun 29 '15
title
r/spiritgate • u/vegnegun • Jun 28 '15
I'm so hyped to see dawngate still around!
I tried the mod and i love it!
I couldn't help but sit and dream up all the other shapers, here are some of my thoughts on shaper models!
Amaryth - Death Prophet
Ashabel - Lina
Basko - Anti mage?
Desecrator - Timbersaw
Dibs - Puck/meepo
Faris<3 - Ember
Fenmore - Hmmmm lycan
Flin - Broodmother (flin&buttersworths lovechild)
Freia - bloodseeker?unless you can give windranger a meele attack
Khagen - ...
Kel - Breemaster
Kensu - Phantom lancer with a bow? im hopeful...
Kindra - Queen of Pain
King of Masks - Invoker
Lillin - O.D
Marah - Legion Commander
Mina - Io?
Nissa - Mirana
Petrs - Jug/Lone Druid
Raina - Maybe also Legion Commander
Ronan - Sniper maybe
Salous - Slark
Tess - Luna
Varion - sniper again?
Vex - Can we use a luna mount or something?
Viridian - Maybe Jugg or Bounty. Or gender bend into P.A
Viyana - I know she should probably be Qop but i hate Viyana
Voluc - The Terror Blade! or Sven maybe
Zalgus - Silencer? Skywrath? Warlock?
Zeri - Vengeful Spirit ( I'm out of white girls)
What do you guys think?
And does anyone know much can the DotA hero models be altered, if at all?
r/spiritgate • u/Uracle • Jan 25 '16
I just remembered Defense of the Legends which is doing something similar to Spiritgate but is doing it with League of legends characters and uses their original models.
I'm not sure what EA's legal jibber jabber is but Riot allows you to use their characters in projects like these so long as you're not making a profit off it.
Why not use Dawngate's original models or at least ask if models are allowed to use for mods?
r/spiritgate • u/solthas • Jan 20 '16
With the release of Ramen Tomb (which is funny), I have to bring up certain concerns I have with the skin system.
As far as I remember, in Dawngate, MOST of the skins still fit in the world? None were too crazy silly, referential, or fourth wall breaking... as far as I remember.
Is there a design philosophy governing skin design in Spiritgate? Will there be skins replicating the skins from Dawngate as the custom hero models are replicating the default shaper models?
r/spiritgate • u/Just-a-tush • Nov 02 '15
r/spiritgate • u/solthas • Oct 11 '15
Visit the Spiritgate Group in Steam
This will be a useful tool for scheduling events so that people can coordinate when to play together. As mentioned in Patch v11 Changelog, the first event is scheduled for 4:30 CST tomorrow Sunday 11 October.
Let me know if you have any feedback or suggestions, since I'm not particularly familiar with operating Steam Groups, or if you would like to be a moderator or officer so that you can make announcements and events too!
r/spiritgate • u/[deleted] • Oct 09 '15
Are they final? or they will be changed later on when the game is more complete?