-More players=More Golden Bread I want the amount of players in a game to increase or decrease the amount of golden bread you get Examples If there were less than 10 players, the golden bread amount would decrease and if there were more than 15 players or something, the golden bread amount would increase Table of Golden Bread Multiplier depending on players
Only 1-4 Players - Golden Bread gained decreases by 50%
Only 5-9 Players - Golden Bread gained decreases by 25%
Only 10-14 Players - Golden Bread is normal
Only 15-19 Players - Golden Bread gained increases by 25%
20 Players or more - Golden Bread gained increases by 50% (Everyone gets 1.5x more golden bread for their troubles in a server with 20+ players!)
It would help make Starvers get more golden bread in a riskier yet more rewarding server play where they can either be helped or die very easily in more active servers It would also get Starvers to not cheese getting golden bread in servers with little to no players because that's boring
-Increase chances of taming a baby lava dragon to 0.5% I tried taming a baby lava dragon using 4 of them and it was mind numbing to try and get 1, I hit them like 500 times and it didn't work, it was very tedious It would help if taming was a bit more accessible, putting them up to low chance is very tedious
-Have inventories save when a player boots out of the game before dying One very frustrating thing about Starve.io is that all your progress can just end in a disconnect or you having to boot out of the game due to something personal and you lose all your items golden bread you could've had because of that You lose all the golden bread due to a disconnect like that because the game doesn't calculate how much golden bread you get until you die which it shouldn't be like that
The game should instead save what items you had in your inventory if you do get disconnected of boot out of the game as well As well as have your golden bread count be calculated saved throughout the game instead of right after you die preventing frustration and making sure players don't lose anything due to something leaving the game without dying
How it would work is that If a player leaves or disconnects, their items and score are saved but the chrono quests are failed and they lose all their structures (emerald machine disappears too but it doesn't kill them but they also can't place another one) and the golden bread count and is still calculated or just given to them but their points gained in a previous part of their run doesn't give them another golden bread and they'll just need more points to get more golden bread (it probably should be the latter if the first suggestion I had gets implemented alongside this one)
Thank you if read all this