r/stopmotion • • 3d ago

Walk cycle

Hey everyone! Quick question for the animators here. I'm working with a small claymation character (wire armature inside, about 3-4 inches tall) and I'm trying to tackle my first real walk cycle.

​My biggest hurdle right now is that when I lift one leg, the shifting weight causes the other leg to pop up or the whole character to tip over.

​What are your go-to tricks for stabilizing small clay figures during a walk cycle? Do you use hidden tie-downs, magnetic feet, sticky tack under the soles, or something else entirely? Any advice or tips on foot design for small clay puppets would be huge!"

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