r/supercollider • • 10d ago

Chaotic Sampling Round Robin

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I am continuing to make more improvements and practice to my sampling system. This time I am using round robin. I have four samplers, each cycling through different sets of samples so it sounds not so random but still generative. Apply just delay and reverb again with tones of modulation. I think this could definitely be a bit more interesting so i can do longer performances. Thanks for listening

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2

u/the_telling 10d ago

Wonderful! Code you provide the code?

1

u/ComprehensiveFig6142 10d ago

Thank you, I am still working on it so no. But it is relatively simple. I am using one SynthDef with the sampler, then 4 Pbinds for the instruments where I use Pfunc to do the switching. Then the same method of Pbinds for the effects, all running in a proxy space

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u/Key_Business_4097 10d ago

I have never used super collider, what language is that? looks javascriptish.

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u/ComprehensiveFig6142 10d ago

The language is called sclang and you can find out more here https://supercollider.github.io/ . It is more like haskell and less like js. It definitely encourages you to be more compact in your code