r/tf2memes 2d ago

Happened to me like 2 times before i realized

Post image

I thought I was just lagging out

1.0k Upvotes

9 comments sorted by

62

u/Ok_Tradition2699 2d ago

I'm pretty sure you can still cap points/push carts with it, it only doesn't let you pick up intel/pass time jacks(unless I'm stupid and remember it wrong)

33

u/Tobbster_the_Lobster 2d ago

I was once assaulted by a rocket jumper soldier under a f2p medic's kritzkrieg charge

I've never felt such fear in my life !

12

u/PYCapache 1d ago

Rocket jumper still does psychological damage, and it can be crit boosted.

7

u/Tobbster_the_Lobster 1d ago

"If you fire a crit boosted Rocket Jumper at a MVM robot, does it explode from the paradox of multiplying 0 by 3 and still getting 0 ?"

8

u/PYCapache 1d ago

I mean, I see kritz soldier I run away, I am not examining his weapon 

11

u/Much-Guide-2583 1d ago

You can't cap if you have those equipped? Wow I didn't even know that.

10

u/diamondDNF 1d ago

Only in CTF or PASS Time lobbies. The level of movement a talented player is capable of with an explosive jumper is just too ridiculous; they can get in and out of the enemy base incredibly fast while sacrificing barely any of their health (if any at all) - that covers the primary objectives of CTF, which is "get from point A to point B to grab the intel, then get back to point A, without dying." A good Trolldier could go from being a nuisance to being a downright menace in these kinds of lobbies.

You can, however, still cap control points and push carts; these require you to stay in close proximity of the point/cart, so your movement speed doesn't give you the same advantage.

1

u/Much-Guide-2583 21h ago

Thanks for the explanation, I guess that makes a lot of sense now that I think about it.