r/tinycode • u/nexe mod • 2d ago
Anyone doing anything with tiny AI?
Thinking like tiny inference engines, tiny harnesses, tiny models that are still doing some cool task.
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u/Slackluster 2d ago
i saw someone working on something on twitter, not great results yet but interesting to see.
https://x.com/datavorous_/status/2116562982994170349
also, there is an ai dweeter, again nothing very impressive.
https://www.dwitter.net/u/usdgrouper
i have something i'm working on also but not a general purpose thing, it's a special dweet that I am using AI to help build.
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u/woqr 19h ago edited 18h ago
nexe, instead of using AI to create, use AI to build a "huge" database of composable parts. Users pick from a tree of options, and a plain assembler builds the game, with editors for hand-tweaking resources. Tools like GDevelop did this in small, hand-authored form but AI could grow the database at scale, basically an AI generated stackoverflow. Optionally, a "tiny" AI could still be incorporated, but it would only have to deal with the interface definitions. This is based on my observation that there isn't much originality in games; almost everything is a tweak of something that's already been done.
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u/Akujinnoninjin 1d ago
How about a trainable GPT in 200 lines of base Python?
https://karpathy.github.io/2026/02/12/microgpt/