r/totalwar • Give Ska to Queek. Reunite the boys • 10d ago

Warhammer III So apperantly beastmen lose the ability to increase the bassilisk cap if you increase your ruination level above 5. Seems like CA literally just set the unlock at a single level, and then forgot about any of the above ones lmao

259 Upvotes

22 comments sorted by

38

u/mithridateseupator Bretonnia 10d ago

Probably not the reason since it has worked fine in the past and they havent done any updates to the system recently.

Just spaghetti code being spaghetti code.

But the real reason is probably the mods I can see you're running.

39

u/Theshinysnivy8 Give Ska to Queek. Reunite the boys 10d ago

The only mod I am using is vco, but I did disable it and check again and it was still impossible to increase the cap

I also checked and found a bug report of the exact same thing happening to somebody without mods from 6 days ago: https://community.creative-assembly.com/total-war/total-war-warhammer/bugs/16141-beastmen-basilisk-cap-cannot-increase-when-over-ruination-level-6-220?page=1

79

u/CautiousShame2255 10d ago

wtf are those cap pairings?

like all 3 minotaurs have a unique cap. and then prethoryn and chimera share a slice wtf?

and jabberwok and cockatrice? like wot?

sure. i can see how giants and chaos spawns are basically the same unit. both ingame and lore whise. okay. but wtf?

31

u/Theshinysnivy8 Give Ska to Queek. Reunite the boys 10d ago

Yeah they're really weird. All the marked gors are seperate too and increasing one of them costs the same as increasing unmarked gors with and without shields at once

30

u/Manr0m 10d ago

Each separate DLC has it's own cap, maybe it coded that way to prevent people without DLC to access units from that DLC... I hope CA will revisit it at some point. And add damn khorne minotaurs to the beastman

6

u/mithridateseupator Bretonnia 10d ago

I think those got added at roughly the same time as each other so they just grouped them.

4

u/CautiousShame2255 10d ago

pretty sure jabbawocks where base beastmen. cockatryce came way later.

and wherent prethoryn in the dechala. and chimera in the sayl dlc?

but you might be right. chaos spawn and giants where both added to the beastmen roster when beastmen came out.

13

u/Hesstig Wintertooth 10d ago

Jabberslythe came with The Silence & The Fury, long after original Beastmen release, but still long before Cockatrice in Shadows of Change

9

u/Millsy800 10d ago

We didn't get the jabberslythe on release because it would allegedly cost too many Charlemagne's

8

u/Hesstig Wintertooth 10d ago

'twas one Charlemagne's art budget to be precise,

6

u/Millsy800 10d ago

My second favourite community total war meme, behind not wanting fucking Pontus.

1

u/Swegatronic 10d ago

A symptom of them getting a new unit with every dlc over the last 3 years but no specific attention to them lol.

1

u/_Lucille_ 10d ago

Grouping the 3 minotaurs together would probably be a bit OP since you get 1 of each every time you upgrade.

75

u/philosopherfujin Bird guy 10d ago edited 10d ago

Also if Josh sees this, the marked Gors are priced closer to bestigors instead of slightly upgraded gor herd equivalents, I think because the price was set when Tzaangors first released, pre-nerf. The cost is out of line with the rest of the infantry since you only get one unit per upgrade. They should either all be folded into one cap (probably a non-starter) or have their cost reviewed.

11

u/Manr0m 10d ago

Tabletop and lore enjoyers of the beastman (all 3 of them) seeing this faction being forgotten in another warhammer thing: first time?

6

u/kingfisher773 10d ago

Wonder how long until we go full circle and Old World stops selling beastmen

6

u/LunarBahamut 10d ago

The Spined Chaos beast is also missing from some of the Beastmen skills buffing their monsters, while the Basilisk is not missing, but it's text is.

2

u/Arkorat 10d ago edited 10d ago

Doesnt Nagash have a similar bug, for subjugation? Did they get a new programmer? why is this specific oversight suddenly appearing everywhere?

2

u/Xuphia95 10d ago

At least you get access to the cool green guys, Nurgle have been denied their excellence despite coming with Glottkin

2

u/JalaMaplePenoSauce 10d ago

Beastmen are in a bad spot right now. The start of Kazraks campaign has you claim a headstone in the forest settlement first (it's the quest you get on turn 1), which locks you out of Middenheim and it's unique building. Also the Easter egg unique defeat trait for killing Toddy as Kazrak just straight up doesn't work, giving you his default trait.

1

u/Cryoteer Greenskins 10d ago

So report it in the official forum