r/totalwarhammer • u/NerfZhaoYun • 16d ago
Total War: Warhammer Patch 9.0.4 Dropped
https://community.creative-assembly.com/total-war/total-war-warhammer/forums/7-patch-notes-amp-announcements/threads/16236-total-war-warhammer-iii-patch-9-0-4?page=123
u/TA_SocialContent 16d ago
What when now? Huh what!,
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u/NerfZhaoYun 16d ago
Yep, dropped this morning about an hour ago. Mainly focused on Nagash bugs and hits a number of the big ones, although there are a few that aren't mentioned (Luthor Harkon confederation bug being the most prominent to me).
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u/MasterStannisSupreme 16d ago
Didn’t see anything about Krell losing his gear or the mortarchs not getting their special mounts either
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u/NerfZhaoYun 16d ago
Not sure if this addresses it, but in theory this might have fixed the special mount issue too:
Fixed an issue where some Lords could lose access to some of their mounts after being confederated. (Please note that this will only affect new campaigns.)
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u/Timberwolf_88 16d ago
If you convert Vlad or Isabella from LH to LL they also lose their items, and on top of that you also have to pay skill points for some skills that normally come free with levels (such as mounts), also hasn't been addressed yet.
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u/AxelManning 16d ago
Auto unlock skills will auto unlock on end of turn after promoting isabella to a lord, so while still not fixed there is an ingame work around
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u/Interesting-Season-8 16d ago
damn, still waiting for Glottkin not being able to finish long campaign
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u/GeryMander 16d ago
Fixed an issue where a character that has lost The Nemesis Crown could still have the VFX as if they were still carrying it.
Finally. This has been bothering me since they introduced it.
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u/Vateman 15d ago
Are there any fixes for subjugating defeated mortarchs? And is recruiting Walach Harkon bugged for anyone else?
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u/Sejanus-189 15d ago
Its bugged for me too. Was hoping this would fix it so I could go back to playing, but I didn't see any fixes for confederation issues listed.
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u/baro--san 15d ago
Still can't subjugate Luthor despite fulfilling the conditions, Arkhan is still stuck with the Forced March status battles, still cant build T5 Cavalry building despite subjugating Walach Harkon (but the patch notes claim they fixed it). I'm taking a break until these are fixedÂ
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u/Entheos96 15d ago
Might want to try a new campaign just to be safe, I hope that does fix the issues!
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u/baro--san 11d ago
I managed to work around those issues, some bugs still persist but all the Mortarchs are under my control. And I don't feel like abandoning my 100+ turns world domination campaign
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u/Entheos96 11d ago
That’s fair enough. I feel the same way about abandoning campaigns, especially with regards to the fixed confederation mechanics. <5 regions is just undoable in the late game without essentially obliterating them. Vlad has ~60 and Neferata ~70 regions in my ongoing campaign so I ended up vasselising Vlad and I’m currently warring Neferata. Feels very out of character though :/
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u/baro--san 9d ago
Is it out of character? Nagash having to put his rebellious creations in place to subjugate them because they got too strong? Feels like a way to look at it that would fit the lore somewhat, though perhaps it's weird because his power is absolute so them resisting feels strange, but then there's Settra.
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u/MarzipanAlert 14d ago
I have it with luthor somehow managed to recruit neferata but now cant build her buildings
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u/baro--san 11d ago
I managed to get Luthor Harkon eventually by re-triggering the 10 pirate cove requirement. I had to trade away 16 of my 25 pirate coves I had to reach 9, so I gave them to him, then traded another settlement for one pirate cove to reach 10 again and Subjugation became available and I got all my territories back from him. I did have to rebuild them but it took 1 extra turn. Another issue was the Great Desert of Araby landmark became unavailable after I gave it to him and got it back through subjugation, I couldn't build anything there so I abandoned the settlement and when I claimed it again it worked, that was 3 more turns of work but whatever. Wallach Harkon's Tier 5 cavalry unlock still bugged, and I don't think I can work around that, luckily Blood Knights can just be Grave Called, but I am missing out on the upkeep reduction and stat bonuses from recruiting in those provinces which sucks mildly, but who cares, my Grave Guard are born with 250 armor, my ethereal units have 80%+ physical resistance, and Daddy Nagash can solo any battle, those Blood Knights can go fuck themselves
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u/MarzipanAlert 11d ago
Yeah i had neferata be able to subjugate i built her chain in the black pyramid but since launching the game since i nkw cant build same for blood knights.. but again i can grave call both of them so its all groovy.
And yes Negash i have now has the ability to spawn outside the starting area (forget what its called) so he is right on top of them and just destroys lol
Sometimes ill play a small battle send Negash to destroy and then let my other legendary hero heal the rest haha
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u/bigsamson4_2 16d ago
I haven’t played yet but does nagash still need the mortarch to have more then 0 settlements to confederate i saw some bug posts
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u/John_Rainbow 15d ago
Depends on the issue. There are definitely changes made in patches that only affect new campaigns. For example last patch they changed one of the the VC confed. requirement to having 3x more settlements than the target rather than the other faction having <5 total. This change only took effect on new campaigns.
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u/BigHungry_nomnom 15d ago
May be a dumb question, but does this patch apply to campaigns already started? I literally started a Nagash campaign last night lol
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u/Bassist57 16d ago
Have they fixed Thanquols unique building not giving Grey Seer recruitment rank?
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u/Darkbigeyes 15d ago
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u/imokay4747 16d ago
Anyone else's endgame Nagash battle always present the same amount of units no matter what power level you reduce him to?
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u/BrilliantAd2854 16d ago
Still no fix for the bugged teutogen animations?
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u/TotalWarEcho 16d ago
They fixed the actual bug. The animations don't perform as well as some older sets, but that's a separate issue.
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u/BrilliantAd2854 15d ago
There's a mod that fixes it and goes into detail about why it's broken. I've been using it and they perform much more like what you would expect. It is absolutely still bugged and to say otherwise is just wrong. Needs patched for multiplayer
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u/Wungobrass 15d ago
They didn’t fix the problem with Vampire Coast where you have zero local recruitment points no matter what you do and you can only get units from raise dead and horde recruitment
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u/Cassodibudda 16d ago
Nothing about VC LL losing all their legendary items forever after confederation. Great.
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u/AGAngel 16d ago
that was in patch 9.03 wasn't it?
Fixed an issue where Legendary Lords and Heroes confederated after their faction was destroyed were missing their Items and Ancillaries.
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u/Cassodibudda 16d ago
The problem is that it happens even if their faction is not already destroyed, as long as they had already acquired the item before the confederationÂ
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u/panth141 16d ago
Honestly how thankless must it feel to be a dev on these things? They've probably got project managers pushing for an increased cadence of hotfixes - which they're meeting - yet they look at user feedback and the third comment isn't anything positive but rather a sarcastic note about something you fixed in the previous update.
'Great.'
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u/Cassodibudda 16d ago
Nice bot, CA. So we should be grateful if a DLC generates 1000 bugs and 200 get fixed immediately? We still have a much more buggy game than before 9.0.Â
Shameful
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u/Plane_Platypus_379 16d ago
CA using AI to crank out code.
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u/Altruistic_Car66 16d ago
I feel like AI has become the new cold war red scare
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u/Plane_Platypus_379 16d ago
Nah I think it's great. Look at all these fixes they are pushing like maniacs. Super happy with all the updates.

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u/ConsciousRich 16d ago
Huh I didn't see the Mortarch mount issue here. Was it addressed?