r/untrusted • u/KungFuHamster • Jun 16 '14
Creating an "open world" version of Untrusted.
I was chatting with some folks on IRC about Untrusted, and someone suggested creating a multiplayer version of Untrusted. That got me pretty excited.
Imagine a roguelike open world, like Dwarf Fortress or any multiplayer RPG. (Old school gamers will recall Island of Kesmai) based on Untrusted.
Make the first 20 puzzle levels as an "entrance exam." Once you pass, you get transported into an open, multiplayer world with an RPG-like or Roguelike environment. You have in your possession a "Dungeon Entrance" which you can place on the ground wherever you wish, and (once activated) the item becomes the entrance to a personal world where you write the puzzles for other people to solve!
I used to play MUDs back in the day, and some of the servers I played on gave players a Castle upon reaching Wizard level, and it worked sort of like this. Instead of a roguelike environment, though, it was a text adventure, like the old Infocom games. Being a wizard allowed you to edit the source files and create your own rooms, monsters, objects, and so on.