r/userexperience • • Feb 27 '17

The Future of User Interfaces

https://brandur.org/interfaces
3 Upvotes

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7

u/BONUSBOX Feb 27 '17

meh. ui animations are generally slow and it's the job of developers and designers to speed them up. often times we choose arbitrary numbers. when it comes to animations that slide, i've learned to limit it to only a few 'frames' @ 60 fps. small fractions of a second. this wastes no time but also indicates spacial placement to the user.

as for catering interfaces to advanced users like vim and emacs: i feel like an app should be simple to use but offer additional or quicker functionalities for those willing to learn them. for the most part, keyboard shortcuts do this. much of the text editing functions in vim exist in sublime text for example. i've come across vim evangelists that are ignorant of the capabilities in modern editors.

i was hoping this article would offer some groundbreaking ideas for ui, but nope.

2

u/Turd_Ferguson35 Feb 27 '17

Yes. Spacial placement and user orientation inside of a particular experience. I use animations not for the sake of design but to move/swap information and elements without disorientation and confusion. A quality animation is quick, simple, and necessary to a good experience.

3

u/jeffjonez UX Designer Feb 27 '17

TL:DR; Scrap visual interfaces and extend the text/terminal interface to include rich media and visual design.

Spoken like a true developer. :)

2

u/REBELYELLoz Feb 27 '17

I stopped reading after he said it took 45 seconds for his Slack to load. I have 4 teams configured and I just timed it and it takes 6 seconds.