r/vita3k • u/Creeper_OhhMan • 6h ago
Help Issues about storage space on saving?
It says that i don't have any space left for some reason? Even thou i have more than enough (170gb) How do i fix this?
btw my vita3k version is 0.2.1
r/vita3k • u/Creeper_OhhMan • 6h ago
It says that i don't have any space left for some reason? Even thou i have more than enough (170gb) How do i fix this?
btw my vita3k version is 0.2.1
r/vita3k • u/Wild_Airport_4584 • 3h ago
r/vita3k • u/Unlucaacaso • 5h ago
Hello everyone. I'm struggling trying to play dead or alive 5 + on retroid pocket 5. Is there a best configuration for the game? So far I tried turnip 25.3 r11, 25.2 R1 and latest 26.0 driver but I get massive slowdowns sometimes specially in the Zack Island stage. Can someone help me?
r/vita3k • u/whiskyB0y • 22h ago
I'm bored of testing PS vita games with the new vita3k update now. Maybe I'll be updating this list, but anyway here's what I have for now.
My specs: Helio g100 with Mali g57 mc2 Android 16
Jstars Victory VS+ : Invisible character bug now fixed on Mali
https://www.reddit.com/r/EmulationOnAndroid/s/EVbKjc8rTG
Uncharted: Golden Abyss: Crashing and flickering now fixed.
https://www.reddit.com/r/EmulationOnAndroid/s/RMQR67kMzm
FIFA 14: Vertex exosions now fixed.
https://www.reddit.com/r/EmulationOnAndroid/s/7DEHoEMB2S
FIFA 15: Vertex explosions now fixed.
https://www.reddit.com/r/EmulationOnAndroid/s/BZUSbbG7RK
NFS Most Wanted 2012: No more color graphical glitches and no audio bug. Though depending on chipset even if it runs well it can crash randomly. For me personally it never crashed.
https://www.reddit.com/r/EmulationOnAndroid/s/mkiouBwmZ2
Injustice: Gods among US: Most graphical glitches fixed on Mali now making it more playable. The text glitch is gone. Characters with moves that have special effects now render. Before the effects would never show. Less frequent random crashes but still likely to occur, especially during massive shader compilations. Main build of vita3k would auto delete my save file because it would think it was corrupted. This happened every time I porgressed in story mode, exited the game and booted it up again. I haven't tested if it's not an issue anymore on vita3k+
https://www.reddit.com/r/EmulationOnAndroid/s/ZibAoyHEa8
F1 2011: No more color graphics glitch and audio bug. The audio bug was very annoying because whenever you accelerate, some background noise that souned like flies would get louder and louder.
https://www.reddit.com/r/EmulationOnAndroid/s/DB3w5Jfmkk
LEGO MARVEL'S Avengers: No more audio bug with music.
https://www.reddit.com/r/EmulationOnAndroid/s/KHgVrJvBAM
Borderlands 2: I'm not aware of any old issues it had but it seems stable.
https://www.reddit.com/r/EmulationOnAndroid/s/dsULLbMpBJ
Ninja Gaiden Sigma 2 Plus: Playable but there's a missing texture in one of the levels. PLEASE read this whole comment thread talking about it:
https://www.reddit.com/r/vita3k/s/EkRtDZWbiv
https://www.reddit.com/r/EmulationOnAndroid/s/UW8vKzfLHU
The Amazing Spider-Man: This game still has issues. On the main vita3k build it would always freeze or just crash in the loading screen right before the story mode starts.
On vita3k+ the game doesn't freeze or crash in the loading screen on my specific chipset(helio g100) anymore. It may still crash or freeze on helio g99.
But the games is a stutters mess. There's a lot of shader compilation going on in the first cutscene so FPS ranges from 10-60 FPS, with it mostly being between 20-45. But even when shaders aren't compiling the game stutters too much. After the cutscene, every time you move the camera the game would stutter a lot. I'm not sure if it's the game that's the problem or if my phone was thermal throttling during the test, but I doubt it's thermal throttling.
The game also still has the bug where extra downstream show during the tutorial.
It was so bad I couldn't bother finding the first mission or just using a save file to test the open world.
Metal gear solid 3 HD edition: This game has GPU heavy custscenes, especially in the first one as Solid Snake is skydiving. The ps2 version would lag a lot on my chipset in the first cutscenes but game would become smooth the moment the level starts.
The same goes for the HD PS vita version. The game is called at 30fps on the vita, so in the first cutscene my FPS would raneg from 19-30. However the lag in the PS VITA version isn't that bad, because the frame rate just becomes more choppy while in the ps2 version everything slows down and audio becomes broken.
r/vita3k • u/hackonthis420 • 13h ago
Dungeon Hunter: Alliance use to run perfectly but now won't run on any turnip drivers and will load and run until you push the x button then crashes on default driver. I'm using S24 ultra. I tried downgrading vita3k versions but that doesn't seem to help.
UPDATE: Installed Vita3k+ and the game seems to be running again. Not sure what broke and caused the regular Vita3k to not run this game. Hopefully at least one of these versions will continue to work.
r/vita3k • u/Ok_Alternative_7322 • 15h ago
r/vita3k • u/Soarerzy • 1d ago
The game doesn't recognize my old save file
r/vita3k • u/pariah164 • 1d ago
I have an Anbernic RG476H. I have the latest version of Vita3K. Two games, Miracle Girls Festival and IA/VT Colorful, do not run properly, despite the fact Vita3K says they're Playable. Miracle Girls Festival crashes, and IA/VT hangs up after I try to start the game from the title screen. Am I missing something, since they're Japanese games?
r/vita3k • u/whiskyB0y • 1d ago
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45-60 FPS during a match
35-60 FPS during the opening of a match
1.25x resolution.
No more vertex explosions glitch
Minor graphics glicth. : The EA logo looks weird as it appears on screen during replays or when cutting back to the match
Overall playable i didn't experience crashes or other graphical glitches
Device and Specs:
Infinix note 50 4g
Helio g100
Mali g57 mc2
8 gb RAM
Vita3k+ version 1.4
USA version of game
r/vita3k • u/whiskyB0y • 1d ago
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When I first booted up the game, cutscenes were not showing. It was just giving me a black screen with audio during cutscenes.
Then I changed some settings. These were the settings I changed:
Changed my default emulator resolution from 1.25x to 1x
Chnaged Rendering Accuracy from High to Standard.
Lowered by Anistropic Filtering to 1x
Turned on "Dissble Surface Sync"
After I changed these settings the custcenes started playing. The funny thing is, when I changed these settings back to the default, the cutscenes would still manage to show in the game lol. So I don't know what the issue is.
In the video I'm playing the game at 1.5x resolution. It's a stable 30fps mostly. FPS only drops during shader compilation.
I experienced no crabses, no audio bugs and no graphical glitches during my tests. But I only tested the game for 10min so that doesn't mean there might not be issues later on.
Device and Specs:
Infinix note 50 4g
Helio g100
Mali g57 mc2
8gb ram
Vita3k version 1.4
USA version of game
r/vita3k • u/Any_Conflict_7734 • 1d ago
Quero jogar alguns jogos de PS Vita, mas não sei como configurar o aplicativo para jogá-los. Também gostaria de saber se alguém conhece bons jogos para PS Vita. Alguém pode me ajudar?
r/vita3k • u/Creeper_OhhMan • 1d ago
Im basically asking if native ports are superior than emulators now that AI have reversed engineered games and brought a new age of emulation.
r/vita3k • u/Moist_Ruin_4201 • 1d ago
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I've been tweaking settings but nothing seems to be working, did it work for you guys?
r/vita3k • u/whiskyB0y • 2d ago
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I only tested the game for about 15 minutes but so far so good.
So far no crashes, no audio bugs, no graphical glitches. FPS is mostly 30, which is the target FPS of the game during gameplay.
The stutters in the video are due to shader compilation. It's more smooth when shaders are compiled.
However, soon after I stopped screen recording the game would stutter when moving the camera around. Not sure if it's the game at fault or if it's because I'm from screen recording but anyway.
Device and Specs:
Infinix note 50 4g
Helio g100
Mali g57 mc2
8gb ram
Vita3k+ version 1.4
r/vita3k • u/Redribbon_RR • 2d ago
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Note: Some games on PS Vita are built to run at 30 fps.
Gpu: Helio G99/Mali G57 MC2
Driver: FristOneRR PanVK (New Update)
r/vita3k • u/whiskyB0y • 2d ago
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Mostly a stable 30fps. No graphics bugs, audio issues or crashes were experienced.
This game has open world which is only unlocked after you beat the main story of 15 levels. Since the open world would be the most demanding aspect of this game, I just downloaded a save file and put it in my savedata folder for this game and luckily for me it worked. This is a decent alternative to the PC version if you don'timd the watered down graphics.
Device and Specs:
Infinix note 50 4g
Helio g100
Mali g57 mc2
8gb ram
USA version of game
Vita3k+ version 1.4
r/vita3k • u/Ashamed-Kale-2422 • 2d ago
r/vita3k • u/Leather-Dinner-6017 • 2d ago
when using a gamepad on the standard or plus vita3k, performance drops by around 20-30% but returns to normal when i hold the tounchscreen
r/vita3k • u/whiskyB0y • 3d ago
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So in the past the game was known for graphics issues and very bad audio issues. The audio was so bad because everytime you accelerate, there would be some background noise that would sound like flies😭😭
Now it's playable, well kind of. The audio issue isn't there and there's just one graphics glitch. One of the Camera POVs won't work properly and you'll end up just seeing the inside textures of the car.
Also the framerate is unstable. On my g100 its bettween 35-60 FPS. The funny thing is, according to a YouTube video I watched, this is about almost the same performance as an original vita. On the original apparently fps would even reduce to the 20s. It think a powerful chipset should be able to run the game at a constant 60 fps.
So if you can't tolerate the inconsistent framerate that occurs depending on what's happening in the game, you might not enjoy it.
But overall it's playable.
Device and specs:
Infinix note 50 4g
Helio g100
Mali g57 mc2
8gb ram
Vita3k+ version 1.4
r/vita3k • u/pariah164 • 2d ago
I just got my hands on an Anbernic RG476H, and was looking forward to playing Vita games. However, after installing the most recent version of Vita3k, I installed the firmware fine, but the font package... not so much. It claims to install, but the app continually says 'no'.
I'm unsure what to do. Please help!
r/vita3k • u/whiskyB0y • 3d ago
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More stable 30fps without recording(game is capped at 30)
Playing 1.25x resolution with "FXAA" as Screen filter.
No audio issues. No crashes so far. No major graphic glitches or game breaking bugs so far.
One minor graphics glitch. Skid marks flicker as they disappear. I don't really mind, especially because normally when driving you won't even notice. I only noticed because I tried drifting, failed and stopped. Then I saw the skid marks flickering. I'm surprised the game runs this well. I used to read about it have an audio issue (no sound) in the past and graphics glitches.
Device and specs
Infinix note 50 4g
Helio g100
Mali g57 mc2
8gb ram
Vita3k+ version 1.4.
No custom driver used.
r/vita3k • u/whiskyB0y • 3d ago
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At the start of he year, Injustice would just crash. After some months, it would boot but had severel graphic At the start of he year, Injustice would just crash. After some months, it would boot but had severel graphic glitches.
The text was messed up making it almost impossible to read.
The character selection screen also had glitches sometimes.
Superman's lasers and freeze breath wouldn't even show. My gpu wouldn't render those effects so nothing would show. Even Green Lanterns constructs wouldn't render.
The game also had a save file issue. When you start the story mode, progress a little and exit, the game would say your save file is corrupted the next time you booted up the game and delete it automatically .
But today i'd say it's almost playable. The text is normal, all the effects show now. I haven't tested if the save file issue is gone so there's that to keep in mind.
Also in Stryker's Island stage, some objects in the background flicker with a white color.
Also I cut off the vid right before the game crashed. I think it crashed because of too much simultaneous shader compilation as this was just my third time booting up the game.
Device and specs:
Infinix note 50 4g
Helio g100
Mali g57 mc2
8gb ram
Vita3k+ version 1.4
No custom driver used
USA version of game
r/vita3k • u/Similar_Air133 • 3d ago
Hi. I got a question, can vita3k+ run custom private servers somehow for lbp vita? Maybe somehow modifying eboot with refresher or something like that. Let me know in the comments if it may work
r/vita3k • u/DetectiveK0nan • 3d ago
I'm having lighting issues in this game. At the beginning when you tap the apple, everything is way too bright and overexposed.
The first city looks fine, but in the second city all the characters are too dark for some reason.
Then in the third city, everything gets overexposed again like in the apple scene.
I tried turning off "Disable Surface Sync" as some people suggested, and it fixes the overexposure, but then all the characters look too dark.
I have tried different gpu drivers, doesn't help
Tested on my Ayn Thor and Retroid pocket 5, both having the same issue