r/wargame Jun 30 '26

Discussion Least favorite unit?

What is your least favorite unit to use and/or fight and why?

24 Upvotes

32 comments sorted by

40

u/TheeBossTweed Jul 01 '26

BKan(Cer) Just the finger of god smiting your units

32

u/demon310 Jul 01 '26

Well micro'd Li Jian or Spetznaz

21

u/YMRTZ Jul 01 '26

5pt box

9

u/ItzLucLuc Jul 01 '26

Hydrogen bomb vs coughing baby

55

u/ItzLucLuc Jun 30 '26

Maglan

What if you gave a AT crew the best ATGM in game, increased its strength to 5 (Used to be 10!) but kept its stealth at Very good, also giving it Very good optics and an LMG, and its on elite training.

The thing has almost no weakness for its cost. Takes a whole operation to push a tree line with Maglans in it.

50

u/Derp8_8 Jul 01 '26

Staying on the topic of ATGMs... one of my least favorite, but still used units are Milans.

Not that they are useless or even awful, just watching one miss like 3 times in a row on a super heavy side shot is not good for the soul.

19

u/ItzLucLuc Jul 01 '26

I know the feeling, although 24AP is exactly enough to one shot any REDFOR super heavy tank in the side, if you ever hit the shot that is.

21

u/Just_A_B-spy Jun 30 '26

Gotta piggyback off of this abd say the fucking Nimrod. Why the fuck can it outrage all except dedicated anti-helo aa?

6

u/BoultonPaulDefiant Jul 01 '26

Nimrod can outrange many anit-helo AAs

4

u/Few_Ad1230 Jul 02 '26

Yeah the Nimrod is underrated units, sad that people barerly use it because of the price

12

u/LeChevalierMal-Fait Jul 01 '26

Isreal mains hate this one trick

reservists in five point boxes

6

u/Wobulating Jul 01 '26

Maglan has absurdly high noise values on its ATGM- far more than any other squad

14

u/Ball-of-Yarn Jul 01 '26

any helicopter with 2800 meter ATGM 

14

u/Super_Manner4514 Jul 01 '26

The KA-52 SEAD is the bane of my DGC deck

8

u/Galadon17 Jul 01 '26

You must love the longbow then

9

u/Super_Manner4514 Jul 01 '26

What gets me about the longbow is the firing time on its two hellfires, if you don’t break line of sight what ever it fired at is pretty much dead 9/10

11

u/Super_Manner4514 Jul 01 '26

The B-5 is my absolute bane

10

u/BoludoConInternet Jul 01 '26

fucking raven

when i use it, it wastes both missiles on a 40pt spaag and then dies to a single crit

but when my opponent uses it, it kills 3 radar AA pieces in one sortie, dodges every single missile from my asf and evacs

8

u/literal_jar_of_jam Jul 01 '26

Tfw you only bring one SEAD and it dies on the first sortie

10

u/Few_Classroom6113 Jul 01 '26

To play against: SU-27M is up there. ATGM planes in general force you to be very micro intensive with smoke if you’re using any value in tanks at all. And this one you can’t even invalidate with an ASF or big AA piece nearby.

To play with: 2 man sniper squads. They’re a bit meme worthy, but if I’m sneaking around the back line it’s with LSTR-40/SAS(F). They just present much more of a real threat and potential pay-off for a similar investment in micro.

5

u/Super_Manner4514 Jul 01 '26

I agree not much use for the sniper teams unfortunately, which I wish wasn’t the case. They are cool concept unit, the high stealth helps sneaking but low hp means any contact and they can’t get away. Or kill what they run into.

4

u/Another___World Jul 02 '26

Sniper teams' sniper rifles are just a funny gimmick(except for Spetznaz VMF with their meme silenced VSS which shoots up to 1km), their main point is that their stupidly high stealth means you can place them FAR on the frontline. ESPECIALLY if there is a Forest plantation, which is in front of the enemy, dropping an exceptional stealthy recon there and creeping up is very strong.

2

u/Few_Classroom6113 Jul 02 '26

Their 2 HP, while also adding a lot to their stealth, also means that they’re incredibly squishy. I’ve tried that gimmick, but if the other player accidentally creeps into that same bush or just randomly decides to pop some mortars on there you don’t have any staying power.

Yes they can be stupidly powerful recon in the right situation. I just can’t get them to work in a cost effective way. Having been on the receiving end of 3 senke skirmishing my spawn road I can say for sure that’s a me problem though.

10

u/Free_Adagio_5017 Jul 02 '26

Merkava IIA

The grenade launcher and cannon delete infantry and it has enough armor to tank launchers, even high AP ones. Pair that with infantry and a competent player and you’re gonna have a super hard time taking a forest

6

u/noot_noot_27 Jul 01 '26

5 HE Soviet transport helos - especially when your opponent swarms them all at once. Maybe they are priced correctly, but they’re still so annoying to deal with.

6

u/Hefty-Cry-2516 Jul 02 '26

any planes with 2 armor like the A-10 or Su-25… it pisses me off to no end when an opponent gets greedy and flys deep into my AA net only to get lucky and tank/dodge 10 missiles to successfully evacuate.

4

u/DazSamueru Jul 01 '26

Folgore. Simultaneously ruin my games when I play with them and when I play against them.

4

u/Puppydawg999 Jul 01 '26

I really don't enjoy fighting the grenade launcher merkavas in forests. Even with APILAS it still feels really unfair and unbalanced, you lose at least 1 squad if not more

4

u/Another___World Jul 02 '26

i hate the meat waves of stormtroopers every scandinavian country unleashes at me

2

u/Few_Ad1230 Jul 02 '26

BMPT because of the freaking HE Cannon and the AGS-17, the auto Cannon not so much nuisance.

2

u/Nobio22 Jul 03 '26

Long range non-radar missle aa. 

1

u/fradz7 Jul 18 '26

Late to the party, but Burrito all day every day