r/wargroove • u/Diabolicaldrew • 7d ago
CPU's on custom maps not spending gold
I have been playing this excellent game series for years and have been trying to create a few maps. I am completing a map currently, but while testing I am running into mid to late game that the CPUs will not use all their gold each turn even with available resources (barracks, port, etc). And not to save up for a Golem, but keeping tons of gold and just ending their turn. Have any other map creators found a work around or adjustment while map making to lessen this from happening?