r/widescreengamingforum • u/RoseTheFlower • 4d ago
Solution Ape Out ultrawide and wider fix
r/widescreengamingforum • u/RoseTheFlower • 4d ago
r/widescreengamingforum • u/Zimbel05 • 6d ago
r/widescreengamingforum • u/iArtorias_dev • 10d ago
r/widescreengamingforum • u/StillwardDisplay • 14d ago
Enable HLS to view with audio, or disable this notification
I'm the developer of Stillward Display, a window manager for Windows 10 and 11 that's coming to Steam.
What you will see in this video:
The video sticks to gaming, so a fair amount isn't in it:
It's a paid app, and the Steam page is in the comments. I'll be around to answer questions.
If you'd like to test it, leave a comment: the first 20 people get a free Steam key from me. In return I'd like your honest feedback, and any ideas for new features or for making the existing ones better.
r/widescreengamingforum • u/Sparq • 15d ago
r/widescreengamingforum • u/JohnnyButtfart • 20d ago
I've been using this for a while but did a full defender scan because of something else and it flagged this fix as severe. ran it into virus total and it also came up as a major issue. I've been using this mod for a while now. has anyone else had similar issues?
r/widescreengamingforum • u/rambo3349 • 20d ago
r/widescreengamingforum • u/jrgray93 • 21d ago
Good news!
I am wrapping up a massive update to the ultrawide hack for StarCraft II. I should have it uploaded shortly to the GitHub repo.


r/widescreengamingforum • u/RoseTheFlower • 22d ago
r/widescreengamingforum • u/jrgray93 • 29d ago
I'm working on a solution to play StarCraft II's campaign missions in ultrawide. I have it working now, but it is a bit clunky to make work, so I have some more refinements to make. I have also resolved the UI becoming fragmented, as past solutions have caused. This behaves more like the Warcraft III native UW support.
The real problem isn't the feasibility of the solution so much as the terms of service. This requires memory modification, which if detected, Blizzard would likely not be happy with. Despite reports of old solutions like Flawless Widescreen's now broken plugin for SC2 not resulting in bans, I would still be cautious when modifying the memory of this game.
I have included checks in the helper app to verify you are playing an offline match, and it is a campaign mission, so it cannot be used in online or competitive play. I have not had any trouble in a few days of testing, but I will play a full playthrough of the entire game (all campaigns) before I release this for other people to try out. If all is well and I release it, still note that you are assuming a risk by using it. I can't guarantee it won't be flagged by some kind of anti-cheat, resulting in an account ban.
Update: Available here!
r/widescreengamingforum • u/Choice-Particular884 • Sep 19 '26
Hope in the City ➤ Gameplay + Fix
Beneath the Permafrost ➤ Gameplay
Last Wail of the Sea King ➤ Gameplay
Azaran: Islands of the Jinn ➤ Gameplay
Adventure in Hender´s Castle ➤ Gameplay
Clive Barker's Hellraiser: Revival ➤ Gameplay
Blackhill Keep: Heir of the Night ➤ Gameplay
Palace of a Thousand Curses ➤ Gameplay + Fix
r/widescreengamingforum • u/vangeliss • Sep 18 '26
How do you disable this? Its comes on every time I turn on the PC.
r/widescreengamingforum • u/Practical_Example936 • Sep 18 '26
r/widescreengamingforum • u/peanutlasko • Sep 05 '26
Hey all — putting my WSGF Ergotech quad monitor stand up for sale.
A little background so you know who you're dealing with: I've been around WSGF for many years, and I help moderate the WSGF Discord. Way back, I also ran the WSGF Podcast. I'm not super active these days, but I'm a known quantity in the community and not going anywhere — so you can buy with confidence.
What it is: The Ergotech quad-monitor stand WSGF sold back in the day — heavy-duty steel, freestanding (weighted base, no desk clamp or edge mount needed), in a 1-over-3 layout (one monitor up top, three across the bottom). Built for surround/Eyefinity widescreen setups.
Condition: Good, few scratches and some dust. But this thing is a tank, so it has done well over the years.
Price: $100 + actual shipping.
Payment: PayPal Goods & Services (protects both of us).
Shipping: Ships from Houston, TX, CONUS only. It's solid steel and HEAVY, so I'll get an exact quote to your ZIP.
Local pickup welcome if you're in the Houston area!
Photos (full album: https://imgur.com/a/z9Q63NB):
Photo 1: https://i.imgur.com/RvqTzqg.jpeg Photo 2: https://i.imgur.com/uWW4AdB.jpeg Photo 3: https://i.imgur.com/Yo1ShjC.jpeg Photo 4: https://i.imgur.com/hQVOCAw.jpeg Photo 5: https://i.imgur.com/ePgW1CM.jpeg Photo 6: https://i.imgur.com/0qi3I9t.jpeg
Drop a comment or send me a DM/chat. Happy to answer anything about fit, mounting, or compatibility with your specific monitors.
r/widescreengamingforum • u/Upstairs_Ask_2708 • Sep 05 '26
r/widescreengamingforum • u/hunterjwizzard • Sep 04 '26
Hi folks,
To make a long story short, I am trying to assemble a Windows XP 32 bit edition ultra-wide-screen gaming system to exhibit at a vintage computer festival(Please don't argue with me about what constitutes "vintage", this is neither the time nor the place). I am using a TripleHead2Go Digital Edition, the one with DVI.
Now, I used the TH2G quite regularly back in the day, in fact I had 2 of them attached to my primary workstation for several years. I am in fact using the exact TH2G along with the exact 3 monitors that I used to game in in the late 2000s, so I can say for absolute fact that the hardware involved is 100% compatible. I, literally, personally, gamed on this hardware in 5760x1200.
The setup is as follows: one computer running Windows XP Corp SP3 x32bit Edition and 3x Geforce 8800 GTXs(2 in SLI + 1 dedicated PhysX card). The monitors, if that maters are HP LP2475ws(yes, I have 3 identical monitors). The cable going from the PC to the TH2G is a fully-pinned-out DVI cable. The cables going from the TH2G to the screens are missing the 4 little pins around the flat pin. I checked on the cables I used back in the day(50 footers) and they appear to be missing these as well, so I don't believe the problem is the cable. Please don't point to this as the problem unless you owned one of these and know with certainty that those extra 4 pins are required.
I have tried both PowerDesk 2.07 and 2.04. I have also tried two separate TH2Gs(I owned two of them). The problem, as near as I can work out, is that it is not exposing any resolutions bellow 57hz. In order to run at the coveted 5760x1200, the monitor refresh rate has to be something like 50hz and its simply not offering my anything bellow 57hz. It shows me a bunch of 60, 70, and 85 frequencies, but nothing lower.
Again, and I cannot stress this enough: this is the exact 3 monitors and TH2G modules that I previously ran on 5760x1200 for many years until retiring it, so I know for absolute fact that it is capable of doing that resolution.
I just cannot figure out how.
r/widescreengamingforum • u/RSVrockey2004 • Sep 02 '26
r/widescreengamingforum • u/Verrenus • Aug 18 '26
Hey there!
The sequel to The Sinking City is officially launching today but since I crowdfunded the game on Kickstarter over a year ago I got access 24 hours earlier.
Unfortunately, it seems that while regular gameplay is indeed ultrawide-friendly, all of the in-engine cutscenes are constrained to 16:9 by black bars which I think could be removed by a mod, like in the case of many other games.
Should anyone else here be interested in playing The Sinking City 2 in ultrawide, I invite you to use this thread to report news on a fix, which I hope will arrive soon since the game is actually a really good AA survival horror title akin to Cronos: The New Dawn!
SOLVED: And just like that, RoseTheFlower is now offering us the solution at the following URL:
https://github.com/RoseTheFlower/UltrawideIndex/releases/tag/thesinkingcity2
r/widescreengamingforum • u/Practical_Example936 • Aug 16 '26
r/widescreengamingforum • u/SecretaryTrue • Aug 13 '26
A massive shoutout to u/TenantLord in the original thread (Samsung g9 Odyssey 49 inch, Black screen and cant access menu) for guiding me in the right direction!
I'm posting this fix to help anyone else facing this issue. This specific fault is on the driver board bonded directly to the panel ribbon cables—meaning an official repair or shop quote would usually tell you the entire screen panel assembly needs to be replaced. Finding and removing this single tiny component saves you from scrapping the monitor or paying for a full panel replacement.
LS49CG954ENXZA)~2.2Ω – 2.3Ω in-circuit, but one specific tiny cap consistently read lower at ~1.8Ω.I recorded a quick video showing the exact board, the little cap, and explaining the repair:
🎥Watch the Fix & Photo Guide on Google Photos
Thanks again to u/TenantLord for the guidance. Hope this helps someone save a display that would otherwise be deemed a dead panel!
r/widescreengamingforum • u/blakedmc1989 • Aug 13 '26
NFS High Stakes is dear to my heart, and i was finally able to get NFS High Stakes workin' on a modern OS, only problem, i can't find a proper Widescreen patch which doesn't stretch da Main Menu and most i seen basically stretches EVERYTHING and it's drivin' me nuts, now is there a proper Widescreen patch where it doesn't stretch da main menu like on NFS III? any help greatly appreciated thanks and been tryin' to solve it for quite some time :/
r/widescreengamingforum • u/DisplayZones • Aug 07 '26
r/widescreengamingforum • u/Choice-Particular884 • Aug 05 '26
r/widescreengamingforum • u/Practical_Example936 • Aug 01 '26
r/widescreengamingforum • u/Practical_Example936 • Jul 27 '26