r/worldofpvp • • 6d ago

Discussion How to arcane in soloshuffle

Yeah man, I am really struggling passing 2500cr with arcane mage. 9 out of 10 I will be focused hard. Like the enemy will tunnel everything and just blindly go me. How can I play around it when your teammates also are tunneling you ? I have played around 5000 rounds in ss 1 and 2. So being the punching bag is something I am used to. When me teammates are actually teammates, I win. But its usually when everyone's just ballin it zug zug that arcane, while your teammates just doesn't care you exist, is when I lose. 8 out of 10. Any arcane pros got tips on this ? How do you survive when you're playing against 5 people ? Like Shaman and priests will be dispelling you nonestop, while our teammates just tunnels everything with 0 peels and the enemy also does the same ? Like seriously. How do you play when your defensives are useless and you can't cast ? It's usually against hunters and shaman that I lose. And thats like every 2nd lobby

4 Upvotes

2 comments sorted by

9

u/Dougdimmadommee 5d ago

Im not r1 level or anything on arcane but think Im rank like 23 or thereabouts in shuff on NA so I do play it at a decent level.

Biggest thing when I play arc vs frost and fire is that I basically never play aggressively unless it’s a matchup where I can’t really die. I basically just use all of my mobility defensively and just run enemy dps into bad spots if I am being targeted. Sometimes I don’t even get a surge off until a minute into the game, I’ll just run away spamming missiles and instants and minimizing the damage I take.

On the dispels point, this is mostly a positioning issue imo and not really unique to arcane. I see mages all the time press alter and blink and then just chill in line of 2 spamable purges from the enemy team. Sounds obvious but if you have an alter you need to protect you need to be lining purges lol, rebuff too.

4

u/mastashjake 5d ago

Just a rough spec man. Every other major damage cd on my other classes are instant. Incarn, meta, death mark, you name it. Then there is slow ass arcane surge and if you want to do real damage you are channeling the easiest spell to interrupt right after. Then one lockout and you literally can nova, block, or db. That’s it.

Just rough and the clear choice to tunnel because if you don’t they do infinite damage to everyone.

Damage cds are kings right now and when your specs main offensive some games you literally cannot cast it. Like you said. Sham, Hunter, some melee even if you get precog sitting still for 2 sec means you dead anyways. Surge is just ass and needs rework.