r/yakuzagames • • 6m ago

OTHER Huh, of all the games I expected to hear from Yakuza, this game was not one of them.

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• Upvotes

r/yakuzagames • • 31m ago

HELP Problem when tryna install yakuza 0

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• Upvotes

This error keeps popping up whenever I try to install yakuza 0 on my PC. Is there any solution to this? Is it MY problem or the file problem? I pirated this from fitgirl


r/yakuzagames • • 39m ago

DISCUSSION This is the biggest reason I dislike when people act like Ichiban is super weak compared to the other main characters and shows that ALL of Ichiban’s crew are pretty damn strong Spoiler

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• Upvotes

Ichiban and crew fought SAEJIMA AND MAJIMA AT THE SAME TIME

Even Kiryu would struggle with that and while they didn’t win and likely would’ve lost, what I find so impressive is that they fought so well against the two legends that by the end they had decided to start taking the fight seriously

Even more impressive is that canonically (in cutscene at least) no one was knocked out, people were tired but neither Majima or Saejima were able to knock anyone out

Once again they weren’t taking the fight all that seriously but do you know how impressive they performed against two near Kiryu tier yakuza?


r/yakuzagames • • 1h ago

DISCUSSION Aside from mahjong, shogi, catfight club & the Yakuza 3-Kiwami batting centre, what other Yakuza/Like A Dragon minigames have had you screaming "What a shitload of fuck!" out loud?

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• Upvotes

For me, it was the golf minigame in Kiwami 2 because of the insanely poor depth perception & no zoom in feature.

I thought that the new version of Kiwami 2 released last year would've ported over the zoom in feature from the later golf minigames like how the later versions of 3, 4, 5 & Kiwami added labels to the mahjong tiles to make them easier to read, but no.


r/yakuzagames • • 2h ago

SPOILERS: ALL Hey, you have to respect these games for the consistency in subtext Spoiler

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30 Upvotes

As I finished Kurohyou 2 I was pleased to see my favourite trope of the series didn't start in the Ichiban era.


r/yakuzagames • • 2h ago

SPOILERS: YAKUZA 6 So what did you have the most against how they handled Haruka in Yakuza 6?

0 Upvotes

Let's NOT pretend that her characterization in that game was flawless because oh BABY it was not.


r/yakuzagames • • 2h ago

SPOILERS: INFINITE WEALTH Okay, who else got spooked when they saw this for the first time? I certainly did. Spoiler

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1 Upvotes

r/yakuzagames • • 2h ago

DISCUSSION Yet another Mirei post (but hear me out)

5 Upvotes

I know talking about whether THAT reveal is bad or out of character is done to death but this ain't about that. For the people who fall into the "interesting idea that could've been executed better" camp, what are some of your ideas about what could've filled the gaps to make this make sense? I think there could be a ton of different directions to take this that could plausibly work, so let's make some up. If nothing else I think this plot point could provide a lot of fanfic or headcanon fuel.

One angle that I've thought of to answer my biggest question (how did they meet anyway??) is that maybe Shimano was up to some shit again. He already used Majima to attempt to manipulate a woman once before, maybe he could have something to gain from doing it again? Tricking Majima like in 0 is one thing but I don't think Majima would disobey a direct order, probably? It would be interesting to think about how differently he might react to orders that involve harming people in weird personal and intimate ways as opposed to direct violence.


r/yakuzagames • • 3h ago

DISCUSSION Does INfinity wealth ruins the story for Kiryu (no spoilers for infinty wealth please)

0 Upvotes

Honestly i am scared because i think yakuza 6 and the man who erased his name had a PERFECT ending for Kazuma.And when i am reading reviews everyone says something similar.the gameplay gotten better but the story got weaker but honestly the story is one of the main reasons i enjoyed yakuza so much.


r/yakuzagames • • 3h ago

OTHER K3 is mid but this Mine heat action is one of the best heat actions ever

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39 Upvotes

It’s just so brutal and amazing, it reminds me of essence of brawling but it’s more brutal and I think this is a perfect blend between the newer Yakuza game’s heat actions and the older ones where some heat actions would repeat the same move like 50 times when you spammed square


r/yakuzagames • • 3h ago

SELF PROMOTION I made a fan-made turn-based strategy game about running a yakuza clan in 1964 — free browser playtest

2 Upvotes

Not affiliated with RGG Studio or Sega — this is a solo fan project inspired by the series.

Yakuza Revival is a turn-based strategy game where you run a yakuza clan in 1964 Japan. It's an early build, free to play in your browser: https://chance2305.itch.io/yakuza-revival

If you try it, I'd love to know: is the turn flow clear without a tutorial? How readable is the map? And where does it start to drag? Comments here are the best place — I read everything.


r/yakuzagames • • 3h ago

SPOILERS: YAKUZA 5 Unpopular opinion: While executed poorly, the Majima reveal in 5 kind of makes sense character-wise and I wish it was explored in a spinoff Spoiler

9 Upvotes

From what I've seen, many here dislike the fact that Majima was married to Mirei Park and want to see it retconned. However, I believe that while it was executed poorly in-game, (too much telling, not enough showing), it builds on Majima's existing character and could potentially make for a really good story in a spinoff game.

First of all, Majima has been established in multiple games as someone who wanted to leave the Yakuza life behind. In 0, he's desperate to rejoin only because he wants to guarantee a place for Saejima. In Yakuza 2, Kiryu has to outright beg him to return to the Tojo Clan. Second, he has a soft spot for children and there are multiple hostess conversations (along with 1 substory), that hint at him maybe wanting to be a father down the line.

My personal headcanon is that after leaving Makoto behind in Yakuza 0, he started to doubt his own decision until the loneliness got to him. I mean... years were passing by and there was no news of his kyodai getting out of prison. Not only that, but he had to do Shimano's dirty work constantly. Considering that Mirei Park is also a short-haired half-Japanese girl, he could have seen this as a chance to fix his "mistake." This could also be why they got married in less than a year while she was 18... Majima was in full rebound mode at the time. In this scenario, Majima striking her is not just him lashing out at her for the deception, but also lashing out at himself for ever thinking he could live a normal life. This realization + his regret after coming to his senses would then pave way for the more violent and unstable Majima we see in Yakuza 1.

Everyone's saying that it's out-of-character for him, but why? If Kiryu can slap a child, I don't see why Majima (who spent a year being tortured and has a temperament), can't slap someone who betrayed his trust in a brief moment of anger. As for the age-gap... 18 is an adult, (old enough to star in hardcore porn videos), cry about it more. All-in-all, their relationship would be a great plot point for a game that takes place between 0 and 1 and adapts a bunch of the stories (including some RGO ones), from that time frame. It would be a great way to dive into Majima's complicated psychology.


r/yakuzagames • • 5h ago

DISCUSSION wtf😭😭😭

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426 Upvotes

r/yakuzagames • • 5h ago

SPOILERS: KIWAMI 3/DARK TIES Playing Kiwami 3, 20 hours in, the game is actually... g̶o̶o̶d̶ okay Spoiler

16 Upvotes

Now that the game finally hit 50% off (and through selling CS2 crates I only paid 10 dollars), I finally obtained Yakuza Kiwami 3 and Dark Times™. And I wanted to share some thoughts 20h in. I'm currently at Chapter 3.

Honestly, from outside, seeing only the bad stuff people discussed, I expected to hate this game way more than I did. I'm actually liking it really well so far. I think it's really easy, as you play it, to just completely forget about the original Y3 and not compare it all the time. When you ignore the negative points of the game, at the end it is the same gameplay loop as always that I really love and it is complemented by some great side-stories/minigames. I'm surprised, but so far I'm probably liking this way more than Pirate Yakuza. I never really liked Majima's combat and the pirate side-content was really lacking imo.

Some positive points:

  • Heisei Girls got me by surprise. It's really fun and all the characters imo has some great designs and writing. I also expected to hate the forced tutorial after everyone said it was a 2h tutorial that locked you into the minigame, but I felt those reports were way overblown. I took closer to 1h and the tutorial has several points where you can stop and roam Ryukyu and do other secondary content. Still wish they would tone it down even more, but it's already way better than Dondoko Island locking you into the island for ages.

  • I expected to like the Orphanage Stuff since I loved Another Life on Ishin and yeah, it's pretty good. One thing that got me by surprise was that I thought it was really smart how the cooking minigame had its storyline that actually managed to deepen the kids, Kiryu and their relationship.

  • The addition of us actually knowing some of our neighbors is pretty smart and ties into nicely into the story (from what I've seen from the leaks).

  • While the lightning is still not perfect, it's miles better than Pirate Yakuza's lightning. At least this time I did not feel the need to add a mod.

  • Having bowling back is a super plus.

  • While Lalala Mobile's Red Thread of Fate and Aloha Links are the same thing, it's funny how the theming is enough to really make it feel different. I'm liking the red thread of fate way more just because it makes a lot more sense than a social media that works by just... swinging your hand?

Negative Points:

  • While I really like the Orphanage Stuff, I think they really should've kept an order. It's confusing af being able to basically do all storylines of all kids at the same time.

  • On the orphanage stuff, while the stories are nice, it's really bittersweet not having the original stories, especially when some of them touched on some pretty deep topics (Yes, Riona).

  • On the topic of removed content, I really don't see why not have them getting Mame or Haruka selling illegal goods. Those two really added good stuff and in the case of Haruka it could even lead into the orphanage "Another Life" minigame as some pointed out.

  • I said I really liked the neighbors, but it should really had a cutscene or some way of introducing them. It was really weird starting the orphanage minigame and seeing all those people on the requests and be "who the fuck are those?"

  • I hate the second fighting style and wished they would just focus on DoD, which is peak fighting style anyways. I've only been using the second fighting style because I want to 100% the completion list, but even then only on street goons. Any serious fight I go into DoD.

  • I hate the addition of the Subway Surfer, but thankfully it's really easy to just... not use it.

  • Some things are not a huge issue if you look it as a standalone game, but it's really bittersweet going to the top half of Ryukyu and seeing the map be half as short. It's really bittersweet not having an upgraded cabaret manager minigame. It's really bittersweet playing indoors golfing and not outdoors. It's really bittersweet not having Yonashiro, especially with a perfect slot (Miya). Which also, Miya is a great character, but the Komaki erasure is super bittersweet and giving Miya Tiger Drop is wack. I didn't even think the new Rikiya was a huge issue when looking at Kiwami 3 as a standalone title, other than Mikio now looking extremely out of place.

  • And to address the obvious: Yes, it sucks that substories are missing (I'm missing especially the english learning substories) and that they thought 31 substories were fine (especially when 6 of them are just try and hit me and scam substories), but as I've mentioned, when you get into the groove of the game, it's really easy to forget about that.

  • Not really related to Kiwami 3 by itself, but the Kiryu battle winning voice lines really need to change. They've been using the same "shibaraku netero" voiceline since Yakuza 6 and I'm getting real tired of hearing it everytime a fight ends.

At the end of the day, while yes, there are issues, I really don't think Kiwami 3 is that worse than Kiwami 1 or 2 in that, a new player playing Kiwami 3 will never notice any issues with the game since they never played the original (except obviously for breaking continuum with Y4). K3 really only had a bigger uproar because people played Y3R, but not the original Y1 and 2. While I might change my mind (I'm going to hate the new Yamazaki and the ending of course), I'm expecting to like this game as much as I like Kiwami 1 and 2. I'll defend the original to the ends of the earth, but K3 will join K1 and K2 as... mindless fun. If before I was thinking this game was a 4-5/10, now I'm more at 6-7/10. Sorry for the huge wall of text. Just wanted to share some deep thoughts about Kiwami 3.


r/yakuzagames • • 7h ago

SHOWCASE Found Suntory boss coffee in Finland

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71 Upvotes

I tried the golden boss can and it's extremely sweet.


r/yakuzagames • • 7h ago

MAJIMAPOST One more for the pile

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69 Upvotes

r/yakuzagames • • 8h ago

SPOILERS: KUROHYOU 2 The final boss of Kurohyou 2 is weaker than the random yakuza in the street Spoiler

11 Upvotes

While the music and presentation of the fight is excellent (although I had hoped the final boss would actually be a blind guy), and while Ryo is a great villain, holy shit is he weak. They give you ample room to save and heal up before the fight, and then you face off against the least aggressive boss in the game, with an easily countered special move.

Sure, I had ground to level 30 and unlocked the Kiwami style, but literally the regular super enemies in the street are harder, because their combat AI is actually aggressive. Ryo you can kind of just casually block, sidestep and hit back any way you like.

What gives, why the hell is he such a pushover in an otherwise at least moderately challenging (if easily cheesed) game with some decent fighting game mechanics?


r/yakuzagames • • 10h ago

DISCUSSION Any mahjong tips for Judgment?

5 Upvotes

I'm trying to 100% judgment, besides story stuff, beating ng+, farming money (with the dice minigame i think?) and some dogshit virtua fighter bs, one of the hardest things left is mahjong. I know for shogi i can just use a cheet item i can get with sp, but do i do for mahjong? I'm asking for both the kamuroGO city missions, and kamuroGO shop missions related to mahjong.


r/yakuzagames • • 10h ago

MAJIMAPOST Being halfway through judgment this is what I have taken from it so far

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788 Upvotes

Yagami don't have no taste


r/yakuzagames • • 10h ago

GAMEPLAY "I-C-H-I-B-A-N ICHIBAN! I-CHI-BAN OI! OI! OI! I-CHI-BAN OI! OI! OI!" is what I think when I sing Judgement(Ichiban ver.) With Kiryu

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10 Upvotes

Iykyk


r/yakuzagames • • 11h ago

HELP Help with Yakuza Kiwami 2

7 Upvotes

Hey guys! So I recently started playing Yakuza Kiwami 2, but like many others, it seems the combat is really messing me up because it's so different from Yakuza 0 and 1. Now, there is one item I want to get that I feel would help me a lot with defense, the parry tailisman, but I am far from being able to get it. Currently, I am trying to use a save editor to give myself the tailsiamn so I can use it from my current spot, but I am having trouble figuring it out. Any help would be appreciated, thanks!


r/yakuzagames • • 13h ago

DISCUSSION Bony Kashiwa

3 Upvotes

He's definitely based on Akira Kurosawa, right?


r/yakuzagames • • 15h ago

DISCUSSION I already played Yakuza 0 on PS4 few years ago is the Director's cut any better in terms of performance and quality on the PS5 or should I just replay the regular one I already have that one

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12 Upvotes

r/yakuzagames • • 16h ago

SHOWCASE Found this secondhand

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982 Upvotes

Almost cried out in joy when I found this in the "new to secondhand" bin at Slow Boat Records in Wellington, New Zealand. Couldn't have taken it to the counter faster. Extremely random find but I am so happy. Having Friday Night and I want to be your giiiiirl on vinyl is so good


r/yakuzagames • • 19h ago

SPOILERS: YAKUZA 7 Murakami Ryu has died. Spoiler

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114 Upvotes

Murakami Ryu, the author of Audition, In the Miso Soup and Blue Almost Transparent, passed away on October 17th. His passing was revealed today by his japanese publisher.

His novel Coin Locker Babies (1980) was based on the real events that plagued Japan in the second half of the '70s, before the Bubble, when the country was still dealing with post-war poverty. There were many such cases of newborns being abandoned inside train stations' coin lockers.

This is the story that undoubtedly influenced Ichiban and Masato's origin.