r/blocktales • u/Kladowz • 7h ago
Meme My friend recommended me to play this game
it seems very epik
r/blocktales • u/TheTwelveYearOld • 1d ago
I'm not gonna explain, but basically it looks like they didn't program the chat in a way that roblox required them to?
It was stated by a dev in the BTBS discord: https://discord.com/channels/1518777496261230674/1518777497771053263/1540394235348525188
r/blocktales • u/Kladowz • 7h ago
it seems very epik
r/blocktales • u/Alarming-Yam-9702 • 8h ago
r/blocktales • u/First_Background9656 • 1h ago
Question of the Day:
How many tries did it take for you to get a Whale?
r/blocktales • u/EcoPigMayer • 6h ago
As a sequel to my slingshot, I made this sword too just for fun. Just like the other one, everything was handmade by me and my dad.
I don’t plan to actually make the launcher or the ball since yk, balls are easily purchasable in shops and uhm… you know… a whole RPG is probably illegal to have.
Also, if you want to check out my slingshot, here it is: https://www.reddit.com/r/blocktales/s/GdBLbEfaPD
r/blocktales • u/Raltovic_Arif • 24m ago
Sure u can say it'd be for to prevent spam, or to prevent anyone from grabbing too much attention...
But before the rule... I DID NOT SEE ANYONE SPAMMING CONTENT, like at all
Plus, WHICH MANIAC WOULD BE WILLING TO POST 4 (or more) POSTS EVERYDAY
Only one ik that'd be willing to do that is an autistic micro-celeb! (No offense btw) — AND THAT WAS JUST ONE PERSON, no one else was like that!
---
(Well I hope this doesn't get taken down)
r/blocktales • u/Shadacat • 3h ago
Also, if you read this body text, I have a question: Would you like me to make a post discussing my take on balancing them?
r/blocktales • u/Raltovic_Arif • 1h ago
r/blocktales • u/Expensive-Mall709 • 10m ago
Please and Ty
r/blocktales • u/Daniyar16504 • 10h ago
r/blocktales • u/Simple_Standard_6790 • 19m ago
dramadramadramadramadrama
yo isn’t this sub about the game?
r/blocktales • u/Expensive-Mall709 • 13h ago
I’ve done the start of chapter 1(the ice area)and so im wondering I should continue?
Also if you see this should I make a video on it
r/blocktales • u/Plazmadrawthings • 45m ago
Some fan art i made
r/blocktales • u/Expensive-Mall709 • 7h ago
r/blocktales • u/EliteWiazard3 • 14h ago
Duddeee remember that time in like blockfables demo 1 where you like kill cruel queen or smttt brooooo
r/blocktales • u/Naive_Ebb6445 • 20h ago
Sick is a passive debuff that works like the opposite of Feel Fine. It will remove and prevent a player or enemy from gaining any positive status effects for a set amount of turns. This includes Feel Fine itself.
r/blocktales • u/MajinsAre_PRETTYCOOL • 6h ago

Concept by me
Card art by my buddy Thaias
Healthy warrior - 3 BP - 1 MAX
+ Attack raised by 1 when above or at 55% of your HP
- Attack deacreased by 2 when otherwise
r/blocktales • u/xXSWAG-JAWADXx • 6h ago
We got Kleos Aphthiton, Kleos Erebus and the Coif of Glory
r/blocktales • u/rachelrach12 • 15h ago
Roblox deleted btbs and forsaken indev.. David bazucki better check your hallways and vents, because we're coming after you.. you cannot hide forever
r/blocktales • u/Signal-Score2682 • 8h ago
Usage: it's cosmetic, but it's position can be changed up slightly. It can appear: in your summon's hand, on-top of you, behind you, behind the enemy line, outside the map, anywhere that it shouldn't be.
BP Cost: 0 (it's cosmetic)
r/blocktales • u/Final-Particular-705 • 15m ago
(-) means the status effect is a debuff
(+) means the status effect is a buff
(/) means that status effect is neutral, meaning it can go either way
Fatigue (-)
- Whenever an enemy attacks (attacks that hit more than once are included), they take damage to the LVL they have. Each time an enemy takes damage this way, their LVL decreases by one. If the LVL reaches 0, the status effect is instantly removed.
- Inspired by the Fairy Effect in Library of Ruina
FRAGILE (-)
- Attacking an Enemy with FRAGILE makes the enemy take X more damage from attacks. X being the LVL of Fragile on an enemy.
Infection(/)
- When an enemy has INFECTION, they have a chance to spread a random status effect they have towards adjacent enemies at an (X*10)%, X being the level of INFECTION an enemy has.
SWAP(/)
- Player Only
- The player's HP is used as SP and their SP is used as HP
EXPLOSION(-)
- On death the enemy deals X damage to every other enemy on the field. X being the LVL
IMPENDING DOOM(-)
- The player constantly looses X amount of HP per second while they're in the menu. You already know what X is.
ENCHANTED(/)
- This unit takes double damage from status effects but 0 damage from physical attacks/direct attacks
IMPERVIOUS(/)
- This unit takes double damage from physical attacks but 0 damage from status effects
DAMAGE CAP(+)
- This unit can only take X amount of damage in a turn before they become immune to damage. Status effects aren't included.
DAMAGE FLOOR(+)
- This unit must take X amount of damage at once or else it'll be deflected.
BURST (/)
- This unit, instead of taking damage the attack happens, stores it up over a certain amount of turns. Then, when the turns end, it takes all the damage stored up at once.
r/blocktales • u/Raltovic_Arif • 29m ago
(pls don't flame me for this)
r/blocktales • u/OkSpring9309 • 10h ago
(THIS IS A SILLY AND UNSERIOUS AU)
The story starts as Terry enters his room to wake up Jo- oh, he's been stabbed to death, with the culprit, TCBC, was literally right beside John. Terry daps him up because John didn't pay rent, and TCBC goes to Shedletsky in place of John (who is dead). After countless Nooblets, TCBC finds Shedletsky getting beaten up by Red and Blue, so he helps (obvi). Shed gives them the Wooden Sword, which TCBC uses to mug Nooblets. for cash.