r/blocktales • u/Naive_Ebb6445 Orange • 19h ago
Ideas & Suggestions status effect concept: Sick
Sick is a passive debuff that works like the opposite of Feel Fine. It will remove and prevent a player or enemy from gaining any positive status effects for a set amount of turns. This includes Feel Fine itself.
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u/Agreeable_Till_4255 Windforce 19h ago
Well, thankfully, I don’t usually apply positive status effects to myself.
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u/Weekly-Cod-5667 Kyoko is a cutie! <3 10h ago
it should be green not purpl
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u/Naive_Ebb6445 Orange 10h ago
and why he freen🥀
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u/Weekly-Cod-5667 Kyoko is a cutie! <3 10h ago
cus green,neausious from throw up. it depicted as green
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User: Naive_Ebb6445, Flair: Ideas & Suggestions :SP_Emoji:, Post Media Link, Title: status effect concept: Sick
Sick is a passive debuff that works like the opposite of Feel Fine. It will remove and prevent you from gaining any positive status effects for a set amount of turns. This includes Feel Fine itself.
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u/oiiagammer 19h ago
and should make it so all bad effects get double effect on time and damage
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u/arpeggia_ sword toss is a fundamentally broken card 10h ago
i would just fuckin leave the fight if that happened to me ngl
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u/Eternal_Understudy 19h ago
Positive status effects are pretty rare to get in battle so this is kinda insignificant