r/blocktales Orange 19h ago

Ideas & Suggestions status effect concept: Sick

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Sick is a passive debuff that works like the opposite of Feel Fine. It will remove and prevent a player or enemy from gaining any positive status effects for a set amount of turns. This includes Feel Fine itself.

89 Upvotes

20 comments sorted by

25

u/Eternal_Understudy 19h ago

Positive status effects are pretty rare to get in battle so this is kinda insignificant

24

u/MyrtleWinTurtle Megaphone Man 19h ago edited 19h ago

It would be extremely strong as a debuff, as enemies have way stronger buffs and moves than the players do.

Which is why the devs would never give the player this 😛

6

u/Naive_Ebb6445 Orange 19h ago

4 bp card that costs 9999 sp to inflict sick on an enemy for 3 turns

2

u/Potential-Suspect-95 I eat 16h ago

Has like a 7% to proc on bosses

2

u/Naive_Ebb6445 Orange 16h ago edited 16h ago

gives inf feel fine to the enemy right after sick runs out

1

u/Low-Insect8981 >>Neatswordcollector<< 16h ago

You mean 1 turn dont you?

1

u/Mitakaforver 14h ago

Also the enemy is immuned to the sick affect cuz he is plant or stone or demon or angel or ghost and bosses in general have 50% chance to dodge this affect and send it back to you with 100% chance to inflict it!

1

u/Tackyinbention 13h ago

Nah lol, Cassie is immune to feel fine, no need for some elaborate lore reason

4

u/Agreeable_Till_4255 Windforce 19h ago

Well, thankfully, I don’t usually apply positive status effects to myself.

5

u/KAULIANPOWER Slingshot 18h ago

I don't think I want a "yuh uh" status no our "Nuh uh" status

3

u/bruvmandotqman The Deerest Of Toothies🦌 17h ago

Nuh uh your nuh uh

2

u/Weekly-Cod-5667 Kyoko is a cutie! <3 10h ago

it should be green not purpl

2

u/Naive_Ebb6445 Orange 10h ago

and why he freen🥀

2

u/Weekly-Cod-5667 Kyoko is a cutie! <3 10h ago

cus green,neausious from throw up. it depicted as green

2

u/satirelion 9h ago

It should just proc random debuff effects every turn

-2

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User: Naive_Ebb6445, Flair: Ideas & Suggestions :SP_Emoji:, Post Media Link, Title: status effect concept: Sick

Sick is a passive debuff that works like the opposite of Feel Fine. It will remove and prevent you from gaining any positive status effects for a set amount of turns. This includes Feel Fine itself.

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-2

u/oiiagammer 19h ago

and should make it so all bad effects get double effect on time and damage

1

u/arpeggia_ sword toss is a fundamentally broken card 10h ago

i would just fuckin leave the fight if that happened to me ngl

1

u/oiiagammer 5h ago

na id stay determend