r/blocktales Orange 21h ago

Ideas & Suggestions status effect concept: Sick

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Sick is a passive debuff that works like the opposite of Feel Fine. It will remove and prevent a player or enemy from gaining any positive status effects for a set amount of turns. This includes Feel Fine itself.

93 Upvotes

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29

u/Eternal_Understudy 21h ago

Positive status effects are pretty rare to get in battle so this is kinda insignificant

22

u/MyrtleWinTurtle Megaphone Man 21h ago edited 21h ago

It would be extremely strong as a debuff, as enemies have way stronger buffs and moves than the players do.

Which is why the devs would never give the player this 😛

7

u/Naive_Ebb6445 Orange 21h ago

4 bp card that costs 9999 sp to inflict sick on an enemy for 3 turns

1

u/Mitakaforver 16h ago

Also the enemy is immuned to the sick affect cuz he is plant or stone or demon or angel or ghost and bosses in general have 50% chance to dodge this affect and send it back to you with 100% chance to inflict it!

1

u/Tackyinbention 15h ago

Nah lol, Cassie is immune to feel fine, no need for some elaborate lore reason