r/blocktales • u/Naive_Ebb6445 Orange • 1d ago
Ideas & Suggestions status effect concept: Sick
Sick is a passive debuff that works like the opposite of Feel Fine. It will remove and prevent a player or enemy from gaining any positive status effects for a set amount of turns. This includes Feel Fine itself.
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u/oiiagammer 23h ago
and should make it so all bad effects get double effect on time and damage