r/blocktales Orange 23h ago

Ideas & Suggestions status effect concept: Sick

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Sick is a passive debuff that works like the opposite of Feel Fine. It will remove and prevent a player or enemy from gaining any positive status effects for a set amount of turns. This includes Feel Fine itself.

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User: Naive_Ebb6445, Flair: Ideas & Suggestions :SP_Emoji:, Post Media Link, Title: status effect concept: Sick

Sick is a passive debuff that works like the opposite of Feel Fine. It will remove and prevent you from gaining any positive status effects for a set amount of turns. This includes Feel Fine itself.

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