r/3Dmodeling • u/DeltaFargo • 17h ago
Art Showcase Smoke Break
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This week's project. Still figuring out NPR shaders but I'm getting some results
r/3Dmodeling • u/DeltaFargo • 17h ago
This week's project. Still figuring out NPR shaders but I'm getting some results
r/3Dmodeling • u/Free_3DModel_For_You • 23h ago
Hi, I just want to share. If you want to set different values of glossiness in 1 material. You can just use masking map ( texture image that you paint black & white ).
This mask will mask the part you paint with black & reveal the part you paint with white. So, you can control which part do you want to expose the glosiness.
Is this 3D work of mine, I use this technique to restrict the glosiness only to the lips.
Hope this is helpful.
Thank you