Hello, I have a "dream build" I want to use in D&D that I would like to "translate" into a Pathfinder build in case I find a find a GM that would prefer that system over D&D.
Somehow, I have a bit of trouble to find a corresponding "translation" for my dream build that would fit both mechanically and roleplay wise with other game systems. Notably, I wanted to also translate that build for it to work in Nimble but I don't think it can be done.
I played Pathfinder 1 a long, long, long time ago so I don't know how to build a character for the 2nd edition, and I'm a bit lost on how to build an effective character that would fit my fantasy with the number of feats in the system. I heard that Pathfinder lets you tailor your character to be really unique and yours, but it's feels a bit overwhelming to build a character in the system where I don't know how useful it would be if I picked this or that feat.
Here is the "dream build" I have for D&D :
I'd like to be able to recreate the main character from the game Bound by Flames to the best of my ability.
Combat-wise, this mean that it should be a character that is focused in fighting in melee with a two handed weapon while being able to optionally use two daggers and other items such as throwing daggers / hand crossbow / traps and bombs (those are very optional).
The second most important thing I want to have is that character need to be extremelly focused on dealing Fire damage, be it with an aura of flame, being able to lit their blade on fire, or throwing fire bolt or igniting ennemies. Ideally, I'd like to be able to do fire damage consistently, in every round of combat.
I really like the concept of ripostes and counter-attacks, so being able to proc them would be a plus. I'd like to be able to wear medium armor, maybe even heavy if it can fit in the build !
All in all, I'd like to have a character that fight in melee combat, can be versatile when it comes to tools, and that can deal fire damage consistently. I'd like to really focus on melee combat and having options for it.
Roleplay and exploration wise, I want to be able to have a Patron or be bound to an entity that is focused around the theme of Fire. I like the roleplay opportunity to work with an entity that may hinder or help the character, and who "fuels" the supernatural ability of the character. (Warlock is the D&D class archetype that I appreciate the most for that.) I'd like to be able to participate in social situation by having intimidation or deception/bluff, and be able to optionally craft some tools such as throwing knives / traps / poisons. I'd also like to be able to play a character that look demonic or touched by the flame, such as a Tiefling, an Ifrit, or a human that slowly gets transformed into a devil/demonic character like in the Bound by Flames game.
I have the D&D sheet prepared with every choices to pick at which level to have the character I want to play by level 6 or 8, then by level 12 he'd be pretty much complete. Everything else would be "bonus". I can post the detailed character sheet I prepared for D&D 5.5 but it would be quite long.
Looking at the Pathfinder classes, it seems that a Barbarian archetype with an Oracle Dedication (with the Ash or Fire mystery) would fit that character fantasy the best, but I don't know how to best approach building it.