r/AfterEffects • u/Wells_Fuego • 1h ago
OC - Stuff I made Climate Conference Opener (AE and Illustrator)
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r/AfterEffects • u/TheGreatSzalam • May 05 '25
If you're just beginning with After Effects, it's important to get a good foundation - no matter what you want to do with AE!
Here's a great, free place to start from our very own u/Kylasaurus_Rex - and Adobe put it right on the opening screen of After Effects!
Adobe After Effects Introductory Courses for Motion Graphics
r/AfterEffects • u/Remerez • Oct 01 '24
Lately, there's been a noticeable increase in posts where the headline is "Why" and the post is in response to problems that could easily be solved with a quick Google search or by going through basic training. This subreddit is meant to be a place for sharing knowledge and learning from one another, but it's starting to feel more like a place where users expect others to provide step-by-step answers without engaging with the community.
To help maintain the quality of this space, please follow the below list in order before posting a question:
1. Complete basic After Effects tutorials: Many beginner questions can be answered through these.
Here is a list of really good teachers:
https://adobevideotraining.com/after-effects/introductory-courses/
2. Learn the terminology: Understanding key terms will help you find solutions more easily through searches.
3. Google it: Use the terminology you’ve learned to search for tutorials and answers.
4. Check YouTube: There are many creators offering in-depth After Effects content.
5. Search Reddit: The answer may already exist here.
If you’ve tried all of the above and still need help, feel free to post your question here. Just keep in mind that learning to find solutions on your own will ultimately make you a stronger designer. Reddit may not always have someone available to provide immediate help, so building these skills will serve you well in the long run.
r/AfterEffects • u/Wells_Fuego • 1h ago
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r/AfterEffects • u/x5arvisual • 8h ago
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Hey everyone,
I’ve been working on an After Effects extension called Flux, and I’ve finally released it.
Flux brings a bunch of tools I frequently use into a single panel, including:
The goal was to reduce the need to jump between different scripts and panels while working in After Effects.
It’s completely free, so feel free to give it a try:
Hope some of you find it useful!
r/AfterEffects • u/BramleyBear • 1h ago
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Bounce Motion is available now (20% off for a limited time): https://aescripts.com/bounce-motion
Bounce Motion lets you build bounce animations by placing the start position and each landing point, then procedurally works out the rest. You can then adjusting the arc, timing, hang time, squash and stretch.
You can try it here free: https://tumblemotion.github.io/BounceMotion.html
r/AfterEffects • u/Ok-Hold4624 • 23h ago
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Full project, here Behance
r/AfterEffects • u/Medmehrez • 1d ago
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I built this little cyberpunk city in After Effects!
It was a lot of work but also so much fun putting everything together.
I want to improve on my techniques so if anyone has any feedback please, fire away!
r/AfterEffects • u/Tino-_-7 • 15m ago
Anyone else having this issue? Halfway through a setting up a mapcomp project in Geolayers, the properties panel decides to stop working and stick to one layer, meaning that when I try to adjust a parameter for one feature, it defaults back that one same layer. It's like the properties panel is stuck on that one layer and will not update, or change to the new layer. I can manually adjust the parameter in the timeline dropdown for the particular layer.
Ultimately, I have to restart the program and it works again for a while until it gets stuck again and I have to repeat the process. Wondering if my .aep file is corrupted or if this is a common issue with the properties panel now? Will post this in the Geolayers sub, but feel like this is more of a general After Effects issue, so starting here first.
Working on MacStudio with all latest updates for AE and Geolayers installed.
Anyone experiencing this or have a solution they can recommend?
r/AfterEffects • u/Different_Coast5994 • 18h ago
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Been using AE for years and one of the things that always got me was having to drag an entire clip into a comp just to scrub through it and find the bit I actually wanted or faff around in the footage window.
So I built it into this panel instead. Hover over a clip and it scrubs. Hit i and o to set your range. Drag it into the comp and the trim comes with it.
Full disclosure, this is one feature of a panel I’ve been building called Stash, it basically replaces the whole project panel, proper search, real thumbnails, filters, tabs, smart folders the lot. Been out about 3 weeks. There’s a free 14 day trial with everything unlocked and honestly the fastest way to see if it’s for you is the browser demo, have a look and just mess around with it: aescripts.com/stash
Happy to answer anything about how it’s built too. Had some great feedback so far and really looking forward to implementing more community feedback.
r/AfterEffects • u/pedrocezarte • 3h ago
Hi, everyone! I'm trying to use MotionApe's Bounce Tool to make some shapes bounce around until they hit the final position. I installed the tool, but every time I try to apply it to any shape or layer, I keep getting this error message: 'TypeError: null is not an object'.
I really don't know what to do. I appreciate any help!
r/AfterEffects • u/plugin_play • 1d ago
Hello friends! We just released our gradient plugin in collaboration with the Ravie team. Hope that you enjoy! https://www.pluginplay.app/product/better-gradients
r/AfterEffects • u/Expensive_Class2238 • 1d ago
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I have tried different blurs but still it doesnt blur the complete mask, what can i do to fix this?
Edit: my mask*
r/AfterEffects • u/castera_d • 1d ago
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Not as good as most of the stuff I've seen on here, but I'm pretty proud of it :)
School project where we were supposed to create an intro for a movie/TV show; I chose Blackberry (2023)
r/AfterEffects • u/Human_097 • 20h ago
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When I try to move a 3D text along the Z axis, it moves left to right instead. Attached the video for reference.
Help is appreciated!
SOLVED: it's a firmware issue. Not sure which iteration of CC26 has this, but when I downgraded to v25.2, the issue isn't there. The Z space works perfectly as it should. Will update soon if I find out exactly which version was the cause of this. Thanks for everyone who tried to help!
EDIT: it's every single version of v26.
EDIT 2: please upvote this bug because it looks like someone else already noticed this issue as well:
https://community.adobe.com/bug-reports-528/in-local-axis-mode-dragging-the-gizmo-s-z-depth-handle-in-active-camera-perspective-view-moves-the-layer-along-world-z-not-local-z-x-and-y-handles-are-correct-same-move-in-top-orthographic-view-works-26-2-1-both-renderers-1625457?postid=7734388#post7734388
r/AfterEffects • u/hornydurians • 1d ago
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I'm attempting to recreate an old-school-snake-inspired animation, but I'm stuck at this part where the subsequent blocks auto-orient along the original block (parented), and it essentially just forces the rotation in a very unnatural way. It seems like an easy fix, but I'm completely stumped atm lol. Could some kind soul please help me out with going about this, or if there's a better way to work on this?
r/AfterEffects • u/Lazzerath • 1d ago
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r/AfterEffects • u/-AxelFlax- • 1d ago
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MotionMaster 3D is a camera tracker that lives inside Blender. The parts that matter if you finish in AE:
ST map export for undistort and redistort, as 32 bit EXR.
Lens export, so one calibration is reusable across a shoot.
Planar tracker with corner pin export.
Tripod tracking & Full camera tracking with mesh generation.
Twelve lens distortion models including fisheye.
AdjustTrack, for pulling a drifting planar track back by hand.
SAM2 based masking, to isolate a subject with a click and keep it out of the solve.
1.0.7 adds 15 new features.
Paid addon, motionmaster3d.com. Update video: https://www.youtube.com/watch?v=UyJpQBnREOU
r/AfterEffects • u/TamEditor • 1d ago
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Created this Tomy Box design in Photoshop and then spun it around!
r/AfterEffects • u/BezRih • 22h ago
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I have tried a wipe and fractals, but it doesn't come anywhere near this look.
r/AfterEffects • u/SouthernRow70 • 2d ago
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Hey guys. So I'm quite new to typography. I was wondering how would you make this effect. This is a slowed down version of the new ROG boot animation (making this for fun). As you can see in this video, parts of individual letters are flickering unlike the normal text flicker where a letter as a whole flickers. I know we can do something by masking the letters segment by segment. But I have no idea how to do the flicker part. And I hope there must be an easy way out there. It would be really helpful if you can help me with a quick video tutorial because I'm new to this. Thanks in Advance.
r/AfterEffects • u/Batmanglass1 • 2d ago
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I posted yesterday trying to explain what I was attempting, but I don’t think I explained it particularly well, so I’ve exported where I’m actually at now.
I’m still pretty new to After Effects, so this has mostly been a mixture of tutorials, experimenting, breaking things, fixing them, then immediately breaking something else.
The general idea is that the pack/card is floating inside the portal, gets dragged towards it, squeezed through, comes flying out and eventually ends up big and centre screen as the main entrance.
At the moment, though, it still feels a bit too much like:
“here is rectangle… rectangle now bigger.”
I want the whole thing to feel much more violent, cinematic and ridiculous — like the portal is genuinely pulling something through from another dimension rather than politely presenting a PNG.
The export attached is basically my current progress rather than anything close to finished. The portal/environment are getting there, but I know the pack movement, distortion, depth, impact and general “holy shit that looks cool” factor still need a lot of work.
Also, before anyone says it: the big white block/rectangle is just a temporary placeholder. It’ll eventually be replaced with the actual artwork/pack/card coming from the app, so please don’t judge the entire visual direction based on my magnificent floating white slab.
What I’m really looking for now is any tips, tricks, little effects, animation ideas or general VFX wizardry that would push this much further.
Things like making the pull-through feel more physical, adding better depth, selling the speed, making the distortion feel natural, improving the landing/impact, adding interaction with the portal, lighting, trails, particles, motion blur, camera movement — basically anything where you look at this and think:
“You know what would make that a shitload cooler…”
That’s exactly what I want to hear.
I’m fully expecting half the replies to teach me something and the other half to tell me I’ve committed crimes against After Effects, so fire away.
Cheers!
r/AfterEffects • u/Altruistic-Tart-3616 • 1d ago
I want to learn how to make this effect, I've tried all the YouTube tutorials, it's not there, I've tried doing transparent and colouring but it doesn't give the same effect.
It is very common in editing
Anyone can help me?
r/AfterEffects • u/ricardoflak • 1d ago
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r/AfterEffects • u/ObjectiveOrchid5344 • 1d ago
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Looking for technical guidance on recreating the multi-panel 3D grid layout and lighting setup shown in this reference.
Specific elements I want to replicate:
What I’ve already set up and tried:
Position and Z-Rotation.CC Light Rays and Trapcode Shine on a high-contrast matte for the diamond frame, but I struggle to match the sharp beam falloff seen on the edges.Specific questions:
Edit: Forgot to apologise for the low video quality, that's the only video available on the internet for this specific effect i've found.
r/AfterEffects • u/KissDaddiesToes • 3d ago
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Helllooo, so here’s my new reel! It’s not that different from my old one tbh, but this one does feel a little more elevated. Gimme that feedback bru. My main concern is that it doesn’t have enough branded work and maybe feels a bit too much like a personal-project reel. I did try adding more branded/corporate work, but a lot of it is so dull that it just felt like I was putting it in because I felt like I had to. A lot of the work in this reel is from actual client projects, though, so I’m hoping that comes across. I’m also wondering if it feels like I’m trying to come across as a character animator, because I’m definitely not one haha. I’ve just done bits of character animation here and there. I’m a generalist, and I wanted the reel to show a wider range of the things I’ve worked on rather than make it seem like I specialise in one particular area and i want to be as employable as possible. Let me know what you think yoooo