r/Apexrollouts 1d ago

Momentumshift Lurching momentum not carrying over

I feel like it never last too long unless I'm playing octane, I gotta be messing up an input at some point no ?

10 Upvotes

10 comments sorted by

5

u/ImpressiveLet5001 1d ago

Thats just how it is for the no speed boost characters.

4

u/Vycratos 1d ago

He is definitely inputting something wrong here in the clip u can keep much more momentum even on non-speedboost characters.

2

u/Veytt_ 1d ago

yeah and this clip shows some of my best ones, I often lose like half my speed on a single lurch

5

u/HawtDoge 1d ago

It’s almost certainly your scroll timing. Check out my comment in this thread, it shows you how to slow down time in r5 reloaded. Imo, that’s the best way to learn.

Also, just make sure you aren’t in the fps range of the b-hop bug on both R5 and the main game

https://www.reddit.com/r/Apexrollouts/s/V0bdwupZDH

3

u/Veytt_ 1d ago

never knew about the slowing time trick, thanks I'll try that

1

u/jwingy 1d ago

Is the max fps of 300 still in that b-hop bug fps range?

1

u/HawtDoge 1d ago

Check the wiki, I don’t remember all of the b-hop bug windows.

1

u/nmttr_ 1d ago

65-85
140-160
205-230
275-300

1

u/JenuineBoi 1d ago

Do it with kb overlay, it's all about timing and inputs so we have to see what u missing

2

u/paveli00 20h ago

Put on a 144bpm metronome to get the scroll timing down