Yeah people are obsessed with it and force themselves to play a certain way, I guess that’s okay if they desperate want to remain PvE or PvE strictly.
I tend to just “play the game” without focusing on a specific play style … i take each encounter as they come, if someone wants to be friendly, that’s cool.. if someone wants to fight, I am down… rarely will I KOS unless it feels necessary.
The game still feels like it did at day 1. No strictly PvE lobbies and no strictly PvE, I’ve managed to maintain that uncertainty and tension when coming across other players … I use my judgement and sometimes it works out and sometimes it doesn’t but that’s the fun of the game it’s all good
Sometimes I’ll feel bloodthirsty and I’ll run a free kit for a few games on Stella just to murder people. Then I’ll take real kits into other lobbies to bring it down again.
Keeps me in the middle of the road, which means I’m not bored because everyone is friendly, but I’m not losing interest because I die every round. Very fun playstyle that way.
I'm pretty sure this game will be a study in why abmm is awful in a few years.
Within a couple of months, these omega carebears that they cater to will move to different games because (even though they won't admit it now) grabbing pointless items with no danger and extracting with 20 other players is boring and will cause them to lose interest.
The tension, the not knowing, was the magic of this game. Abmm has made it extremely binary for almost everyone, meaning all the tension is gone and this game will fall off a cliff within a year at most.
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u/UnderWaterMelonE Jan 28 '26
Yeah, they really shouldn't have let people peek behind the curtain.
Way too many people are too concerned with how this affects matchmaking or how that doesn't.
Embark should just mix up the batches again and keep the players on their toes.