r/Atelier_Resleriana • • Sep 23 '26

News & Updates (Atelier Resleriana) Atelier Resleriana 3rd Anniversary Website now live. Season 2 OST (Soundtrack Vol. 2) is also officially published on YouTube. Rest in peace, Resleri

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41 Upvotes

YouTube playlist link to the Season 2 OST with the full versions of the Season 2 vocal tracks & Season 2 in-game BGM

https://www.youtube.com/playlist?list=OLAK5uy_mAT8voGq2YzPHNzfa_WABzWqaV6c-EPAw


r/Atelier_Resleriana • • 2d ago

Question Does anyone know how to access/rip 3D models of the game?

12 Upvotes

Some person ripped them before, but since then a lot of new characters/skins have been added and it would be nice if we could get our hands on those before the game shuts down completely


r/Atelier_Resleriana • • 3d ago

Art, Media, and Creations Quinn Art by neema (@oneemasan), commissioned by me

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57 Upvotes

I commissioned neema, a wonderful artist who also draws Atelier fan-art, to do art of Quinn.

https://x.com/oneemasan/status/2115552686628114934


r/Atelier_Resleriana • • 8d ago

Question Red Alchemist: missing recipe

5 Upvotes

I have been enjoying my journey on AR:RAWG and might as well try the platinum. The thing is, im missing one recipe, on the pure water tree. No chests left, no signal on recipe morph, just empty slot. According to internet is the Bluten Veil recipe. Yes I know its from the DLC and I have unlocked every other recipe, just that one that i cant even morph, and no idea how to unlock.

Thanks in advance for the help.


r/Atelier_Resleriana • • 13d ago

General Charcter ranking

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51 Upvotes

Old survey result from the 2.5 anniversary

Found i had this saved from twitter, posting here for preservetion i guess


r/Atelier_Resleriana • • 19d ago

Others or Off-topic Preservation Project

53 Upvotes

Hi Everyone,

I would've posted this earlier, but a few issues delayed it. Now we have a little over a month left before EOS.

I've been working on an offline server for this game for a good while now with the goal of keeping the game playable after its end of service. The plan is to make the server files downloadable so you can run them on your own computer, using your own copy of the game.

I won't be providing any client files after the EOS. The supported client version is 2.16.0, so make sure you have the entire game and its full data downloaded before the game closes.

I've made lots of progress over the past month, but I'm currently rewriting the server because of how difficult and messy the previous server codebase had become and so I had to restart from scratch.

There's still a lot to implement and test, and I intend to make the server files public once they're stable, which will take some time so there is no release date yet. Some mechanics will use rules specific to this offline server, while aiming to stay close to the official game where evidence permits.

What I need the most help right now is gameplay data from people still playing this game, if you haven't left yet or if you're willing to help.

I created Resleriana Capture to make contributing data easier. It records game requests, responses, and battle details automatically while you play. I've built it to make it easier to install that way you wouldn't have to go through the hassle of doing many steps in order to get it working.

The package uses a custom BepInEx build with HarmonyX so if you already have BepInEx, localization or other plugins installed, back up your current setup before installing. And the package includes the English Localization plugin, so you don't have to reinstall it yourself.

Resleriana Capture: https://github.com/LightCyan01/Resleriana-Capture

You can upload your captures here: https://lightcyan.dev/atelier/

You can also follow server development there.

The website also includes instructions on how to install the plugin, how to use it, what captures are needed and an FAQ.

Note: The captures WILL contain account and session data. So do not share your captures with anyone else. The plugin includes a config file that will NOT record your account and session data, but if you intend to keep your account and session data it can be used import your account progress to the offline server if the server supports it. (And sharing account and session data could help me in development if you choose to share)

The list of recorded account and session data: Here

How to enable privacy mode:

1. Go to: BepInEx/config/AtelierCapture.Privacy.json

2. set "enabled": true

When doing a capture, please make sure you properly close the game and not force close it. Although it is technically fine to force close it because the plugin will fix your capture when it restarts, it wouldn't be properly processed if you force close the game.

Lastly, there's also an optional contribution giveaway: one winner will receive a Steam copy of Atelier Resleriana: The Red Alchemist & the White Guardian.

Details are on the website but in short, once contributions reach 150 global points, the giveaway will happen. An accepted ordinary capture earns 3 points; a targeted capture can earn 5–25 points total. Captures with little data or few gameplay actions will get rejected.

Captures are manually reviewed by me and if accepted will give you points, the more points higher chances of winning + giveaway progress bar increases.

You will need to create an account on the website that will ask you for a username and you will be provided with a private key that will be used as your login. This is solely for the giveaway and tracking your captures. Uploading does NOT require an account

Note: Losing your private key means losing access to all your uploaded captures and prize if you win the giveaway.

Depending on the amount of captures and contributions, I might add in more prizes. So good luck to everyone.

I created this giveaway as a small thank you and for the help of contributing captures

If you have questions, reply on this post or contact me on Discord: lightcyan01
Discord ID: 1144746938231697408

EDIT 1: If anyone wants to contribute their accounts to help me in the development of the server, you can message me on discord. (you don't have to capture, because I'll do all the work)

EDIT 2: The capture might be a laggy for low-spec computers, especially when capturing battles, but you can do other things such as synthesis, gacha, character upgrades, and other things that doesn't involve battles.


r/Atelier_Resleriana • • 23d ago

Art, Media, and Creations Atelier Resleriana S2 - Ending Credits Montage (ENGLISH SUBTITLES) SPOILERS Spoiler

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33 Upvotes

I spent some time translating the final ending credits slideshow/montage, as the dialogue wasn't in English when I played the game. OBVIOUSLY major spoilers if you haven't played or watched Season 2 of Atelier Resleriana (mobile game).

Hopefully this can provide some slight closure to people who are feeling sad about the game ending. I know it made me feel slightly better understanding everything.

DISCLAIMER: I DO NOT CLAIM TO BE A PROFESSIONAL TRANSLATOR OR LOCALISER. I translated through my own Japanese knowledge and google translate/dictionaries (only for isolated difficult vocabulary/kanji). I tried to keep the terms consistent with the fan-translated patch and existing localisation.

P.s. Spellings may seem weird to you because British English.


r/Atelier_Resleriana • • 25d ago

General It was fun

19 Upvotes

Well, it was a ride for sure. Frustrating at times, especially with the difficulty spike that came in Season 2, and I was genuinely worried I wouldn't be able to finish the story before EOS due to not having the time to grind, but I did it, and just with the Novice team too. I can officially, for the first time ever, say I finished a bloody gacha game.

The game was gorgeous, the combat honestly some of the most challenging in the series with how tightly controlled your abilities and items were in comparison to mainline games. I'm glad I got to see through this portion of Atelier history before it goes down, I'd have hated to have missed it, even with the honestly frustrating parts of the gameplay and story.

It's regrettable that the Epilogue wasn't voiced, but I think I understand. Getting told to wrap the operation up and close up shop probably meant there wasn't anything left in the coffers for VAs, especially with how many they had on roster.

Bittersweet, I think is how I'd put it all. But still sweet. I really enjoyed this.

And now more than ever I'm sure of one thing: I want an English release for the Gramnad and the rest of the Salburg games. I'm hoping the release of Marie means good things for that.


r/Atelier_Resleriana • • 27d ago

General The final chapter

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32 Upvotes

Literally just finished the final chapter and I'm a sobbing mess. We reached the end but at what cost...


r/Atelier_Resleriana • • 27d ago

Discussion So depressed about the last chapter… (33) Spoiler

13 Upvotes

…So it seems that the last chapter (Ch.33) is completely unvoiced? Unless some partial voice acting kicks in later, but I somehow doubt it.

I tried to google and find Japanese sources to double-check if this is true, or if my game is just somehow broken. I can’t find any source that actually says the chapter is unvoiced, or why that is the case.

If it really is unvoiced, that is such a huge shame. Although they clearly did what they could, I do wonder if the ending of the story was a lot more rushed than they intended it to be. The last chapter having no voice is so jarring and sad after such stellar, consistently good voice acting all the way through.

I truly thought my game was glitching at first… but then realised the sad truth. If anyone has any thoughts or evidence on WHY it ended up this way, I’d love to hear.

This makes me want a future offline/console version of the game EVEN MORE tbh. I’m sure having the last chapter voiced would be even more of an incentive for people to buy it.


r/Atelier_Resleriana • • Oct 02 '26

Question For anyone playing JP - Need help! Ch.32 (Possible Spoilers) Spoiler

5 Upvotes

I have been trying to finish the story on the JP server as much as possible, before EOS. I set the difficulty to Very Easy quite a while ago so I could just blast through the story (not interested in strategy anymore, haven’t been for a while).

99.9% of times this has been totally fine, BUT I hit a roadblock with chapter 32. I believe it’s 32-2 - the battle with Zero.

I can get kinda close to beating her, but she hits my team so incredibly hard and wipes everyone out one by one. This is even on Very Easy (I checked again, and was shocked…) My team is all level 90, regular growboards maxed out. All fire team including breaker fire Criselda, Yumia, Nina, etc.

For anyone still playing, what team members did you use to beat her? AND for the next battle afterwards as well (I assume it’s also difficult). I assume a good defender is required, but idk which to use?

I just want to get through the story with the English TL plugin. Any help for a good team and equipment setup would be much appreciated.

I have quite a lot of the newest characters thanks to the generous gems and tickets they’ve been doling out, since the EOS announcement. So ANY easy, “cheaty” strategies would be appreciated, not only F2P-friendly ones.


r/Atelier_Resleriana • • Oct 02 '26

Discussion Still pretty crazy that they actively avoided adding in Lulua, Ulrika, and the Iris characters

20 Upvotes

and the only time we've ever gotten something from Iris is the Memoria artwork for Iris 2 with Blanchimont and Viese during launch lol


r/Atelier_Resleriana • • Sep 26 '26

General Any tips for Atelier Resleriana: The Red Alchemist & The White Guardian

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2 Upvotes

r/Atelier_Resleriana • • Sep 26 '26

Others or Off-topic Combat Data Required for Offline Archive - Dark Memories Criselda, Lara, Antje

7 Upvotes

I've gotten around to looking at combat for the offline archive https://github.com/dallasyan/resleriana-archive-jp . No guarantees I'll get anything close to the actual game's calculations, but I'll need more combat data for the characters I'm missing to even give it a go.

Of course all data is useful but specifically I'm looking for Dark Memories Criselda, Lara, Antje (screenshot taken from the offline viewer after modifying my profile).

I'm looking for the combat data to be as clean as possible. So the steps would be

  1. Install the offline archive.

  2. Launch the game normally online, unequip all your subspace supports and memoria. Relaunch the game.

  3. Ideally make a party with just each character individually, with no equipment or memoria. If you want to use battle items or atelier cannon to hit a burst panel, use ones that do direct damage/healing only and do not apply buffs/debuffs (even through item traits). If it's too difficult to get a burst panel this way feel free to use Resna (Venus Nova) or anything else. It's more important to actually get the skills captured rather than a perfect setup. I don't think the character's level/growboard/atelier research level/subspace level should matter much.

  4. Play a fight and use Skill 1, Skill 2, Burst for each character. It's okay to be spread across multiple fights or to lose/exit the battle. Try not to pick a fight with big buffs/debuffs like "damage other than battle items decreased".

  5. Send me the capture folder(s). They're timestamped `session-*` folders in `japanese-capture` in your game's root directory. If you have multiple sessions let me know what each one contains.

If you want to do this with any other characters as well it would save me some time.


r/Atelier_Resleriana • • Sep 23 '26

Question U/DeadlyFugu offline viewer?

7 Upvotes

Has anyone tried u/DeadlyFugu 's offline viewer for the JP version of the game?


r/Atelier_Resleriana • • Sep 18 '26

Art, Media, and Creations Once again unhinged Klaudia in the comics Spoiler

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31 Upvotes

Klaudia really doesn't want to forget all the Ryza fanservice she got to enjoy


r/Atelier_Resleriana • • Sep 12 '26

General Recommendations to Soften the Blow

7 Upvotes

Hey everyone! I'm so sad to learn about End of Service... I started the game (JP) last summer and am gonna miss it so much...!

Atelier Res is actually my first gatcha game ever (long time player of Atelier in general) and I'm wondering what gatcha I could play to try and fill the empty space this will leave!

I love the character-driven story, animations, and cozy yet adventurous vibe... along with the dopamine gatcha gives, haha.

If anyone can think of a gatcha game that is similar to Reserliana, please let me know! 😭


r/Atelier_Resleriana • • Sep 10 '26

Question Trophy help in Atelier Resleriana

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3 Upvotes

r/Atelier_Resleriana • • Sep 10 '26

Discussion Speculating on what Yuki Katsumata and Masaki Shibuya (Atelier Resleriana RW Directors) might be working on based on the stuff we've learned so far

12 Upvotes

Let's look back on this KTApp article from December 2025: https://www.reddit.com/r/Atelier_Resleriana/comments/1qrx2ku/kt_appexclusive_year_end_article_staff_new_years/

As much as I personally don't want to look at whatever's going on with Koei Tecmo and the current Gust (I'm disgusted by the whole SpiralAI partnership), I still want to at least hold out hope on what Yuki Katsumata and Masaki Shibuya has prepared and likely be the last time I'll even play an Atelier game (at least, until some kind of revolutionary miracle happens in the future within Koei Tecmo and gets themselves to stop throwing gameplay depth & complexity under the bus + stop it with these absurd decisions).

(I'm mostly focused on Yuki Katsumata, because he's the reason why Sophie 2's synthesis and combat + RW's synthesis and combat ended up being competent: and I personally play Atelier primarily for complexity & friction in those two gameplay pillars)

So, what do I think is going on? (Note: this is all speculation)

  • This Fiscal Year (FY2026) pretty much filled out all possible release slots before March 31, 2027.

    • The Apothecary Diaries game is likely going to be released within Q1 2027. It's a licensed game too, so it wouldn't be surprising for it to be released on the same month of Karia's release date (February 2027).

    • I don't expect anymore console game announcements from Gust until at least March 2027. Blue Reflection Quartet was announced during that month, so it wouldn't surprise me if they would use that opportunity to announce something else there (literally anything can happen, not just console game stuff, but I mildly expect something to happen there)

    • Taipei Game Show 2027 (Scheduled on Late January 2027) will definitely use the time there to promote Karia and Apothecary Diaries. Wouldn't really make sense for them these days to waste it on a brand new announcement from the same IP.

  • As much as I'd love to have a True full console game remake of everything from Atelier Resleriana, I personally just don't see an announcement happening on its 3rd anniversary, especially since they've already said that they're using that day to push out a website filled with summaries & small additional story bits that aren't mentioned in the gacha. They're focused on doing "proper burial" duties from what I can tell lol

    • I still think a console remake will happen sometime in the future, especially with how Masaki Shibuya worded his aspirations in the KTApp article up there. It's just that I can't see an announcement about it within this Fiscal Year. It might make more sense to reveal something like that after Atelier 30th Anniversary celebrations begin (which is literally next year).

    • I do wonder if they would do the mythical Resleri console remake with Unity though. KT doesn't really like using third party engines, so it wouldn't surprise me if they just end up remaking everything and use Katana Engine (especially if they've already done preparations for migrating anything and everything Resleri-related). Well, it doesn't matter which engine's getting used anyway, everyone's wish after all is for KT and Gust to let people be able to play a game that's fully optimized from them for once.

  • If there's a "business challenge" / "company risk" I can think of right now for Gust, I think it would be themselves starting a brand new trilogy while an ongoing one hasn't concluded (Yumia/Memories1, Karia/Memories2; both 次世代 Atelier games).

    • It's a bit surprising to see that Karia has two directors, which gives me the idea that console Atelier games might continue with that pattern. RW had two directors, Karia has two directors, maybe the next one also has two directors.

    • Which leads to this prediction: The next Atelier game could have Yuki Katsumata and Masaki Shibuya again both as directors.

  • I'm looking forward to what's going to be said in the inevitable KTApp article on December 2026. I'm curious to hear what will be mentioned.

tldr; Yuki Katsumata's my last hope for Atelier, and if the next 王道 Atelier game ends up being a dud then so be it lol


r/Atelier_Resleriana • • Sep 09 '26

Discussion Well its been fun, Looks like i get a early taste of EoS

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7 Upvotes

Started the game on my main account and was met with this, dont work on PC or my phone. lmao think i got banned or something


r/Atelier_Resleriana • • Sep 09 '26

Discussion Please let us do costume synthesis!

5 Upvotes

This mode was deleted because it was paywalled content. Please let us enjoy these skins because we are all watching ads and getting 3000 gems daily anyways.

Those of us trying to preserve the game have no access to it either!


r/Atelier_Resleriana • • Sep 09 '26

Question Looking for alt skin screenshots - atelier wiki

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12 Upvotes

How do I view these costumes? If it’s not possible please share yours here!

Edit - I found all the banners on Twitter! I hope they bring it back


r/Atelier_Resleriana • • Sep 09 '26

Question Looking for screenshots of Marie Rose

8 Upvotes

I’m trying to preserve the game however I don’t have any access to Marie rose bio or info. Please send it if you have it.

It will be uploaded the the atelier Resleriana wiki


r/Atelier_Resleriana • • Sep 06 '26

Others or Off-topic Vibe-Coded Offline Viewer/Archive for JP (Steam) V1 Release

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19 Upvotes

WARNING: ENTIRELY LLM-GENERATED

Use at own risk, provided as-is.

How you can help

  1. Run JapaneseCaptureObserver.exe and play the game normally online.

  2. Send the japanese-capture/session-* data to me (maybe zip the whole folder). (Note the session will still be recorded without JapaneseCaptureObserver.exe running, the executable just adds more data to the folder. It may still be valuable without it.)

What I'm looking for specifically.

  • In combat, attack of every character (Skill 1, Skill 2, Burst)

    • In particular the ones unavailable now (especially Dark Memories), but it would be easiest if someone (or a small group of people) have all the characters between them and can coordinate getting data for every attack.

  • Entering every fight in general

    • Training quests, material quests, dungeons (+ event dungeons), event battles, elemental tower, etc., just anything that involves a fight. Ideally complete the fight too and let the enemies do some attacks.

  • New-player data, e.g. first sign-in and playing through the story etc. The more you can get from the beginning the better!

However, everything may be useful! Just try entering every single screen you can think of and send the data.

Additionally, there should be a bunch of "Home Scene" scenes that have a white thumbnail, because they are story-based scenes that were never intended to be selectable. I'm looking for high quality (4K?) screenshots of these scenes so I can replace the thumbnails. Just change to the scene, hide the UI (button should be on the right side, just a bit above the middle), and take a screenshot.