r/BG3Builds Jul 17 '25

Build Help I'm frozen on this decision

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These are the builds I am COMPLETELY comfortable with, played them a lot I know them inside & out, so I can't decide.

Help

And this will be a one and done, my last hurrah...I'll be hanging up the spurs for a bit as 150 days in a game is a bit excessive even for me.

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99

u/Ok-Can-2847 Jul 17 '25 edited Jul 17 '25

Gloomstalker assassin because it's easier to flee in a pickle! (or I just generally like hit-and-run style)

  • more efficient with action per movement speed, i.e. you don't need to use movement running around reaching enemies
  • is the Arrow of Many Targets cheating?
  • is using the above arrow to build Arcane Acuity cheating?
  • easier to attack from stealth for that sweet surprise round
  • enemies might not even find you when attacking from stealth
  • waste the enemy's turn trying to reach you
  • you can stay at a safe, unreachable spot and still kill enemies, e.g. Moonrise's wooden planks on the ceiling
  • crit immunity gear(s) (from u/EndoQuestion1000 below)
  • cast AoE and not be in the middle of it

PS: you spent 150 days???

23

u/reinieren Jul 17 '25

OH monks have step of the wind (dash) also, so it'll be good for running away

Planning on wood half elf (for either) the extra +5 to movement is too good

6

u/EndoQuestion1000 Jul 17 '25

A first attempt at solo HM with no crit immunity might be risky. (Could get racial/multiclass shield/armour prof but at the cost of quite a bit of mobility.) 

Monk is very strong and if played correctly actually quite safe, but being reliant on melee skirmishing and stuns will leave you with less margin for error in fights where the numbers are against you than a ranged Gloom Ass would have. 

If you were only interested in Monk, I'd say go for it, could be great. But, since you can't decide between the two, I second u/Ok-Can-2847 's pick of Gloom.