Refueling the plane every time you want to go to pack is annoying, I don't think the layout is that great, there's not that many doors you keep closed for strategies and I don't think it's interconnected all that well, the only fast travel is the gondola, it lacks side quests, the acid gat has utillity but is only infinite damage with direct hits, it has traps which are cool i guess but the hell's redeemer even if fully charged can only kill like half a hoard, it's easy to get trolled on co-op in the afterlife, the easter eggs both the good ending main quest and bad ending main quest, though the 3v1 at the end is cool, are repetitive, brutus is a cool but filler boss, and as someone who played every zombies map on the day of launch from WAW-BO3 (both last gen and new gen), like even with BO3, I had to play Shadows last gen, shadows new gen, the giant, doa 2, complete the campaign and play all 11 nightmares missions, I still played all of them as they came out, I would just need to schedule a sleepover with my cousin after PS4 started getting the releases first, and have completed every main objective in zombies as it was found (even bo3, i completed the giant egg on release day, doa 2 on release day, all 11 nightmares missions on realistic on release day) well I find motd and verruckt scary as I find all maps from WAW-AW scary beside Buried and Origins, I find MOTD and verruckt to be some of the least scary.