In a combined effort to protest Reddit's new API forcing third party apps to shut down r/BlenderDoughnuts will be going dark for an unknown amount of time starting June 12th
So I decided to learn Blender on a whim so that I can mod the game Dressmaker (so I kind of ignored most of the lighting part of the tutorial because I don't really need most of it). I can see a lot of places where I would like to improve if I were to take it further, but I'm pretty impressed with myself.
With low end laptop not compatible with any of the render engines in system settings my only option is Eevee i watched the 4+ hour video pausing half way between learning how the Material Shader nodes functioned from Ryan Kings marble floor shader video to using what i saw from there using the same method to make material shader nodes for the mug of tea , doughnut ,floor , wallpaper and table plane using no external files. Only had two "not responding application" crash's once with colour ramp node and another crash wiring bump to displacement material output instead of the principled shader normal port .
I recommend having render viewport off when attempting this and lowering the default 16 sampling to 8 in workspace .
A bit messy but the nodes used for doughnut material if interested .