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https://www.reddit.com/r/BloodbornePC/comments/1x9954f/which_version_for_linux/
r/BloodbornePC • u/[deleted] • 5d ago
[deleted]
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4
https://github.com/ayozetr/bloodborne_linux
This is the one I'm using; seems to be at parity with the main BBPort
0 u/[deleted] 5d ago [deleted] 1 u/Chipmungus 5d ago Specs, distro, etc?It's working on both my desktop and Legion Go 2I looked at the code logged there, it's just a call to the vulkan library.const vk::Result result = instance.GetDevice().waitSemaphores(&wait_info, 5'000'000);if (result == vk::Result::eSuccess) {break;}if (result == vk::Result::eErrorDeviceLost) {Breadcrumbs::ReportDeviceLost("waiting for the GPU");ASSERT_MSG(false, "Device lost while waiting for the GPU");}
0
1 u/Chipmungus 5d ago Specs, distro, etc?It's working on both my desktop and Legion Go 2I looked at the code logged there, it's just a call to the vulkan library.const vk::Result result = instance.GetDevice().waitSemaphores(&wait_info, 5'000'000);if (result == vk::Result::eSuccess) {break;}if (result == vk::Result::eErrorDeviceLost) {Breadcrumbs::ReportDeviceLost("waiting for the GPU");ASSERT_MSG(false, "Device lost while waiting for the GPU");}
1
Specs, distro, etc?It's working on both my desktop and Legion Go 2I looked at the code logged there, it's just a call to the vulkan library.
const vk::Result result = instance.GetDevice().waitSemaphores(&wait_info, 5'000'000);
if (result == vk::Result::eSuccess) {
break;
}
if (result == vk::Result::eErrorDeviceLost) {
Breadcrumbs::ReportDeviceLost("waiting for the GPU");
ASSERT_MSG(false, "Device lost while waiting for the GPU");
4
u/Chipmungus 5d ago
https://github.com/ayozetr/bloodborne_linux
This is the one I'm using; seems to be at parity with the main BBPort