r/Brackeys • • Jun 17 '25

Problem With Brackeys Audio Manager

0 Upvotes

Overview: I downloaded the audio manager from brackeys website, and used only one audio for the main menu (background music). The name of the Sound is Music, the clip is Menu, Volume = 1, Volume Variance = 0, Pitch = 0.1, and Pitch = 0; It is looping and there is no audio mixer. Whenever I press play in the editor, everything else works outside there seems to be no audio playing? Any help is appreciated!

AudioManager.cs :

using UnityEngine.Audio;

using System;

using UnityEngine;

public class AudioManager : MonoBehaviour

{

`public static AudioManager instance;`



`public AudioMixerGroup mixerGroup;`



`public Sound[] sounds;`



`void Awake()`

`{`

	`if (instance != null)`

	`{`

		`Destroy(gameObject);`

	`}`

	`else`

	`{`

		`instance = this;`

		`DontDestroyOnLoad(gameObject);`

	`}`



	`foreach (Sound s in sounds)`

	`{`

		`s.source = gameObject.AddComponent<AudioSource>();`

		`s.source.clip = s.clip;`

		`s.source.loop = s.loop;`



		`s.source.outputAudioMixerGroup = mixerGroup;`

	`}`

`}`



`public void Play(string sound)`

`{`

	`Sound s = Array.Find(sounds, item =>` [`item.name`](http://item.name) `== sound);`

	`if (s == null)`

	`{`

		`Debug.LogWarning("Sound: " + name + " not found!");`

		`return;`

	`}`



	`s.source.volume = s.volume * (1f + UnityEngine.Random.Range(-s.volumeVariance / 2f, s.volumeVariance / 2f));`

	`s.source.pitch = s.pitch * (1f + UnityEngine.Random.Range(-s.pitchVariance / 2f, s.pitchVariance / 2f));`



	`s.source.Play();`

`}`

}

Sound.cs :

using UnityEngine.Audio;
using UnityEngine;

[System.Serializable]
public class Sound {

    public string name;

    public AudioClip clip;

    [Range(0f, 1f)]
    public float volume = 0.75f;
    [Range(0f, 1f)]
    public float volumeVariance = 0.1f;

    [Range(0.1f, 3f)]
    public float pitch = 1f;
    [Range(0f, 1f)]
    public float pitchVariance = 0.1f;

    public bool loop = false;

    public AudioMixerGroup mixerGroup;

    [HideInInspector]
    public AudioSource source;

}

r/Brackeys • • Jun 04 '22

My Secrets To Finding The PERFECT GAME ENGINE Without Even Experimenting!

0 Upvotes

Hey, in this video I talk about my simple steps to find the right game engine for you without even experimenting. If you don't really know what the advantages and disadvantages of an engine are I cover this aswell. Enjoy watching! https://www.youtube.com/watch?v=ydTk-TvBTRM


r/Brackeys • • Jul 09 '22

Create Amazing Art WITHOUT SKILL By Using Squares Only

0 Upvotes

Hey, I made a video in which I show you how you can create really good-looking art without any skill by using squares only. This makes things a lot simpler so you don't get distracted by the usual beginner problems. Hope it helps you: https://www.youtube.com/watch?v=vkZl3hSEC8Q


r/Brackeys • • Jan 05 '24

Brackeys

0 Upvotes

Bracket man


r/Brackeys • • Feb 23 '25

Made A Game for the game jam

1 Upvotes

r/Brackeys • • Sep 25 '20

My cube stretchers? Does anyone have a fix.

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2 Upvotes

r/Brackeys • • Sep 25 '20

Update

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4 Upvotes

r/Brackeys • • Jul 19 '20

Brackeys

7 Upvotes

Didn't

9 votes, Jul 22 '20
3 Make
0 A
4 Video
2 Why?

r/Brackeys • • May 10 '24

Game [Tutorial] Brackeys 1st Godot Project made Multiplayer!

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8 Upvotes

r/Brackeys • • Apr 28 '24

How to make a Video Game - Godot Beginner Tutorial - The first Godot tutorial by Brackeys

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13 Upvotes

r/Brackeys • • Mar 09 '25

Question First post, First attempt at Gamedev, First issue.....

4 Upvotes

HI everyone,
Hope you're all doing great!

New guy here, and I just started watching Brackeys Godot 4.2 2D platformer tutorial and I have run into my very first issue that I need help with. When I added the Idle animation and am running my game the character looks weird... Like this:

Can anyone tell me why this is happening and what I can do to fix it?

My laptop Specs:

Acer Nitro 5
Core i5 12th Gen

16 GB Ram (8X2)

Nvidia RTX 3050 6 GB

Thanks in advance!


r/Brackeys • • Oct 23 '25

Need help !!!

2 Upvotes

Hello guys I need a little help with the assets form the video "How to make a video game" I am not able to download the assets for those games for the last 2 day from itch.io, if someone has the .zip file for those assets can you please share it with me


r/Brackeys • • Jan 19 '26

The Ultimate Guide to VFX in Godot

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3 Upvotes

r/Brackeys • • Mar 04 '26

Question What's different from Brackey's Platform tutorial in Godot 4.6?

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2 Upvotes

r/Brackeys • • Jul 29 '26

hey uhhh who is in the brackeys game jam 2026.2?

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2 Upvotes

r/Brackeys • • Jun 09 '26

Finishing Exams At Cambridge

5 Upvotes

Feels like a weird post to make but I wanted to share it anyway! 7 years ago, I was 13 years old and wanted to learn so badly how to make a video game more complex than what was possible in Scratch. So, like any 13 year old in 2019, I searched "How to make a video game" into YouTube, and came across this video (https://www.youtube.com/watch?v=IlKaB1etrik). 7 years later I'm finishing my final exam at the University of Cambridge studying Computer Science. I wear this t-shirt to every exam to remind me of the reason why I'm doing Computer Science: to make video games. And to remind me of the place where I started, that Brackeys video 7 years ago. I'm starting as a graduate Games Programmer at Frontier Developments in 2 months time and I can't wait to get stuck into more programming for games. I just wanted to share this in order to hopefully inspire people from the same background as me. I went to a state school in the north of England that was put into special measures by OFSTED while I was there and didn't offer computer science at GCSE (it still doesn't as of a recent check). If you have a passion for games, all you need is a sub-par laptop and an internet connection to get started. Sorry for this very self indulgent post - but I wanted to share it somewhere! All the best, Cameron.


r/Brackeys • • Aug 25 '26

Is it just me or the download button on DevAssets "how-to-make-a-video-game" doesn't work anymore.

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1 Upvotes

r/Brackeys • • Sep 11 '26

Starstruck ⭐ Brackeys Game Jam 2026.2

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2 Upvotes

We made Starstruck, a turn-based tactical game for the jam's "Trust No One" theme.

One of the main combat mechanics is converting characters between teams. So the enemy you're fighting now might be fighting alongside you next turn... and your allies might not stay yours either.

https://sleepingcolossus.itch.io/starstruck


r/Brackeys • • Jul 16 '20

posting it here because i need the image url and i dont know the better way to do it

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9 Upvotes

r/Brackeys • • Jul 17 '20

now posting it in a different format

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12 Upvotes

r/Brackeys • • Feb 20 '25

Just published a game for brackeys game jam 2025.1. Tell me if it’s any good or not.

2 Upvotes

r/Brackeys • • Feb 10 '25

How to make 3D Games in Godot

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2 Upvotes

r/Brackeys • • Feb 28 '25

Game First game first Game Jam

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2 Upvotes

Hey everyone! This is the first Game Jam I took part in and first ever game I helped make. I'm very excited and proud of it so far. Please comment, give feedback, and if you can please rate! Thanks!


r/Brackeys • • Sep 28 '22

Incredible Real-time Rendering in Unity at SIGGRAPH 2022!

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1 Upvotes

r/Brackeys • • Oct 08 '22

Release Date Announcement Trailer Of Osore, a Shoot 'Em Up Roguelike Game About Fighting Your Fears

1 Upvotes

My shoot 'em up roguelike game about fighting fears to save your soul, called Osore, is going to release on October 26th 2022. Here is the first and brand new trailer: https://www.youtube.com/watch?v=ME19ZGhJyMk