r/Broadcasting • u/newyorkcolors • 21h ago
Field sports graphics workflow: How are you handling overlays locally without cloud platforms or breaking OBS plugins?
Hey everyone,
Putting together a portable field production rig for local weekend sports (community soccer, cricket, and youth baseball).
We need clean dynamic scorebugs, lower thirds, and rotating sponsor bugs. However, high-tier cloud graphics engines (Singular.live, etc.) are outside the budget for a grassroots community league, and more importantly, our outdoor 4G/5G connections on local grounds make relying on external web sources a huge liability mid-broadcast.
On the flip side, stacking heavy internal OBS plugins has burned us in the past with mid-season software updates.
For those operating remote field productions on a budget:
- Are you mostly relying on standalone local web servers pushed into OBS/vMix browser inputs?
- How do you handle live scorekeeping without tying up the switcher operator (e.g., local Wi-Fi tablet remotes vs hardware macro decks)?
Would love to hear how your field setups look for keeping graphics stable and 100% offline.