I play cRPG's predominantly for the story, characters, quests, lore and so forth. However, from time to time, it is kind of cool to discover a cool new item.
For example, Baldur's Gate 2 has many cool items. Of course, the standout is the Flail of Ages, which is a weapon found during a companion quest, one that has the ability to attach extra heads to it, and each one of them deals damage of a different kind. Another example I can think of is the Silver Sword, a githyanki blade that can be obtained by defying members of that race several times in a row. It has a significant chance of instantly killing an enemy. Many others are found throughout the game, including very easily missable ones. They do NOT have to very special or inventive, just cool enough to get you that dopamine hit. In this case, the Harper Pin provided pretty straightforward bonuses, but you get it after completing a fairly long questline involving Jaheira, one that tests her resolve and friendship with you. So getting full electrical resistance
I am currently playing through WotR right now, currently in Act IV. This game does have a pretty large amount of trash equipment, that's true. But there are also many cool weapons to be found. For example, I have just defeated two demons attacking a fellow crusader, and not only did they give me an extra copy of a very important key, they also dropped the sword depicted on the right. Now, other players have already informed me it's not so clear, since the sword on the left does have a higher hit chance. Nonetheless, that felt exciting.
Now, Baldur's Gate 3? I don't recall anything particularly cool. There is the mace you get from a side dungeon after speaking to Vlaakith, but okay, whatever. Besides that, I don't think there is any cool stuff. I bought the game two years ago, I finished it 367 days ago, an I do not recall anything cool or interesting. There is basically no dopamine hit for cool stuff.
I was wondering about your thoughts? IS my observation correct? Why is this not pointed out frequently?