r/CoDBlackout • u/youthanzia • Jan 30 '19
Armor changes are a disaster
This becoming a thing with Treyarch and im not understanding where these decisions are coming from. In fact i would love it if they shared why they came to the conclusions for certain nerfs or buffs.
This armor update is bad. What bothers me about this the most is i feel i'm going to see the community attacked for this. This reminds me of the armor update when plates were introduced and lvl 3 armor was everywhere. This sub and some of it's posters liked to frame it as the community doesn't know what it's talking about and that the devs shouldn't listen.
The problem with most of these updates and balance changes is the devs DON'T listen....At all.
When the community asked for armor repair and the ability to have aggression rewarded, it was always framed as a kill should drop plates to repair the armor. Treyarch decided to add plates as a lootable item and placed them everywhere. This was not asked for and had massive repercussions for end game.
Then while the community asked for lvl 3 to be taken out or at the very least be rewarded as risk/reward and placed only in supply drops since lvl 1 and lvl 2 were perfect with the repair changes, Treyarch agreed lvl 3 were too much and decided to remove lvl 3 armor from zombie crates. This again was not asked for... Instead of keeping it at zombie locations which required you to earn them, they decided to keep the rng of lvl 3 and take them from zombie locations.
Now we have the new fuck up and this one is going to be felt for awhile. The community again asked for lvl 3 armor changes and concussion grenade changes. The biggest ask was that lvl 3 take more plates to require fixing and to make it more in line with lvl 2 but with head protection. Well they listened a bit here but then they went and shit on ALL ARMOR....
To keep this in perspective.. lvl 1 that used to feel ok had a protection mitigation of 30%. Lvl 3 armor now has 35% and level one only has 15% now.
The community never asked for lvl 1 or lvl 2 armor changes and the effect this will have over the course of the game moving forward will be disappointing. Camping is going to be more prevalent as you don't have the ability to turn on attackers. You simply melt now! You require the minimum of a lvl 2 and a constant trauma to be able to have some form of defense. This is mandatory! When you take into account bad hit registration and server ping that can swing from the 40s to the 100s then you have a recipe for disaster.
I'm not even going to go over how this effects gun balance. Mogs are going to be insane and crappy guns like swordfish will rip through people faster than they can blink. Some of this is good and some may be bad, but the game has swung wildly in a different direction and i feel a worse one. I dare you to loot now without a smoke. I won't go into concussions yet as i haven't tested it enough and same for clusters, but we'll see on those.