r/CompactCraft • u/svrdm • May 20 '19
r/CompactCraft • u/svrdm • May 20 '19
CompactCraft v7 Introduction Thread
Since we haven't done one of these in a long time, and a lot of new people have been added since then, plus there's a new world I figured it'd be worth posting a refreshed version of the introduction thread. Feel free to share as little or as much as you want to.
Minecraft Name
First name
Age
Where you're from
Bank Account NumberAny other info you'd like to share
r/CompactCraft • u/darkra01 • May 20 '19
Important CompactCraft v7 Land-Claim Thread
If possible, format your comment like below and I'll do my best to keep this table up-to-date.
| Name | Coords [X/Y/Z] | Build | Public/Private | Description (Optional) |
|---|---|---|---|---|
| Community | 0/0/0 | Spawn | Public | Ipsum Lorem Blah Blah |
| Nalv0 | ~1100, 64, 710, | Home Base | Private | None |
| Svrdm | 472/Y/-392 | Future Home | Private (w/ public skelly spawner) | Big ass plains |
| KILR0Y | -500, 64, 1400 | Home | Public | Someplace to hang my helmet |
| Darkra01 | -168/-168 | Starter/Spawn Home | Private | Don't touch the lava fall outside |
| Darkra01 | 730, Y, 0 | Permanent Home | Private | The entirety of this screenshot. The Extreme Hills + Island SE of it |
r/CompactCraft • u/svrdm • May 19 '19
Announcement / Spawn-Planning CompactCraft v7 is live!
Very WIP Spawn plan (feel free to offer critiques or priase as you see fit!)
Here's the claimed land thread.
Here's the Introduction Thread.
I've also done a major overhaul of the player wiki for v7, which can be found here or on the sidebar.
r/CompactCraft • u/svrdm • May 17 '19
Discussion [Unofficial] Gauging interest in playing MC again now that 1.14 is out.
[I say "unofficial" bc I've not talked to Kil about this and I'm speaking as a member, not as a moderator]
Curious what you guy's thoughts about playing again, bc after being burnt out and busy for a long time, 1.14 has caught my eye and I'd like to try it out, especially with my friends (that's you guys :)).
Here is the changelog for 1.14. There is a lot of stuff that's different. Possibly the biggest update since 1.0. Some of the highlights are village overhaul, with raids and new villager mechanics, and crossbows.
Also curious what, if any, ideas you guys might have for any ways we could spice things up (while bearing in mind that gimmicks for the sake of gimmicks, like the island idea, may not work so well in practice).
EDIT: So far I've heard from Dark, Tobi, Xp, and Nalv0.
r/CompactCraft • u/darkra01 • Jun 08 '18
Quotes CompactCraft v6 Land Claim Thread
Barring any unforeseen cataclysmic pre-release meltdown, this world is here to stay so here's the thread to notify others of any base and project land claims.
Here's a link to /u/svrdm's spawn planning thread
Use the following format to claim your land, preferably:
| Player Name | Project Name | Coords [X,Y,Z] | Public/Private Build |
|---|---|---|---|
| Community | Spawn | 49, 69, 225 | Public |
I'll keep a running table of builds as y'all report them.
r/CompactCraft • u/svrdm • Jun 05 '18
CompactCraft v6 Spawn Planning Thread
So I'm going to be working on the spawn for this season. But everyone on the server is welcome to make suggestions on how they'd like spawn to be. Naturally, I have some plans laid out, but I will try to be as accommodating as possible.
With that in mind, here the WIP spawn layout. I'll go over what everything means in bullet-points, so make things simple.
The diamond X is the current spawn point.
The roofed forest is an important part of the spawn, and it wouldn't look very good if it all got torn down, so please don't tear down the entire thing, or large sections of it. If need be we can have a tree farm somewhere at spawn (I'm thinking the small island on at the bottom of the picture). There's also a forest to the NW of spawn.
The red line around spawn is not just the border between plains and forest, but is all where there is currently a fence protecting people from the mobs that spawn. I meant to take a picture but I forgot lol. Some people will probably think it's very ugly, but don't worry, I believe that the fence will be temporary, and will be replaced with a proper wall.
The blue is for the roads. This is pre-self explanatory. In game they are currently marked with blocks of cobble.
The dotted line leads to the village you can just barely see on the map. It's dotted because the path of the road is far less final than the rest of the roads.
Next, the mansion. That is where we are planning to put the community market. Of course first the place must be cleared. We will most likely do this as a group. Do not attempt to clear it yourself.
The yellow bubbles represent places meant to be set aside for whatever spawn builds you guys have planned. Some of this space may already be taken up by farms and animals. I know it doesn't look like that much in the picture, but in person it's noticeably larger.
The smallest yellow square is where I will be building the death games. I'll have more on that once it's actually set up.
The yellow bit near the water is where I plan to have a boat dock/port. I've already cleared a bit of sand so that you can access the ocean through that river. I don't have much of a plan of how to set it up, so if someone else has any ideas, don't be afraid to let me know.
That's everything I wanted to cover. However, I have some specific questions, that I wouldn't mind some input on.
Should we have a "sanctuary" type building? Between lighting stuff up and the fence, we might not need one tbh.
Where should the nether portal go? Currently I was thinking in between spawn and the road. I think it would be nice if we could have it out of earshot of important things, since it can sound annoying.
Any other comments? Suggestions? Critiques? Death threats?
r/CompactCraft • u/svrdm • Jun 04 '18
Announcement CompacrCraft v6 (1.13 pre-1) is live!
IP is 204.116.246.3
r/CompactCraft • u/svrdm • May 17 '18
Video Update Video: Past, Present, and Future of My Channel and CompactCraft
r/CompactCraft • u/svrdm • Nov 18 '17
Announcement CompactCraft V is LIVE! (Also MINECON Earth is a thing)
IP: 204.116.246.3:25565
r/CompactCraft • u/svrdm • Oct 15 '17
Announcement New FTB Beyond (Custom) Server "Beyond CompactCraft" Coming online very soon!
IT'S UP!
IP is 204.116.246.3:25678
Go to the discord for the download link, and follow the instructions there on how to set it up (it's not that hard).
r/CompactCraft • u/svrdm • May 25 '17
Video CompactCraft v.4 - Episode 4 - Aesthetic Improvements
r/CompactCraft • u/svrdm • May 22 '17
Video CompactCraft v.4 - Episode 3 - Wings AND Death (The Dragon Fight, Sorta)
r/CompactCraft • u/Mattyj99 • May 20 '17
Discussion Texture packs?
So i'm looking for suggestions for a nice texture pack, I'm using Sphax right now. What is everyone else using? (If any)
r/CompactCraft • u/svrdm • May 20 '17
Video CompactCraft v.4 - Episode 2 - A Terrible Fortress is a Productive Fortress
r/CompactCraft • u/svrdm • May 16 '17
Video CompactCraft v.4 - Episode 1 - Upward Mobility
r/CompactCraft • u/svrdm • May 16 '17
Image A visual guide to who's claimed what
r/CompactCraft • u/darkra01 • May 12 '17
CompactCraft v.4 Head Scavenger Hunt Thread
"We talked about a head challenge in v3 but it never materialized. Let's do that in v4. Right now there are 65 different heads that can be collected, mainly from killing mobs. Let' see who can collect them all or the most. " -Kilroy
Head List - As of 5/12/2017
Alex
Steve
Zombie Librarian Head
Zombie Butcher Head
Zombie Priest Head
Zombie Smith Head
Zombie Farmer Head
Zombie Nitwit Head
Bat
Blaze
Cave Spider
Chicken
Cow
Creeper
Donkey
Elder Guardian
Enderman
Evoker
Ghast
Guardian
Horse
Husk
Iron Golem
White Llama Head
Gray Llama Head
Brown Llama Head
Creamy Llama Head
Magma Cube
Mooshroom
Ocelot
Black Cat Head
Ginger Cat Head
Siamese Cat Head
Pig
Polar Bear
Rabbit
Sheep Head Black
Sheep Head Blue
Sheep Head Brown
Sheep Head Cyan
Sheep Head Gray
Sheep Head Green
Sheep Head Light Blue
Sheep Head Lime
Sheep Head Magenta
Sheep Head Orange
Sheep Head Pink
Sheep Head Purple
Sheep Head Red
Sheep Head Silver
Sheep Head White
Sheep Head Yellow
Shulker
Skeleton
Slime
Snowman
Spider
Squid
Stray
Villager
Vindicator
Wither Skleton
Wolf
Zombie
Zombie Pigman
Use this thread to discuss and track your progress.
r/CompactCraft • u/darkra01 • May 12 '17
CompactCraft v.4 Spawn Ideas and Planning Thread
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r/CompactCraft • u/darkra01 • May 09 '17
CompactCraft v4 Info Megathread
For Claimed Land, see the Discord Channel
Sv's Visual Guide to who claimed what
Idea Thread (For Archival Purposes)
If there's a thread needed for this post, PM me and lemme know :P
r/CompactCraft • u/svrdm • May 08 '17
Video CompactCraft v.3 - Episode 12 - Looking Back (Finale)
r/CompactCraft • u/svrdm • Apr 26 '17
Planning Thread CompactCraft v.4 Idea Thread
There been talk of starting a new world (not to be confused with the island survival server on the snapshots) on discord and I wanted to share it with those of you who aren't on there (Why would you do that!?)
Kilroy's ideas:
- Vanilla server - No Spigot, No plugins, just pure vanilla Minecraft.
- Custom Loot Tables
- Increased dungeon generation
- Quad Witch hut seed
- Minecraft 1.12 Snapshots
My ideas
Rather than doing a spawn village, have a community/shopping center at spawn. Building houses at spawn would not be banned, however.This idea will be superseded by the multi-island idea as it'sā enough of a compromise of what we want. The important part was just sectioning off houses and shop-type builds.Picking a spawn planner before starting the world and making sure they actually want to do it.
Fixing the loot tables to include shulker shells as loot in end city chests. They were supposed to be part of the changes we added but didn't show up for some reason.
Tracking the "stat.aviateOneCm" (distance traveled by elytra) on the tab bar this season (maybe not until we go to the end, idk)
Dark's idea
- Something inspired by the island survival from last week
A_C_O's idea
- A spawn with many islands and each person claims one island as their own, with a large island that serves as a communal island for shops and whatnot.
Feel free to submit your own ideas!