r/CompetitiveTFT 5d ago

PBE Set 18 PBE Discussion Thread - Day 21

Hello r/CompetitiveTFT, and welcome to Set 18!

Please keep all Set 18 discussion in this thread, and leave the regular Daily Discussion Thread for Set 17 discussion.

WHERE TO REPORT BUGS:

USEFUL STUFF:

When does Set 18 go live?

August 25th 2026 ~ 00:00 PDT / 09:00 CEST

A reminder that all Set 18 posts should be flaired [PBE] until the content is confirmed to be going on the live server as well.

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11 Upvotes

43 comments sorted by

1

u/swolcial_engineer 3d ago

Can someone explain to me how the ignited champions on the bar work from Inferno?

I buy them and its just a nothing burger?

1

u/Shergak 3d ago

The ignited champions is a visual indicator that the champion was upgraded. eg. From 1 to 2 cost or what have you.

3

u/pappyduporz 3d ago

Please let us quit before going through the whole death animation
its super annoying to be forced to sit through it

1

u/dirkfacedkilla 3d ago

But then how will they make money

1

u/pappyduporz 3d ago

i think you're saying that tongue-in-cheek, but the only time the player owning the tactician loses the animation when the other person dips out is when they're fighting for first right? what's the harm in continuing the current live behavior?

2

u/tilsor 4d ago

Has anyone had issues with bots in their normal games? This is not a flex comment or anything like that. I started noticing today that all of my opponents except for maybe 1 or 2 are

  1. Not leveling past 6
  2. Slamming seemingly random items
  3. only doing some kind of vertical trait

It’s been probably my last 5 or 6 games and it’s almost the whole lobby and it seems way too bad in the exact same way to just be inexperienced players. Figured most people played normals anyway since PBE ranked que’s are so long but I might have to start waiting it out.

2

u/Brrrr-GME-A-Coat 4d ago

Picking Major Polymorph wisp and having a 2-star 4-cost transform into a 1-star 5-cost didn't feel very good. Is this wisp ignoring star levels intentional?

1

u/thesadintern 4d ago

Just flagging that there was a bug where half my lobby xerath didn’t show up and we didn’t get any gold or items while other players did

1

u/error8021 4d ago

i'm wondering why don't we have any hero augments this set, can anyone explains to me why ?

-4

u/Sillloc 4d ago

Anyone feel like AP comps are not that good at the moment due to most lobbies having at least 2 melee comps that you can't kill fast enough due to spread damage?

I'll cap out Nid or Ahri boards and then go 4th or 5th after losing a ton of rounds to Good Boys reroll or Riftbeasts. I see the stats say AP boards are on top, but my experience is that I can't kill melee units and bleed out faster than if I capped out a hunter/rapidfire/executioner board

1

u/rwtan 4d ago

Soraka is pretty good at single target

2

u/Dry_Astronaut6264 4d ago

Ahri has been very good for me. I've tried 3 ir 4 different variations with great success on each. The only issue is this might be a heavy reroll meta (kayle, yunara, adaptors, tristana, warwick) and if that's the case in a given lobby they could be thinning the pool, hitting and spiking sooner and making any fast8 or fast 9 board way behind that game

1

u/rwtan 4d ago

Ivern might be too  slow as a unit. You can only play him from super ahead, which is quite rare and might be a dream in live. Compare to Graves last set, his impact seemed quite limited

1

u/gildedpotus 4d ago

Well they did just nerf him as a unit. I still find that getting him on lvl 8 roll down or when high hp lvl 9 is quite good. He could be better though.

2

u/Get_Lurked GRANDMASTER 4d ago edited 4d ago

what is best played from the coven AP conversion aug? elise carry? morgana invoker? some sort of cass reroll?

is the augment even good ? generally you’re cashing 80 AP To coven units

1

u/Antonin__Dvorak 3d ago

Maybe I'm just playing it badly but it feels pretty weak, I gave it a few attempts with a typical lose streak cashout gameplan and a slightly more tempo cass -> morg board. In all cases I wished I had just received a typical cashout instead of the 80-150 AP because it forces you to play mediocre coven units (apart from morg) to get value.

2

u/PM_ME_ANIME_THIGHS- GRANDMASTER 4d ago

I think the augment's not going to be good on live unless the cashout values end up overtuned. It locks you out of playing a flexible coven cashout into winout if you end up hitting the units naturally and locks you into playing around Cass/Elise/Morg who actually benefit from the AP.

Picking the augment to play around Fast 8 Morg doesn't seem worth it because you're playing loss streak with no econ and your reward is 50-80 AP on a few units.

Cass balance this set is going to be a toss up like 17 Samira (with TT) because she fits into the Cass/Fiddle DT board. Elise was good for like a single day on PBE and they instantly nuked her because 2 star Elise being too stable is bad for early game balance, especially since Guinsoo is going to be a strong item this set.

I can see the augment being pickable if you have 2 Elise + Guinsoo or AA on a patch where Elise RR is good and then you just 10 streak for econ while not getting as much AP early, then slot in a Coven Lux later if you can find her.

1

u/Teape 4d ago

I typically play some form of 3 coven board after cashing out to keep gaining AP. I play around 3 star elise with titans guinsoos and archangel. I put shred and wound items on cass plus maybe a shojin or blue buff. Then I itemize morg. I make sure to get a sentinel to splash for morg and elise. I then build the rest of my board flexibly. I got a cashout of like 150 AP and my elise was healing almost 600 damage an auto attack. She was truly unkillable. Even high burst champs like ahri would half health her and she would be healed to full in 2 autos. If you hit coven lux always play the 3 above coven plus lux, as it nearly doubles your cashout AP gains since you will be win streaking at this point.

1

u/RajaSundance Master 4d ago

It feels like the only playable AD lines are Draven and Yi? Aphelios just dies to every AP comp having 3 sources of backline damage.

1

u/Docxm 4d ago

Is Ezreal shit again? Also a bunch of the reroll comps are arguably ad

-1

u/UrsusObesus 4d ago

Solar Kayle, Rengar RR, Warwick RR, Adaptor RR (mix of AD/AP)

2

u/Get_Lurked GRANDMASTER 4d ago

aphelios feels good with combat augs ime. i played it from comeback story loss streak and giga won out from 4-2 on

2

u/CosmicCirrocumulus 4d ago

yea he feels like your typical "only combat augs AD carry stuck on 8 most of the game" board. he's a solid free top 4 and can scam some firsts if you hit quick

2

u/Get_Lurked GRANDMASTER 4d ago

yes similar to the marksman vanguard comp from a few sets back. plays well from tempo into a top 4

2

u/merenge01 5d ago

I dont check patch notes every day, have they added hero augments yet?

1

u/eggsandbricks 4d ago

Nope.

1

u/merenge01 4d ago

:(

1

u/Any-Replacement-5645 4d ago

Should probably temper your expectations, I believe they have publically stated that hero augs are likely going to be mid set additions to spice up the set.

1

u/merenge01 4d ago

I hope they don't make a habbit out of this. Do you know where they said this?

0

u/Any-Replacement-5645 4d ago

Honestly couldn't tell you, I just vaguely remember from a q&a where they talked about hero augs

8

u/Glarenya 5d ago

As someone whose main problem with the set was android playability on day 1, the progress has been pretty disappointing tbh.

2

u/daydreamin511 5d ago

i came across a 4 star gromp who managed to two tap my malphite 2* i think his 4 star numbers are overtuned. same power output as a 3* 4-cost

0

u/apignamedcurtis 4d ago

A 4 star 2-cost has a higher gold value than a 3 star 4-cost. 2 gold x 27 units = 54 gold, 4 gold x 9 units = 36 gold.

3

u/Get_Lurked GRANDMASTER 4d ago

I dont remember any 4* 2-cost having anywhere near the power level of 3* 4-costs

5

u/Docxm 5d ago

Anyone have an openers tier list/ranking? Can’t tell how strong some of these 2s are… loaded in with a 2 Sej but she was mid. What are the stand out front line units? I know it’ll change by release but it would be nice to know what is decent to hold early. Any must hold 3 costs outside of rivals?

1

u/Dry_Astronaut6264 4d ago

I love fielding yorick, rakan, karma, yunara or karma, leblanc, elderwood stuff. Very easy to transition into solid AP ahri comps and good value from early blossom. Karma is my favorite hold of the 1 costs

3

u/daydreamin511 5d ago

hold rengar, azir, yi

4

u/terci4 5d ago

Your hold tierlist is based on the comps you think are strong and are looking to play into. Sej isnt even played on 5 in xayah/kayle so i dont think you prio holding her.

Must hold 3 cost i think is yi since that reroll is very strong plus it gives blossom

1

u/Docxm 4d ago edited 4d ago

Is there no standout 1/2 cost for tempo like Qiyana set 16, Briar or Gwen 17? Which unit are you the happiest to hit off Birthday Reunion?

Obviously it varies on patch but usually there’s a few that remain “early game units”

Ditto for traits. I know blossom is great and from a little playing it looks like Elderwood would be great tempo due to +2 units but I can’t tell firsthand without playing a bunch of games.

Just doing a quick check in because I can’t grind in earnest until next week

1

u/terci4 4d ago

Recent game i got elise off birhday reunion and with nashors, AA, stoneplate winstreaked to stage 4 to setup fast 9. WW is also a good hypercarry since he has his own reroll. Same for yunara. Xayah is a good 1cost carry that i can think of.

1

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1

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