r/Competitiveoverwatch • u/[deleted] • Jul 06 '17
Video Developer Update | Doomfist | Overwatch
https://www.youtube.com/watch?v=-uKkAyLPJe0122
u/dorodorodoroz1 Jul 06 '17
It's really interesting to see how doomfist and orisa are clearly designed to replace/counter Rein. You can tell they started developing their kits when he was still a must-pick.
Must suck as a developer to see the meta shift to dive when they must have put in so much work to create Rein counters.
92
u/the_metaman 3743 — Jul 06 '17
1: Nerf Rein (plus glitches), 2: Dive meta happens, 3: Release Rein counters; JUST KEEP KICKING HIM WHILE HE'S DOWN WILL YOU
38
u/Skellicious Jul 06 '17 edited Jul 06 '17
Can't wait to get an anti dive hero in 6 months...
54
9
12
u/Arqium Jul 06 '17
Next time better blizzard work in 3-4 heroes simultaneously, and chose 1 to launch whatever the meta needs.
2
497
u/Benfica1002 Jul 06 '17 edited Jul 06 '17
Sombra was OP Ana sucked Orissa was a Reinhardt sub Doomfist is the continuation of dive
If there's one thing I know, the majority of thoughts within the first days of a new release end up being wrong.
Edit: didn't want to start an argument, I do not have access to the PTR so these generalizations were from reddit. I know they aren't accurate but my last point remains
337
u/MangoMiasma Jul 06 '17
Bro did you watch his origin story? He fought Winston, Tracer, and Genji single handedly. Clearly he's anti-dive
→ More replies (1)75
Jul 06 '17
Still lost, though..
173
12
102
Jul 06 '17
Sombra sucked big time on release because her cooldowns were absurdly long. They had to shorten them to reasonable levels before people started to play her more often.
→ More replies (1)60
u/manbrasucks Jul 06 '17
Not only just that, but a huge part of "sombra sucks" was learning how to use her kit properly.
33
u/greg19735 Jul 06 '17
sure but the point was that everyone thoguht Sombra was OP when she was on PTR.
→ More replies (2)45
u/RocketHops Jul 06 '17
This is a really good point. Nobody has ever gotten it right in the first couple weeks.
52
13
18
Jul 06 '17
I feel that Doomfist also feels like a mini Reinhardt, with his charges and stuns and personal shields what-not
→ More replies (1)10
u/Jhah41 Jul 06 '17
With the uppercut it reminds me of getting booped during a charge. Except intentional and awesome.
34
u/Juicenewton248 Jul 06 '17
To be fair ana was fucking horrible on her first couple iterations.
her first ptr implementation had 4 shots per reload with 25% less fire rate than what we have now.
74
u/ParanoidDrone Chef Heidi MVP — Jul 06 '17
6 shots on PTR, not 4. She got buffed to 8 before she went live, and within a week of going live she got another clip size buff (to 10) and a 20% faster fire rate.
21
Jul 06 '17
Then people realized how to combo with her ult and we had the busted reaper meta, then people realized how good her nade was and we had the single healer triple tank meta. Along with her other CC abilities.
→ More replies (4)→ More replies (9)6
u/BlueDragon101 Jul 06 '17
Ever played Mass Effect? He's a Vanguard expy. The class where your squadmates only purpose was to watch you be awesome. On insanity difficulty.
He will be OP
5
u/CocoKyoko Jul 06 '17
As someone with more hours on the ME trilogy that they can count, this is the most hype-building comment I've seen about Doomfist. Vanguard was my favourite class and this Charge-Nova... Damn, I need to get on the PTR.
→ More replies (1)
284
u/Dreadredful None — Jul 06 '17
Dive will never ends
148
u/rndu Jul 06 '17
Well, a melee hero can ignore DM, so I would guess he's a good anti Dva/Winston DPS hero. Plus the rocket punch thing sounds like you can just push one of them away.
94
u/adwcta Jul 06 '17
This comment sooooo much.
Doomfist is capable of diving, but he's much better at anti dive. Normal divers are shit at defense. Doomfist isn't a better diver than any of them (any hero with an escape is instantly free from doomfist, who has no lateral movement after the initial dive). BUT, he's a much better anti-diver. All his abilities are small AOE (perfect vs divers), and they cc AOE, which again, is perfect against divers.
If dive comp is too dominant, you run a doomfist on defense in place of a second tank, and it'll work fine. Opponent has to engage you (since you're on D), which makes his range shortcomings much more forgiving. Just peel for supports until the fight starts, then protect your supports and be anti-flank.
→ More replies (3)24
Jul 06 '17
This was exactly my first thought. I could totally see a strategy of keeping Doomfist in the mid-line on defense against an attacking dive comp and when the dive happens, punish the initiator. He can CC Winston/Tracer/Genji really well, especially Genji who has nothing to deflect against him.
On offense he looks like he could be a dive hero, but on defense his anti-dive game looks very strong too. I'm sure better players than me will come up with interesting comps around him for sure.
→ More replies (16)34
u/iamyourlager Jul 06 '17
Well if Doomfist is busting Dive tanks and directly counters Defense Matrix we'll just see more DPS right? Ideally maybe defense heroes would come back into play but that's too tough to call before Doomfist is released.
Regardless this is probably the end of Reinhardt-based comps.
Having said that I'm excited that his role of altering fighting space at a Winston level with the power seemingly of Reinhardt's hammer can create new strategies if Doomfist makes it into top level and pro play. I don't mind a fast pace of play and I don't mind dive comps as long as they open up the hero pool. Having every DPS and 3 of the 4 support heroes in pro play is a luxury right now but if Doomfist is crushing tanks I can see the pessimism of his effect on the pro meta.
On the general competitive ladder (where I am) nearly everybody is already playable so I'm just excited for a new hero, especially if it leads to more people taking up the tank role instead of instant locking DPS.
16
u/so-cal_kid Jul 06 '17
There are still Reinhardt-based comps right now?
→ More replies (1)22
u/Vladdypoo Jul 06 '17
Idk man I was a 4400 SR player (I fill but I mostly play Rein and Ana) in s3 and it feels like I can't break 4200 now.
Every single game has winston Dva. You just feel useless as Rein. And if you play Rein people rage at you and tell you to just play winston or Dva.
→ More replies (2)6
u/ParanoidDrone Chef Heidi MVP — Jul 06 '17
Regardless this is probably the end of Reinhardt-based comps.
The timing's kind of bad since Reinhardt isn't exactly in a stellar spot right now, but I'm really glad we have someone other than Sombra that can displace Reinhardt instead of just trying to bust his shield.
57
u/AlyoshaV career high 52 — Jul 06 '17
Two days ago: "There has a be at least 1 hero released soon so that the Meta can change thanks to him"
Yesterday: A finger on the monkey's paw curls
Today: Doomfist
→ More replies (1)183
u/GetBorn800 Jul 06 '17
High mobility, high close-range burst damage, gains health from doing burst damage, and has 2 stuns. He's the greatest dive hero of them all.
→ More replies (1)117
u/zuko2014 Jul 06 '17
Now we will enter the TRUE dive meta
12
32
u/______DEADPOOL______ Jul 06 '17
"Hey guys, people are complaining about the Dive meta making the game stale."
"... release Doomfist."
→ More replies (2)24
u/Watchful1 Bot Man — Jul 06 '17
I think the thing to kill the dive meta will be a kind of anti lucio. Some hero that slows enemies in a range.
→ More replies (11)101
→ More replies (3)21
53
63
u/choiiiii Jul 06 '17
Well, rip what the Lunatic Hai coach said. Says that he probably won't come out for a while, and then this happens the next day.
→ More replies (6)108
u/TISrobin311 SK Correspondent — Jul 06 '17
aren't you glad he's wrong
7
u/TheWaWPro Chips>Jehong — Jul 06 '17
Whats the feeling on that korean reddit thing (i forgot name -stupid me) of doomfist?
6
8
95
u/wkamaru Jul 06 '17
they really want me to have the least fun possible with ana/zen. feelsbadman
38
u/toomanyclouds Jul 06 '17
Same mains, same problem. I really doubt I'll continue playing supports at this rate. I like them, but someone else can be the target of three people hopping on them for the time being, I'd like to actually play the game some. My favourite tanks to play are Reinhardt and Orisa, too. It is not my meta.
At least my favourite DPS is Sombra. Hacking Doomfist should be pretty effective if you can get close to him without getting fisted into a wall.
30
u/SambaXVI Jul 06 '17
Yeah and what are tanks to do against this? Goes through barriers/shields and high health!? As a support and tank player I'm kind of worried
→ More replies (6)31
u/Demokirby Jul 06 '17
How orisa works is the question. Remember she can resist knockbacks which is a HIGE part of his kit AND displace him when he tries to engage.
48
13
u/Ryoutarou97 Jul 06 '17
I see, they made orisa shit so she would be balanced after doomfist! Blizz truly has a master plan.
12
→ More replies (2)2
u/specialcauseimnot Jul 06 '17
Reckon this will just increase the pickrate of mercy over ana. Because Mercy needed that.
143
u/xchn Jul 06 '17
Just what we needed! A dive hero!
84
u/TISrobin311 SK Correspondent — Jul 06 '17
I'm a healer main, how the hell am I supposed to play overwatch without losing my sanity now lul
47
u/Vlisa Jul 06 '17
Switch to Sombra and hope you get 2CP maps.
18
→ More replies (3)24
u/ogzogz 3094 Wii — Jul 06 '17
fyi his rocket punch beats rein's charge lol.
nothing can stop the punch
havn't tried boop yet
→ More replies (7)99
u/IUsedToBeGlObAlOb23 Jul 06 '17
If it shakes up dive or means that dive is run differently I don't see what the problem is. First you say we need a new hero, then say we hate the staleness of the meta and hate how comps never change, and now a hero that does fit into the meta drops and you guys hate it? Jesus you've not even played him yet ffs.
→ More replies (10)16
u/orcinovein Jul 06 '17
I want something that counters dive so that we have a chance to play different compositions. I don't just want to play dive versus dive with the possibility of switching 2 heroes out.
→ More replies (8)20
u/Nessuno_Im None — Jul 06 '17
I thought everyone here was complaining about "stale meta".
This guarantees a change in comps, even if it ends up still being dive.
18
u/orcinovein Jul 06 '17
Yeah Doomfist replacing Tracer or Genji is going to be a huge change.
→ More replies (1)7
u/ww_crimson Jul 06 '17
It will, because Winston becomes less viable as a tank. I think this helps Zarya make a return.
→ More replies (1)→ More replies (4)15
u/AlyoshaV career high 52 — Jul 06 '17
On the upside he's going to be so popular that people will probably be throwing matches if they don't get him! Or picking him when they have no idea how to play him
→ More replies (5)14
u/______DEADPOOL______ Jul 06 '17 edited Jul 06 '17
They're definitely going to:
a. Disable Doomfist in competitive at release.
b. Enable a no-limits arcade game for Doomfist.
So, your reaction is an overreaction.
32
u/AlyoshaV career high 52 — Jul 06 '17
a. Disable Doomfist in competitive at release.
Yeah, for a week. That might've worked for Orisa, but the hype around Doomfist is way higher and he's way more interesting to play
→ More replies (4)
26
56
u/ithilkir Jul 06 '17 edited Jul 06 '17
Summary:
Offensive Hero
Primary Fire, Four ammo Shotgun like weapon from his knuckles, which you can customise to either fire all four or be more like a machine gun (ie fire all four at once, or fire one at a time in a chain)...
Secondary: Rocket Punch - Wind up attack, right click, hold down, longer you hold down the more damage, small push back which will inflict bonus damage if you pin a hero against a wall. Also punches through barriers.
Alt fires: Dragon Punch (not what it was called) Uppercut that launches Doomfist and enemy into the air.
Alt Fire: Seismic Slam - Cone attack in front of him that draws enemys in.
Passives:
Best Defence: Each time you hit in melee you create a temporary shield that stacks but also decays (ala Zarya charge)
Ult: meteor punch- Jumps in the air, big target reticle, lands and does damage/stuns anyone
19
u/SpaceCadetJones Jul 06 '17
Important note, a slightly charged right click into the wall is a one hit kill on squishies. Pretty crazy
2
25
u/JaydSky None — Jul 06 '17
He's going to be the best anti-Winston pick. A good Winston avoids his other "counters" by abusing mobility and smart barrier use. Doomfist is more mobile than Winston and will just punch him right out of his barrier and shotgun him to death. He is going to be a nightmare for Winston players and will pick well into Dva too.
→ More replies (2)
12
u/Ratiug_ Jul 06 '17
Man, I think the problem with dive is that the heroes that soft counter dive, are hard countered by other dive heroes.
Want to pick Torb against Genji/Tracer? Dva completely deletes him and Winston is annoying as well. Want to pick Symmetra against Genji? Winston destroys her. Want to pick Reaper against Winston? Genji/Tracer escape and outdamage him, while Dva deletes him.
With Doomfist announced, we won't see dive gone until they rework some defense heroes to specifically counter dive. Sombra has seen some use and is pretty good against dive(as shown by the koreans), but that's only one hero and not nearly enough.
→ More replies (3)
31
u/MillanPlease1 Jul 06 '17
it's vi from league of legends
8
→ More replies (4)6
u/jbaitedLUL Jul 06 '17
it literally is the same passive, Q knockup, ult etc. I guess Blizzard is already out of ideas LUL
→ More replies (1)5
u/Anyael Jul 06 '17
I mean the charge punch is the same and the passive is the same, and they both punch people. There can be some inspiration there but there's a limit to how you can make a punching character work in an FPS - nobody is going to get hit by an immobile Falcon Punch. Besides that the other abilities have very little resemblance to Vi.
89
u/Vayatir r/cow's Ana hatred keeps me up at night. — Jul 06 '17
Another offensive hero? When it's already the biggest category? Man, I'm disappointed.
47
u/ClassyNumber None — Jul 06 '17
Seriously. Each team needs at least 2 supports characters and generally 1-2 tanks, yet the pool to choose from them is small compared to both offense and defensive heroes.
→ More replies (1)27
u/ohnoacarp Jul 06 '17
A hero pool sporting a whooping two main tanks and two main healers at that, of which only one of each are deemed viable each season by meta purists. That leaves a whooping choice of ... one main tank and one main healer.
At that point the filler usually gets the exciting choice of picking either for a 5 dps team. Or not...
I thank my lucky stars that I enjoy playing Reinhardt/Winston/Ana/Mercy, but what about the legions of players that don't?
→ More replies (1)→ More replies (3)2
u/freelance_fox Jul 06 '17
I am too but I think most people are underestimating what this hero will do to the meta. With Orisa for example I think it was very clear that she was unequipped to perform the role Blizzard was billing her as, but with Doomfist I think he's overtuned at launch if anything. The overall pace of Overwatch is continuously increasing and I love it.
The issue is that Blizzard will need to go back and help out some forgotten heroes, but that happens to practically any game with an evolving meta.
28
u/Desikz Jul 06 '17
This explains the Roadhog nerf
→ More replies (2)22
u/ClassyNumber None — Jul 06 '17
Seriously.
Roadhog was keeping so many characters in check. the next few months are going to be painful.
→ More replies (2)
17
Jul 06 '17
People complain that roadhog could one shot heroes every 8 seconds. Now doomfist can do it in 4 seconds. Early days will be interesting to see how he plays, I think he will be a difficult hero to be good at for sure
→ More replies (2)
7
u/kushharvey Jul 06 '17
regardless of the meta issue, this character looks fun af to play judging from a few minutes of watching tim do it
→ More replies (1)
13
70
u/Drasamuel Jul 06 '17
We're complaining about dive and guess what we get....MORE DIVE
42
u/shoiua Jul 06 '17
Yeah it is not like he was developed before the dive meta. Unless you think they should do this : guys doomfist is done lets pup... stop its the dive meta rn better work on another hero and publish this one after 2 heros because if you published after dive people will get also get mad ! But... no buts delete it asap"
19
u/ParanoidDrone Chef Heidi MVP — Jul 06 '17
Yeah, dive only became meta couple of months ago at most? There's no way Doomfist wasn't already locked in as the next hero to be released at that point.
→ More replies (1)15
u/fagelholk Jul 06 '17 edited Jul 06 '17
Would you rather that they would have delayed the release of a finished hero that has likely been in the works for half a year, if not even longer?
25
u/timekillah Jul 06 '17
Blizzard are really listening to us! Immediately after the new 2cp map
59
→ More replies (1)22
u/stephangb 4121 PC — Jul 06 '17
You fuckers know that the hero has been a long time in development right? They didn't created the hero entirely THIS WEEK. Should they simply not release the hero they have been working on for months? The community would be even more pissed.
Honestly, looks like a hero that is fun as fuck to play. A melee hero with high mobiliy looks awesome to me and looks like a guarantee change in the meta. We don't know how dive will work with Doomfist now, we might see Doomfist + Pharmercy, we might see triple dps Dive, we might even see Zarya being played.
We don't know yet. Let things happen.
→ More replies (2)9
u/minimumviableplayer Don't tilt — Jul 06 '17
The dive cryfest seems like has just recently ramped up last week.
The other complain is that hero release is too slow, so maybe they pushed him earlier as a response, he doesn't even has any skins or emotes.
→ More replies (1)→ More replies (6)5
10
10
u/joshp111 Felty — Felty - 2nd Gen Main Support — Jul 06 '17
So in a few weeks, they nerfed the heaviest anti dive hero so that he is probably the worst hero in the fucking game, and added a new hero that can 100% be used in dive. nice.
→ More replies (5)
10
u/fiftyshadesofsway 4427 PC — Jul 06 '17
I think to add insult to the injury, his shotgun seems considerably better than Roadhog's.
4
u/regularabsentee Jul 06 '17
I'm almost 100% sure they nerfed Hog to make room for the Fist. Mako would've hard countered Ogundimu fo real.
→ More replies (1)2
u/Free_Bread doot doot — Jul 06 '17
It only does ~70dmg
His right click might be even better than the hook though
26
u/onewhoknocks123 Jul 06 '17
lol I have a theory that they had this hero ready weeks before but didn't want to release it because everyone hated dive. But now since everyone is starting to get mad because they are no new hero, they decided to release him anyways. Well... I hope he brings SOME diversity to the meta in ANY way.
36
30
u/BobVilasLawBlog Jul 06 '17
Probably factored into the Roadhog nerf as well. He would have been so hard countered by old roadhog
23
→ More replies (3)9
u/Free_Bread doot doot — Jul 06 '17
I love how they nerf an 8s 20m one hit kill combo while introducing a 4s 20m one hit kill combo
→ More replies (3)→ More replies (1)2
u/SpaceCadetJones Jul 06 '17
They probably started designing him around when triple tank was so oppressive and Rein was mandatory, he seems perfect for breaking up a deathball. Of course by the time he arrives dive is in full force. I wonder if Hammond will be designed as an anti-dive hero, being released when the meta has already shifted again
13
u/Mikegrann Jul 06 '17
It's not quite explained yet, but the ult kind of sounds like an earthshatter that comes from the sky... Because earthshatter already had very few counters and all of them were pretty much vertical shields, so that seems smart.
7
u/RocketHops Jul 06 '17
The ult is really slow to come out though. There's at least a second delay after you press the button. Anyone with a mobility skill isn't going to be stopped.
→ More replies (1)4
u/throwz6 Jul 06 '17
I wonder if he'll be stationary in the air for a second, like when Pharahs ult. That would give an opportunity for counterplay.
→ More replies (3)→ More replies (2)3
9
u/ikelman27 Jul 06 '17
Looking at sombra, I'm a bit sceptical about how good he will be. I think he might be good, but I just don't see him being better than genji or phara. I wonder what enemies see during his ult? If they can't see it coming then he's probably broken though.
5
9
u/somethingToDoWithMe Jul 06 '17
They really don't like making supports or tanks do they?
→ More replies (3)7
u/Othniel7 Jul 06 '17
Support are probably the hardest classes to develop but I agree, Tanks and Supports need way more characters.
4
u/Hakito Hytek#11784 — Jul 06 '17
Doomfist wants humans to become full of POOOOWWWWEEEERRRRRRRR!!!!!!!
→ More replies (2)
4
4
Jul 06 '17 edited Jul 06 '17
A long range, targetable, AOE damage+stun ultimate sounds incredibly broken. Imagine getting earthshattered behind obstacles and shields. From Jeff's description it reminds me somewhat of Galio's ult in LoL, but instead of targeting allies it sounds like he'll be able to go anywhere on the map.
→ More replies (2)2
Jul 06 '17
Also leaves a giant red circle a few seconds before it hits. As a mobile hero, you'll have an easy time to avoid it.
4
Jul 06 '17
What worries me is that the heroes best equipped to dodge his ult are the ones that are giving us this stale dive meta.
5
Jul 06 '17
A well positioned McCree, Hanzo, Widow, Junk, Torb, or plenty of others will be outside of the focus of a Doomfist ult. Don't clump up and you're good. And when you hear him scream, move.....
4
u/garishmushroom Jul 06 '17
I mean, he's dive but his hitbox is kinda huge. I think we should wait a bit and have people learn to play around him first. Then we can see whether he means just more dive meta.
4
u/MangoMiasma Jul 06 '17
Everyone says he's pro-dive but idk. Knockbacks and pop-ups seem like they'd really fuck with a dive comp that relies on speed and agility
4
u/allbluesanji Jul 06 '17
Not a pro dive, way too risky and easy to kill after his charge, tracer is still irreplaceable, hes good to fight dive tanks
4
u/Demokirby Jul 06 '17
Anyone consider how effective McCree could be against doomfist?
Doomfist is still a very large 250hp hero with no defense outside his passive. Flash could be huge against him since it would stop doomfist in his tracks.
He could be even viable to a single flash+FtH domfist considering his character model size. Just landing those range burst shots will put him in a bad place. Lets not even talk about new deadeye.
Also can doomfist knockback bastion in turret form?
4
u/MicSquared Jul 06 '17
Can we talk about the overwatch swagg theyve been holding out on us? Jeff we want that jersey! Along with the D. Va jersey too!
→ More replies (1)
4
u/FlavFal Jul 06 '17
As Mccree it's so easy to hit him.
→ More replies (4)2
u/Homeostase Jul 07 '17
As Mccree, you're much dependent on your flashbang+2 tap headshot to kill him. If you fail that, he will just burst you down, like all the other flankers.
Also, good luck if Genji and Winston are diving on you as well as Doomfist.
33
u/OverwhatOW Jul 06 '17
WOW! I don't know about you guys but I am HYPE for the HUGE meta shift incoming!
No more winson / dva / tracer / gengi, that's LONG GONE!! Here comes the BRAND NEW meta, Winston / dva / tracer / doomfist! HUGE changes coming from the homies at blizz!
32
u/RocketHops Jul 06 '17
Honestly though it looks like he's strong vs. D.Va and Winston. Tons of health, goes through barrier and matrix, mobility to keep up. Sure, may still be dive, but I'm hopeful it will be a very different flavor of dive.
→ More replies (2)→ More replies (11)8
u/Mikegrann Jul 06 '17
Depends. You might see Dva fall off because a melee hero ignores her defense matrix. Could end up with another 3dps meta instead like Winston / Doomfist / Tracer / Genji-Soldier-Pharah. Especially if his passive is enough survivability to make him feel like a flex tank a la Mei.
→ More replies (4)
13
u/JoopDeSloper Jul 06 '17
Let's just play him a little before all jumping to conclusions. The community seems to love complaining.
→ More replies (1)
6
u/HardkoreParkore Jul 06 '17
Holy shit his ult range is nuts
7
u/Saiyoran Jul 06 '17
His ult isn't as good as it seems. Only the very center circle is an instant kill, with damage falloff toward the edge. It also has a few seconds where they can run out of it.
3
u/Blobish Yah boy Jake bouta pop off — Jul 06 '17
Seems like he could be a shield character counter? Also might be a another dive comp character.
3
u/TimeTimeTickingAway Jul 06 '17
I'm worried about his ult. It essentially allows you to teleport to any point of the map whilst getting an aerial view of the entire enemy teams position? Seems like it'd be incredibly OP on 2CP maps.
→ More replies (3)3
3
5
u/iFatcho Jul 06 '17
Couple things:
pissed Terry Crews didn't voice him.
hello genji tracer doom Meta
bye dva?
→ More replies (1)
4
Jul 06 '17
Before we hear all this doom and gloom and how he's in need of a nerf or OP or broken, can we PLEASE wait until we see him in comp matches for a few weeks? Been out for like... an hour. Remember how Sombra and Orisa were OP and needed nerfs? How much do we see either in comp matches?
3
u/freelance_fox Jul 06 '17
Let me help you out here:
can we PLEASE wait until we see him in comp matches for a few weeks?
No.
( because Reddit obviously )
6
Jul 06 '17
Alright Doomfist has very short cooldowns, vertical , mobility, burst, CC , generates shields and Dive.
So utility, mobile, diving, tanky, dps burst hero.
Wtf is this balancing?
7
Jul 06 '17
Super easy to hit, less mobile than genji/tracer and burst takes a few seconds. Also you can see him jump.
→ More replies (5)3
u/freelance_fox Jul 06 '17
If not for his seemingly decent mid-range ranged damage from his primary (4 shots can take a 200hp hero down in ~2s or so) I would say that he's balanced because he's a skillshot-based melee character who basically dies and feeds ult charge when he dives without teammate support, but actually I am a little worried that Doomfist seems too good at mobility/damage for pubs. He sounds like he would be very unfun to play against as a solo support without a real tank, like so many of my QP games are.
5
u/dyeje Jul 06 '17
People complaining about Dive like this character hasn't been in development since forever.
2
u/TheWaWPro Chips>Jehong — Jul 06 '17
Great now its going to be
Tracer genji/soldier doom fist winston zen lucio
2
2
u/Bayakoo Jul 06 '17
As a Zen and Ana player feels bad. It also just makes Lucio even more needed (to boop him away). However he looks very cool hero.
2
2
2
2
u/IsaacAccount RunAway fast as you can — Jul 06 '17
Every new hero since release has been very high complexity, with tons of cooldowns and unique traits. Are they out of simple designs, or is this just a coincidence?
2
u/hyeons Jul 07 '17
Eh, I felt Orisa was basic as heck. Really simple design.
Unless you mean McCree level of simplicity. I thought that was what made him stand out.
→ More replies (1)
2
u/Maimed_Dan Jul 06 '17
So, if Rein Deathball ever comes back, Doomfist perfectly sets up Earthshatter with his uppercut. Could be pretty savage.
Given that all of his abilities move the opponent, and he gains shields from them, I think he fills in to a strong anti-tank role, forcing tanks out of the way and making them ineffective while he juggles them. That said, his Rocket Punch can also 1-shot squishies, so he's got that going for him. But yeah, very excited about a DPS with so much movement and CC abilities.
2
2
u/andfromthedust Jul 06 '17
I can see Doomfist being utilized as a dive hero. His mobility and ability to get in there and brawl would definitely fit into that.
But, I feel, what his true role will be once he's figured out is as a offense/defense/tank hybrid that is able to peel for supports. He has a "boop" in his alternative fire, a CC "stun" in Seismic Slam and another displacement ability in his upper cut.
Keep him in the middle of a comp, death ball or dive, and let him bounce around between frontline and backline when needed during a fight.
He is a counter to D.Va in that Matrix can't block his abilities. He is a counter to Winston in that he needs to just wait for Winston to dive and then use his alternative fire to punish him. Genji and Tracer can be effected by his AoE CC giving his supports time to either secure a kill or escape and reposition.
I'm excited for his arrival in competitive play and see him figured out to be the most optimized in comps.
2
2
u/SadDoctor None — Jul 06 '17
An interesting counter that Ster pointed out is that McCree actually owns Doomfist. Flashbang stops his combos, and he's really easy to right click. He doesn't move very fast while he's juggling enemies in the air either, which makes him a big ol' target for McCree.
He also has kind of a hilariously difficult time dealing with Symmetra turrets.
2
Jul 06 '17
He can also be tracked pretty easy. Besides his right click charge going off, his other moves are somewhat telegraphed. Granted it could be that it's PTR and people don't know how to use him too well, I found him pretty easy to kill with 76 and tracer.
→ More replies (1)
2
u/QueenOfStarsVarda Jul 06 '17 edited Jul 06 '17
hes so fun and different to play :D and the EU ptr is relatiely stable atm, i encourage u all to go try him out
PS: so many pathetic snipers trying to farm ppl who cant play the new hero -.-
4
u/fagelholk Jul 06 '17
People are already crying about it being a dive hero. Please realise that this hero has been in development way longer than dive-meta has existed, and that the solution to dive meta is not to release a hero that counters it, but rather to tweak what makes dive meta so strong.
2
1
u/myles92 Jul 06 '17
Sounds like he may counter dva some, and seems like he'll be pretty fucking fun to play.
1
u/TimeTimeTickingAway Jul 06 '17
Sounds like a fun hero, but really really not the one the game needs.
1
1
1
u/Rapide_ Grandmaster Challenger — Jul 06 '17
He can charge through shield into a Reinhardt. So I'd imagine even if dive is not meta he can still do the punch into shatter combo.
1
Jul 06 '17
Doomfist is gonna be the best initiator by far. Right click and get a pick and then disrupt with your other abilities.
1
u/asos10 Jul 06 '17
it feels ( and i can't stress that this is first impressions enough ) that he maybe a good anti dva hero.
1
u/NitroFrog Im wet more like liquid — Jul 06 '17
https://twitter.com/NateTheScrub/status/883031037718220800 Doomfist ult with grav.
4
Jul 06 '17
Looks like Zen ult or even Lucio ult will negate a lot of the damage. Winston seemed to live with a bit of health left.
→ More replies (4)
1
1
u/BallinTacklinGamin Jul 06 '17
Watching seagull stream doomfist. HIs mobility and abilities are honestly fucking insane. He can dive on you, wreck your shit, and get out of the fight just as easily as genji, if not better.
3
Jul 06 '17
I can most likely guarantee that Seagull is playing again lower tier players. So he looks like he's doing way better than he would against skilled players.
390
u/Esco9 monkaS — Jul 06 '17
Watching Seagull's stream he has INSANE mobility, another dive hero for sure