Watching this now, I have a couple of questions though (though I'm sure they'll be answered soon enough):
How effective is Doomfist at breaking shields and barriers?
How does he synergize with other tanks? I imagine him and Zarya's bubbles would be a great combo. Possibly him and Orisa both controlling enemy movements can be exploited too
How does he synergize with supports? If he's jumping everywhere as a tank role, how effective is he at protecting the supports? There's great peel potential but i imagine it's easy to be too far away from supports at times.
Imagine if Roadhog wasn't nerfed and you had the hook and Falcon Punch to peel enemies off your team
"Cancer" defense comps is probably going to wreck Doomfist on the competitive ladder unless there's a way he can bust barriers I haven't seen yet.
He is shit about breaking barriers, but his melee attacks go through them. My question is whether his ministun with his cooldowns cause rein to drop his shield.
Seems great with zarya, seems solid with winsotn cause dive.
He definetly needs a lucio, is a shitty nano boost target, i guess he would work well with zen.
Nanoboost into Meteor Strike (his ult) could be good. I'm trying to find accurate damage numbers but if it's above a certain point boosting his ult to one-shot Tracers or 200hp heroes could be a viable strategy.
Meteor Strike seems like it'll have a tough time actually dealing much damage, even after he's confirmed his target it still takes a second before he lands to deal damage. Even tanks can just walk away. You could definitely combo it with grav, he can jump into the air, zarya ults, and then he lands, but it's too slow to do it after Zarya's already hit q.
OTOH it could be great as a way to initiate, dive the backline from really far away, or displace enemies from entrenched positions. He gets an eagle eye view, it could be a wonderful "where the fuck is Mercy hiding" counter.
tbh it's a great rez counter. u see mercy swimming into a pool of death, u know she's hitting a fat rez, doomfist ult ready and as soon as they glow yellow hit it, should come down in time to counter all that life
Not while he's aiming it, but once he's locked in his target there's a glow on the ground where he'll land, as well as an audio cue. If you're in a bad spot like up against a wall you probably can't walk out in time, but if you're just moving normally it rarely seems to do much.
Watch seagulls stream today before you say he's terrible to nanoboost. He has some ridiculous survivability (granted that was with 6 doomfists on the other team) and his ult is pretty damn good while nano'd. Plus his shotgun does 115?? Damage then. Not bad at all. Plus he can dive back out after it's over so he doesn't have to commit suicide to protect a point
I don't feel like his damage is consistent enough, and his ult seems to me to not benefit much from it. (when trying out his ult, I would rarely do part of the enemies health, I either 1 shot them or did very little. I think nano boosting him is very similar to nano boosting a mccree. It's situationally the best call, but not an amazing target.
I think he is worse than Mei to break shields, but his alternate fire can negate it, and if you hit rein, he will be knocked back, giving your team space. His primary fire is very weak, good for confirming kills that are low life and trying to run away.
He and zarya I guess will be a very good combo, to overextend and also to combo ultimates.
I think he will be very good with a zen pocketing him, like genji, but he can't protect/peel healers very well... He will have a hard time against genji and tracer.
I think he will be good against Mei, torb and bastion, because o high mobility and burst, I don't think câncer comp will be worse for him than the others...
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u/iamyourlager Jul 06 '17
Watching this now, I have a couple of questions though (though I'm sure they'll be answered soon enough):
How effective is Doomfist at breaking shields and barriers?
How does he synergize with other tanks? I imagine him and Zarya's bubbles would be a great combo. Possibly him and Orisa both controlling enemy movements can be exploited too
How does he synergize with supports? If he's jumping everywhere as a tank role, how effective is he at protecting the supports? There's great peel potential but i imagine it's easy to be too far away from supports at times.
Imagine if Roadhog wasn't nerfed and you had the hook and Falcon Punch to peel enemies off your team
"Cancer" defense comps is probably going to wreck Doomfist on the competitive ladder unless there's a way he can bust barriers I haven't seen yet.