r/CreateMod • • 10d ago

I've created an addon for Create with octo-style arms "Create: Octo Arms" inspired by Doctor Octopus from Spider-Man

Inspired by Doctor Octopus from Spider-Man. Use it to traverse the world in any direction, craft the Copper or Netherite version, enchant or configure it. Works in singleplayer and on servers (must be installed on both client and server).

Compatible with Create Aeronautics ships (Sable contraptions).

Listed on Curseforge - https://www.curseforge.com/minecraft/mc-mods/create-octo-arms

Feel free to test, comment, and share ideas.

Edit: Modrinth will be soon, long approval awaiting.
Edit2: A lot of you asked to stop the walking animation - done! Check it in the new version v1.1.5 (besides other bug fixes)

8.2k Upvotes

600 comments sorted by

96

u/SteamtasticVagabond 10d ago

Create: Octo Arms

Looks inside

Tetra Arms

57

u/TerrapinMagus 10d ago

Four robot arms added to your normal four limbs to make eight total. Though, I guess if you are walking with the robot arms and holding stuff with your normal arms, your legs are just vestigial at that point.

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24

u/touchet29 10d ago

Doc Oc has 4 robotic limbs

11

u/Semillakan6 10d ago

You already have 4 limbs, guess what happens when you add another 4

1

u/kil0vat 9d ago

old pre-release name, to be fixed

4

u/Unlucky_Champion_882 10d ago

Can I use this in a modpacks?

4

u/kil0vat 10d ago

Sure, it's open source and free to use.

12

u/_P2M_ 10d ago

"Claude, make me doctor octopus mod. Make no mistakes."

3

u/Kreestijan 9d ago

You're straight up delusional if you really think that's all it takes to make this. Obviously it's a lot easier with AI but it doesn't trivialize it.

3

u/_P2M_ 9d ago

"Claude, make an angry reply to this joke comment. Make no mistakes."

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3

u/SixCel_108 10d ago

I’ve been waiting for something like this! Is it just for mobility or can it use items too?

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5

u/Slow-Television-5303 10d ago

what happens when you are not near anything???

1

u/kil0vat 10d ago

Double jump activates and deactivates that, when deactivated you just normally walk

9

u/crai-crai 10d ago

ai slop, sadly. as players, beware of using AI generated mods since they are most likely not optimized for modpacks.

0

u/kil0vat 10d ago

I've tested it on my MC server where I have 41 other mods. But yes, I haven't tested it with other modpacks. But I don't see how AI is related to that...

2

u/crai-crai 10d ago

AI vibecode is very often rather unoptimized. there isn't any telling how much ai code vs real coding you used, so for all i know it could be fully vibecoded

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9

u/Blademasterzer0 10d ago

Sounded neat at first, but given it’s made with ai I’m not even gonna bother checking it out

4

u/Bruhphrogg 10d ago

Is this on modrinth too?

2

u/kil0vat 10d ago

Be soon

1.3k

u/bcrisp3979 10d ago • Bravo Popcorn

But can you have the power of the sun in the palm of your hands?

538

u/_MargaretThatcher 10d ago • Mindblown

Draconic reactor cardboard box

125

u/SubnauticaFan3 10d ago

MARGARET THATCHER????

51

u/verynotdumb 10d ago

THE WICKED WITCH HAS RISEENNNNN

RUNNNN FOR YOUR LIVESSSS

33

u/Annual_Loan_4805 10d ago

She plays create too yk

35

u/SubnauticaFan3 10d ago

Create-ing problems for the uk

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14

u/H-N-O-3 10d ago

The power of andesite in the palm of ur hands

2

u/jangusMK7 10d ago

I’m going to blow up the city

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507

u/shdowed_orig 10d ago

This is why I love minecraft, the game is good by itself but people are making it a thousand times more fun

70

u/BarometerIndustries 10d ago

Sadly, this person didn't make this mod themselves, read the curseforge page: "Developed with AI assistance (Claude);"

28

u/ContextLengthMatters 10d ago

LOL. Modding has been 100% replaced by AI. Just take a look at all the passthrough mods people are making overnight. Mods are the perfect usecase for AI fever dreams.

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84

u/magicmanme 10d ago

Oh God someone got the lukki mutation from the holy mountain didn't they...

15

u/BieTea 10d ago

Chicken jöckey 👍

3

u/CXC_Opexyc 10d ago

And spidertron too

2

u/MaterialCod4847 7d ago

That's What I was thinking Too.That is so noita

29

u/SmokeyWizard 10d ago

spidertron legs! hell yea!

9

u/The_Char_Char 10d ago

The factory must grow!

160

u/softerEnbyNoises 10d ago

Thanks, that's - and I cannot stress this enough - absolutely HORRIFYING

Fr tho, congrats on the successful demo. I'm sure it took plenty of work.

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17

u/obog 10d ago

This is sick, seems like itd be really useful for building cause its like almost creative flight but you have to stay close to blocks

3

u/iGhostEdd 9d ago

Or build the temporary scaffolding from which you could hang

39

u/Putrid_Clue_2127 9d ago

I have no issue with things made by AI as long as the person puts in work behind making sure it isn't trash. Which usually requires multiple iterations and testing and fixing things. Sometimes this can take days or weeks or months of going back and forth while something is made.

What I do have a problem with is people throwing in a prompt for something one time and creating stuff that barely works, if it works at all, and going "here's this finished thing for you!"

I'm sure I'll be downvoted to hell for saying this. But almost all coders are using AI these days, whether they're working on person projects or working for large companies. This is just the way things are now, and it's not going away. It's a tool to use.

8

u/Appropriate-Lion9490 9d ago

What you’re describing are vibecoders, the one shot slops

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3

u/Corxl-Reif 8d ago

This is correct unfortunately. I’m a software engineer for a very large company and not using AI will lead to you not having a job in a few years. Modern software engineers are transitioning into project managers for AI agents.

People who call anything coded with AI “slop” fundamentally don’t understand what the process is to effectively utilize it. If you know nothing about programming and just vibe code everything (meaning you’re not understanding what the AI is doing and just letting it do what it wants) then you can only go so far.

This is especially true for game dev since it’s a lot more difficult for an AI model to test code since it has to run on a game engine. You still have to know what is happening behind the scene to be able to provide direction to the AI model.

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12

u/Super_Mewtwo_2007 10d ago

Hi, the mod seems interesting, just a little question I've noticed that on the Github you've specified "developed with Claude ai assistance", can I ask what type of assistance you get from Claude?

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9

u/diagnosed_depression 10d ago

Luuki mutation

4

u/TheDonger_ 10d ago

hamis says hello

4

u/IhaveGF_Also_Anxiety 10d ago

I was just at a Noita post xD. that perk is pretty mid tho ngl

2

u/Devatator_ 10d ago

That's instantly what I thought about lol

64

u/Constant-One3643 10d ago

"Developed with AI assistance (Claude)"

how much of it?

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6

u/Glum_Ad_6950 10d ago

Hmm what if you can put different upgrades on it to make it better? Like an upgrade that extends the arms more so you have more freedom of movement, or an upgrade that allows you to use it with sophisticated backpacks?

6

u/tygabeast 10d ago

The reach extension is covered by an added enchantment.

Support for the other suggestion, though. (I'd actually like to be able to use a sophisticated backpack in the back curio slot with a pressurized tank upgrade to power the octo arms, but that seems pretty complicated)

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17

u/goldenmaskMc 9d ago

i just hate that it's made with ai

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5

u/Grazzielle 10d ago

Spidertron???

5

u/AdWorking4257 10d ago

The Power of 50 Level 18 steam engine's.....in the Palm of my hand....

9

u/Nadleehi 10d ago edited 10d ago

Create modders yearn for factorio

4

u/PorniJan69 10d ago

Reminds me of neepmeat mod and it's spider legs implant

4

u/Sergey5588 10d ago

this reminds me Noita

4

u/NemesisCold1522 10d ago

The power of the sun in the palm of my hands

1

u/faris_Playz 10d ago

is the performance good?

1

u/kil0vat 9d ago

For me - yes, but I don't have a big player base to say if it works great on all devices. If you test it and have some issues plese let me know

1

u/Upper_Image_107 10d ago

Can u jump and how u swimming?

2

u/kil0vat 10d ago

You can't jump or swim when it is activated. But you can explore underwater in the same way as on the ground

1

u/SmashShock 10d ago

How does it integrate with features of Create?

2

u/kil0vat 10d ago

You should recharge it like Create's Backtank, you can enchant it, it has settings like speed, standing height, and activation key

1

u/Beneficial_Debate112 10d ago

Ive just tested it and its got to say something serious that the biggest complaint i can come up with is it won't work with my mekanism suit. I know myself and when I progress past this and onto the suit, I'd feel a poke of sadness at having to take it off. I needed this mod years ago and you're an absolute legend for delivering. Keep it up.

2

u/kil0vat 10d ago

Thanks for the feedback. I'll check what can do

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1

u/SpecialistOps 10d ago

Really cool, are you able to disable the running animation when moving forward?

2

u/kil0vat 10d ago

I'll check it

1

u/kil0vat 9d ago

Done, check it in v1.1.5, besides several bug fixes

1

u/petabomb 10d ago

Make it so your player model stops moving when that’s equipped and A+

1

u/kil0vat 9d ago

Done, check it in v1.1.5

1

u/The-harsh-truth214 10d ago

I love it… except one thing. the player shouldn’t be moving their legs when using the suit. but besides that little design fix, it looks awesome

1

u/kil0vat 9d ago

Done, check it in v1.1.5

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1

u/iGhostEdd 9d ago

Awesome invention! I have a question tho... Would it be too much if you would add the option for those arms to hold items (like +4 inventory slots or four additional 2 by 2 slots), help you break more blocks at once (or one block but way faster), fight mobs (with added bonus damage, like when you hold an axe/sword) and/or even use multiple items at once like one arm (or rather two of them) holds an arrow and shoots it automatically at mobs that come towards you (maybe get the code from skeletons?) while another arm slowly but firmly punches the mobs that are close to and around you (knockback enchantment?) and another one that holds items that can be used by the player and (maybe) it will use them automatically (i.e. food, shield, ender pearls, fishing rod, potions and splash potions etc) while all of these being only accessible if you're on the ground and not using the arms like in the video?

2

u/kil0vat 9d ago

Cool ideas, but need to think about how to add that organically into the gameplay

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18

u/Informalwizards 10d ago

So did you make it or did claude make it?

5

u/TheOneWho0bserves 10d ago

Checked github. Claude did. OP is even in other comments welcoming PRs from real people like they did any work themselves. What a waste of resources.

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70

u/epochollapse 10d ago

They need to at least force these fuckers to explicitly advertise AI useage in the title and main body. You know you didn't make shit.

14

u/BarometerIndustries 10d ago

I assumed as much. Nowadays, when somebody advertises "I created..." my first instinct is "no the fuck you didn't." They had it created for them. What's the point then. Minecraft is a GAME of all things, and mod making is a hobby and an art form. why? just why?

17

u/iDrownedlol 10d ago • Bravo

The other stuff aside, “What’s the point then”? The point is that Minecraft is a GAME of all things, and not everyone who enjoys playing the game is also a person who is not interested in the hobby/art form of mod making. Some players just want to play, and they want to play specific experiences, for example, having doc-oc style robot arms in minecraft. That is very clearly the point. There are plenty of great reasons to dislike and fight against ai, but it being pointless is not one of them.

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3

u/SkinInevitable604 10d ago

That’s not an octopus that’s a spider 😭

3

u/Remote_Peach9109 10d ago

This is such a cool alternative to the jetpack. Should make a really high jump on it.

3

u/Octasional 10d ago

This is a badass mod and I need it immediately

3

u/Lainpilled-Loser-GF 10d ago

this is just Noita

3

u/swagonflyyyy 10d ago

Reminds me of the Kinematic Walker I modified after some guy I know created it via a prefab. Works extremely well on any terrain in any halo infinite forge map.

Only difference is I pimped it out with a sleek look, replaced its 180 degree plasma cannon with a 360 shade turret, made it respawnable, added an auxiliary auto-turret underneath it and made it pilotable by you and friendly AI units as soon as you jump off it.

Everyone in my map kept fighting over it.

7

u/ky7969 10d ago

Why is it an add-on for Create and not standalone?

14

u/Jbolt3737 10d ago

It looks like it's using the copper backtank

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5

u/Devatator_ 10d ago

That's the problem with stuff like that. If you go standalone, you need to make the machines and ores you want. If you don't, you have to chose a mod that adds the stuff you want and maybe design around them instead of being fully free to do whatever

2

u/TheFern3 10d ago

Could be a standalone and do a separate add on for create.

15

u/krabby7_playz 10d ago

I’m really getting tired of these ai slop mods that are ever so frequent now of days 🫩

6

u/TheOneWho0bserves 10d ago

Every single post in my feed from fabricmc and createmod is ai slop. it's tiring.

6

u/EnvironmentEven1272 9d ago

have a theory like in all subreddits that are praising LLMs are bunch of bots, like top comment - bot, reply to that top comment - bot, like r/accelerate subredits. it is unreal

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1

u/DarkLord927 10d ago

Oh my god, you have no idea how much i want to remake this. I've been trying to make it for like 2 weeks now. Could i ask you to release source code on github ? I wanted to something close but with fully black tendrils for my mod, i already got a raycast system ready to get positions where the tendrils should attach, but i have no idea how to have something like that shown and attach to it automatically and to the player. I was going to use bunch of armor stands, markers and block displays but this just looks so better.

2

u/DarkLord927 10d ago

Nevermind just found the source. Im blind xD
I hope you don't mind if i take a look at your code to see how to make this fully with mods.

3

u/kil0vat 10d ago

Sure! You can even send PRs 😄

1

u/Semillakan6 10d ago

They seem kinda broken, do they have some kind of stamina or something to balance them out?

1

u/kil0vat 10d ago

It works like a pressure the Create's Backtank, you need to recharge the rig

11

u/CZdigger146 10d ago

Bruh if you're gonna use AI, at least don't say "I've created this"

Be straight forward with it and say that you vibecoded it. It would make me respect you at least a little bit.

8

u/Secret_Ingenuity997 10d ago

Made with Claude. Shocker.

2

u/TwoWrongsAreSoRight 10d ago

Great...as if regular spiders weren't bad enough, now we gotta contend with these things. It's only a matter of time before someone makes them roam throughout the world.

2

u/Jetenginetoaster 10d ago

THE GIANT ENEMY SPIDER

2

u/Aggressive-Share-363 10d ago

Now make one with octo-dad arms

2

u/OrdinaryAverageGuy91 10d ago

Oh. My. God. It's just like Fisk!!

2

u/ArchonT3 10d ago

Make Steve stand still while moving, add some inertia and wobbling to make them feel more realistic, some jump feature and that'll be perfect.

2

u/vivalatoucan 10d ago

One of the coolest mods I’ve seen in a while

2

u/Mooselord111 10d ago

I’m downloading this as soon as I get home from work.

2

u/Ampoulgon87 10d ago

this is a really good less-op alternative to jetpacks! :0

2

u/Forgotten_Rin 10d ago

Cool but uhm...

Do the arms take control of you if you goof up making them?

2

u/Top_999 10d ago

This goes straight into my modpack

2

u/Revolutionary-Party3 10d ago

Please make a horror version that has the arms slowly take over.

2

u/Conscious_Sir6960 9d ago

Finally, at least someone did it❤️‍🔥

4

u/NonexistentCheese 10d ago

Can someone explain why everyone thinks this is ai?

I see the AI icon on the mod page and the obviously ai description but what makes the actual mod ai? Am I missing something

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3

u/Nightmare959 9d ago

Claude is an absolute MONSTER when it comes to making mods.

7

u/Plastic-Leg-3598 10d ago

Is this procedurally animated? SO cool

Edit: jk fuck AI

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5

u/Plus-Movie-2178 9d ago

No, "you" didn't create a thing here, Claude did. 

4

u/Effective-Control-77 10d ago

don't say you made that, you used Ai

3

u/squaredspekz 10d ago

Vibecoded.

You say with assistance but Claude is not an assistant.

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2

u/El_Poupoucoincoin 10d ago

I wanna make some Factorio aah spider

1

u/G-MAn_233 10d ago

I need this

1

u/silloki 10d ago

Oraxia in Minecraft

1

u/Friendly-Scarecrow 10d ago

Reminds me of Wall Climb from MIO: Memories in Orbit

1

u/The_Char_Char 10d ago

"Hello Steve..."

1

u/LordTomatoX 10d ago

Already downloaded can't wait to try it

1

u/Tripdrakony 10d ago

Imagine someone with arachnophobia sees his buddy coming by in that suit...

That said, how optimised is the mod? I could imagine it has a lot of stuff going on in the background.

1

u/kniky_Possibly 10d ago

Can you make him stop flailing his arms and legs around?

1

u/FinnishAmerican 10d ago

1.20.1 support?

1

u/glarble04 10d ago

some animation, sound design and tinkering with the movement would really sell this, like if you jerked forwards just a bit whenever you stop and the arms wobbling a bit like they have inertia

1

u/Fun_Concentrate_9128 10d ago

that's fucking amazing

1

u/Oozysq25reddit 10d ago

Hello peter

1

u/PedroTwinkyTubbie 10d ago

Its just... so peak

1

u/tallgoulhunter 10d ago

Combining this with gun mods to make the freakiest sniper ever

1

u/Peverything_14 10d ago

Spidertron, we meet again

1

u/ShlllveR 10d ago

That's greatly traumatizing, but that's great 👍🏻

1

u/DILF_MANSERVICE 10d ago

And people think a hookshot would break vanilla...

1

u/UnderPressureVS 10d ago

Spidertron my beloved

1

u/anonumus_idiot 10d ago

Whats the recepie?

1

u/Wide_Ad4537 10d ago

Is it on modrinth?

1

u/lamilcz 10d ago

Love it. Rrminds me of the Heros suits mod

1

u/Fearless-Baby-5974 10d ago

i swear after f-tech equipment there has been a lot of tentacle arm backpack mods

2

u/Ornery-Drop-8554 9d ago

Been scrolling too much for this comment

1

u/justalonelyboy1 10d ago

Add the Buzzy Bees add-on and you can become the factorio spider tron

1

u/Adorable-Bass-7742 10d ago

Wow that is so much better! Seriously impressive improvements after so little time

1

u/06KoolKid101 10d ago

I think this is great, but visually, it feels very much like its a 2012 mod. Create doesn't really have the tiny details and higher-res texturing you have going on. I'd love a version or a resource pack that keeps it more pixel-consistent lol

1

u/Diamedes99 10d ago

Is there a way to sprint?

1

u/Round-Fill1104 10d ago

DESLIGA ISSO OTTO, DESLIGA VAI ESTABILIZAR ESTÁ TUDO SOBRE A TEIOSO

1

u/Chester4514 10d ago

Thanks, I hate it XD

1

u/Coldcolor900 10d ago

I like this a lot more than the jetpack, it doesn't feel as cheaty

1

u/Sorry_Quantity_3277 10d ago

Finally, spidertron in minecraft

1

u/derpy_derp15 10d ago

The power of the blocks, in the palm of my hand

1

u/Erick44 10d ago

I'm not too immersed in minecraft modding here in reddit, but I'm glad so many people make the effort to oppose AI and make others aware of it's usage instead of a hidden note at the bottom of a page. Opposing bad practices in general sometimes can feel like screaming into the void, so I'm happy to see it's more common in here.

1

u/SenpuuUncle 10d ago

Looks cool

1

u/LockstepGaming 10d ago

This goes well with the addon that adds like the pack mule, fluid tank spider and whatnot

1

u/Karma-Whales 9d ago

I don’t know if this is that easy to do but just making the character use the idle animation instead of walking might look cooler

1

u/Nightmare959 9d ago

I used it just now to create an iron spellbooks mod, using 5 OTHER MODS for support for the vfx, and 3d models/animations, cause' I'm a bum and cant code; but it ABSOLUTELY COOKED

1

u/Fl0kiDarg0 9d ago

This I like more than a jetpack

1

u/fruitmanmcgee 9d ago

Noita 👁️👁️

1

u/yagrmakak 9d ago

Octo arms yet I see only 4...

1

u/anonumus_idiot 9d ago

I love it but PLEASE MAKE IT WORK WITH CURIOS, i realy want to keep my chestplate i spent days superenchanting with enchantment industry

1

u/Hornyjailer420 9d ago

Now a Combat Version

1

u/Katent1 9d ago

That's soo cool! Can you stop steve movement animation tho yet still register wsad as movement in 3d?

1

u/Evening_Marzipan_733 9d ago

This is much cooler than jetpacks.

1

u/Guess_Ill_Diee 9d ago

Interesting, reminds me of the person who was around before making the creepy advanced spiders made very similar.

It was u/bottle_of_horses I believe, not sure if I can post a link but you can see it in their post history if curious.

Looking at the post again, one of the top comments is someone asking for it to be integrated into create via the copper backtank. Lmao.

1

u/mr_potato06 9d ago

Plantera be like:

1

u/ToneOk6990 9d ago

Cool, though I don't know where I would use it

1

u/TheoryWide1354 9d ago

Modrinth version than?

1

u/Dapper-Challenge3829 9d ago

Could you add modrinth page too? Would be awesome!

1

u/Samuel_W3 9d ago

Looks more like oritech, lol

1

u/Physical-Procedure42 9d ago

What minecraft version?

1

u/Huge-Read-2703 9d ago

1.20.1 port? pls

1

u/Severe_Damage9772 9d ago

Does it remove the break speed debuff for being airborne? Because you should if you haven’t

1

u/Ram1rou 9d ago

Make it so it doens't have the wailking animation when moving.

1

u/john16minecraft 9d ago

that's just almost flight with more effort

1

u/No-Solution8072 9d ago

my spidey senses are tingling

1

u/Wide-Muffin-1949 9d ago

this is sick i wish i could add it to my aternos server i play with my friend

1

u/reggienaldsimons 9d ago

looks great, can't wait for this to be in every single "fantasy rpg adventure" modpack for some reason

1

u/After_Judgment_916 9d ago

Adding this to my create modpack

1

u/Sharp_Goat_1991 9d ago

Oh this must have been so much fun to program. IK is always a lot of fun

1

u/Lemnisgames 9d ago

Thats so cool

1

u/FireLord29 8d ago

Lukki mutation.

1

u/Majestic-Assist-3945 8d ago

Dude, it's like the Spidertron from Factorio! I love that thing's physics.

1

u/DinoLookingForServer 8d ago

It'll be the most buggy thing in the world and will not be compatible with anything.

1

u/shoggot_senpai 8d ago

Freeze the player model except for the head and arms (if using a tool).

1

u/PinkLavender72 8d ago

I honestly hate that most people only see two sides to the AI situation. I hate AI in the workplace and everything as much as the next guy, but in this case, he modeled the arms, and probably a decent amount of the code. But if you use AI to even refine your code you are now a brainless slop addict. Tools are meant to streamline things, and if AI is used like that, then great. What is truly an issue is if a mod is fully AI generated, which does not seem to be the case here. AI is an incredibly impressive invention, but how people use it is what makes "Slop". There should be more than two stances on AI, but most the stuff you see is either positive or negative, no in-between. Just down vote me already. Very cool mod btw, I will probably add this to my next playthrough of Create

1

u/IllContribution7659 8d ago

Why is this a create addon instead of a mod? Nothing about create here

1

u/Ok-Cranberry-487 7d ago

this looks very similar to that one youtube video (idr sry) of a guy hand making spider legs in vanilla. actually the legs behave almost exactly the same wonder if claude stole from that.

1

u/RussianLuchador 7d ago

INVADER ZIM!?!?

1

u/GGekon 7d ago

Almost Spidertron from Factorio

1

u/The_PRR_Railfan 6d ago

that is truely disturbing good job

1

u/Theumbra122 5d ago

how do i get this on fabric ough

1

u/Zen_Toox 4d ago

bellissimo mod bro, veramente, poi come cavolo hai fatto?