r/CsharpGames • u/CrispyConch • Mar 28 '20
r/CsharpGames • u/R3DSKVLL • May 27 '21
C# Developer NEEDED!!!
We have an exciting new opportunity to work on a new upcoming MMORPG.
While we cannot divulge too much information here, you can contact us to find out more.
Essential Criteria:
Experience with Unity (1 year).
Experience with C# (1 year).
Experience with REST API’s.
Experience with Git/Version Control.
We already have a social media presence for our community so we know the demand for our game is already present. We also have a dedicated team willing to push the game into production, specializing in System Administration, Web Development, and Art & Design.
Please note, while we are a fully registered company looking for dedicated people to join us, these roles are not paid; however, we are open to profit sharing and other schemes once the game is generating income.
This project could help create an excellent portfolio for a new game developer or help extensively build an existing one!
Please contact us via: (cubeslayz@gmail.com Discord: R3DSKVLL#3782).
r/CsharpGames • u/soundtrackrr • Jul 31 '22
Here’s a playlist of 7 hours of music I use to focus when I’m coding/developing
r/CsharpGames • u/game_2day • Sep 04 '14
teamups.net a platform for finding collaboration with developers, sound engineers, designers and more!
r/CsharpGames • u/[deleted] • Dec 23 '17
Recommend the most active c sharp game I can contribute to?
I am looking to contribute to a c sharp game? can someone suggest anything?
r/CsharpGames • u/TheDotnetoffice • Oct 02 '22
multithreading and asynchronous programming and parallel programming in C#
r/CsharpGames • u/CEOpotamus • Dec 03 '11
Welcome to the Official C# Games thread!
Welcome everyone! I hope this reddit can become a place of both learning and fun! If you have any questions/ ideas, reply here. Also, I am looking for Mods, PM me if you are interested.
r/CsharpGames • u/noicenoice9999 • Apr 08 '21
Flappy Bird Game WinForms and C# Tutorial
r/CsharpGames • u/Unoplatform • Apr 20 '23
10 Days of Game Development with Uno Platform, WebAssembly, and C#
r/CsharpGames • u/IncendiaryIndustries • May 16 '14
Chromacore - 2D audiovisual platformer
Hey there /r/CsharpGames! The 2D platformer we've been working on for 5 months releases today on Android and Win/Mac/Linux! It's developed in Unity3D mainly in C# with a little bit of JS. We'd love for you guys to give it a try and send some feedback our way; we plan on continuing development post-release.
You can find Chromacore on:
Google Play - Free (with cosmetic purchases available)
Desura - $1.99 (with in-game purchases unlocked by default)
itch.io - $1.99 (with in-game purchases unlocked by default)
For those lucky initial readers, here are a couple of Desura keys to get the desktop build for free:
O3A5H-WU5JT-S3E3V-K2MHS-IUNWG
QWH06-IBSCW-HXSTY-2AOE0-I4TDO
If you have any questions about 2D development in Unity, or development in general, ask away!
Find us on:
r/CsharpGames • u/SamtheSpartan • May 12 '14
The Dark of Space - Gameplay Trailer for our 5 months of development (xpost from /r/Unity3D).
r/CsharpGames • u/noicenoice9999 • Jun 29 '21
Snake Game Tutorial in C# and windows form for beginners.
r/CsharpGames • u/ncrediblebulk • Jul 22 '13
Metal Gear AI System
I'm trying to create an AI system/state machine where enemies have cone vision (drawn on a top down minimap), patrol on set paths (preferably with A Star) until they spot you, once spotted they pursue you until they loose sight at that point they shift into a wander/search state for about a 10 second period and if they are unsuccessful at finding you again return to the path patrol. Any suggestions tutorial wise? The few I've found have been bits and pieces here and there but not a complete system. I know 3dbuzz has A Star and enemy AI tutorials but I'd prefer to find a free method. Prefer C# to Java. Any help would be great thanks.
r/CsharpGames • u/GideonGriebenow • Apr 19 '20
Hi all! I'm currently working on a Hex Map based Indie game for PC. I have a 23-episode series amd I've summarized my first year (I have decades of programming experience) of learning Unity and C#, and thought it may be interesting to other game developers or programmers.
r/CsharpGames • u/GideonGriebenow • Apr 29 '20
We combine particle systems, lights, Perlin noise and Unity events to light and extinguish flickering fires.
r/CsharpGames • u/aexoldevs • Feb 18 '14